#include "document.h"
-
+#include "bezier.h"
#include <cstdio>
+#include <fstream>
+
+#include "../contrib/pugixml-1.4/src/pugixml.cpp"
+
+#include "stb_truetype.h"
using namespace IPDF;
using namespace std;
+//TODO: Make this work for variable sized Reals
+
+// Loads an std::vector<T> of size num_elements from a file.
+template<typename T>
+static void LoadStructVector(FILE *src_file, size_t num_elems, std::vector<T>& dest)
+{
+ size_t structsread = 0;
+ dest.resize(num_elems);
+ structsread = fread(dest.data(), sizeof(T), num_elems, src_file);
+ if (structsread != num_elems)
+ Fatal("Only read %u structs (expected %u)!", structsread, num_elems);
+}
+
+// Saves an std::vector<T> to a file. Size must be saves separately.
+template<typename T>
+static void SaveStructVector(FILE *dst_file, std::vector<T>& src)
+{
+ size_t written = 0;
+ written = fwrite(src.data(), sizeof(T), src.size(), dst_file);
+ if (written != src.size())
+ Fatal("Only wrote %u structs (expected %u)!", written, src.size());
+}
+
+static void WriteChunkHeader(FILE *dst_file, DocChunkTypes type, uint32_t size)
+{
+ size_t written = 0;
+ written = fwrite(&type, sizeof(type), 1, dst_file);
+ if (written != 1)
+ Fatal("Could not write Chunk header! (ID)");
+ written = fwrite(&size, sizeof(size), 1, dst_file);
+ if (written != 1)
+ Fatal("Could not write Chunk header (size)!");
+}
+
+static bool ReadChunkHeader(FILE *src_file, DocChunkTypes& type, uint32_t& size)
+{
+ if (fread(&type, sizeof(DocChunkTypes), 1, src_file) != 1)
+ return false;
+ if (fread(&size, sizeof(uint32_t), 1, src_file) != 1)
+ return false;
+ return true;
+}
+
void Document::Save(const string & filename)
{
Debug("Saving document to file \"%s\"...", filename.c_str());
size_t written;
Debug("Number of objects (%u)...", ObjectCount());
+ WriteChunkHeader(file, CT_NUMOBJS, sizeof(m_count));
written = fwrite(&m_count, sizeof(m_count), 1, file);
if (written != 1)
Fatal("Failed to write number of objects!");
Debug("Object types...");
- written = fwrite(m_objects.types.data(), sizeof(ObjectType), m_objects.types.size(), file);
- if (written != ObjectCount())
- Fatal("Only wrote %u objects!", written);
+ WriteChunkHeader(file, CT_OBJTYPES, m_objects.types.size() * sizeof(ObjectType));
+ SaveStructVector<ObjectType>(file, m_objects.types);
Debug("Object bounds...");
- written = fwrite(m_objects.bounds.data(), sizeof(Rect), m_objects.bounds.size(), file);
- if (written != ObjectCount())
- Fatal("Only wrote %u objects!", written);
-
+ WriteChunkHeader(file, CT_OBJBOUNDS, m_objects.bounds.size() * sizeof(Rect));
+ SaveStructVector<Rect>(file, m_objects.bounds);
+ Debug("Object data indices...");
+ WriteChunkHeader(file, CT_OBJINDICES, m_objects.data_indices.size() * sizeof(unsigned));
+ SaveStructVector<unsigned>(file, m_objects.data_indices);
+
+ Debug("Bezier data...");
+ WriteChunkHeader(file, CT_OBJBEZIERS, m_objects.beziers.size() * sizeof(uint8_t));
+ SaveStructVector<Bezier>(file, m_objects.beziers);
int err = fclose(file);
if (err != 0)
Debug("Successfully saved %u objects to \"%s\"", ObjectCount(), filename.c_str());
}
+#ifndef QUADTREE_DISABLED
+
+void Document::GenBaseQuadtree()
+{
+ m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QTC_UNKNOWN, 0, ObjectCount()});
+ m_quadtree.root_id = 0;
+ GenQuadChild(0, QTC_TOP_LEFT);
+}
+
+int Document::ClipObjectToQuadChild(int object_id, QuadTreeNodeChildren type)
+{
+ switch (m_objects.types[object_id])
+ {
+ case RECT_FILLED:
+ case RECT_OUTLINE:
+ case PATH:
+ {
+ Rect obj_bounds = TransformToQuadChild(m_objects.bounds[object_id], type);
+ if (obj_bounds.x < 0)
+ {
+ obj_bounds.w += obj_bounds.x;
+ obj_bounds.x = 0;
+ }
+ if (obj_bounds.y < 0)
+ {
+ obj_bounds.h += obj_bounds.y;
+ obj_bounds.y = 0;
+ }
+ if (obj_bounds.x + obj_bounds.w > 1)
+ {
+ obj_bounds.w += (1 - (obj_bounds.x + obj_bounds.w));
+ }
+ if (obj_bounds.y + obj_bounds.h > 1)
+ {
+ obj_bounds.h += (1 - (obj_bounds.y + obj_bounds.h));
+ }
+ m_objects.bounds.push_back(obj_bounds);
+ m_objects.types.push_back(m_objects.types[object_id]);
+ m_objects.data_indices.push_back(m_objects.data_indices[object_id]);
+ return 1;
+ }
+ case BEZIER:
+ {
+ // If we're entirely within the quadtree node, no clipping need occur.
+ if (ContainedInQuadChild(m_objects.bounds[object_id], type))
+ {
+ m_objects.bounds.push_back(TransformToQuadChild(m_objects.bounds[object_id], type));
+ m_objects.types.push_back(m_objects.types[object_id]);
+ m_objects.data_indices.push_back(m_objects.data_indices[object_id]);
+ return 1;
+ }
+ Rect clip_bezier_bounds = TransformRectCoordinates(m_objects.bounds[object_id], TransformFromQuadChild(Rect{0,0,1,1}, type));
+ std::vector<Bezier> new_curves = m_objects.beziers[m_objects.data_indices[object_id]].ClipToRectangle(clip_bezier_bounds);
+ for (size_t i = 0; i < new_curves.size(); ++i)
+ {
+ Rect new_bounds = TransformToQuadChild(m_objects.bounds[object_id], type);
+ Bezier new_curve_data = new_curves[i].ToAbsolute(TransformToQuadChild(m_objects.bounds[object_id],type));
+ new_bounds = new_curve_data.SolveBounds();
+ Debug("New bounds: %s", new_bounds.Str().c_str());
+ new_curve_data = new_curve_data.ToRelative(new_bounds);
+ unsigned index = AddBezierData(new_curve_data);
+ m_objects.bounds.push_back(new_bounds);
+ m_objects.types.push_back(BEZIER);
+ m_objects.data_indices.push_back(index);
+ }
+ return new_curves.size();
+ }
+ default:
+ Debug("Adding %s -> %s", m_objects.bounds[object_id].Str().c_str(), TransformToQuadChild(m_objects.bounds[object_id], type).Str().c_str());
+ m_objects.bounds.push_back(TransformToQuadChild(m_objects.bounds[object_id], type));
+ m_objects.types.push_back(m_objects.types[object_id]);
+ m_objects.data_indices.push_back(m_objects.data_indices[object_id]);
+ return 1;
+ }
+ return 0;
+}
+QuadTreeIndex Document::GenQuadChild(QuadTreeIndex parent, QuadTreeNodeChildren type)
+{
+ QuadTreeIndex new_index = m_quadtree.nodes.size();
+ m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, parent, type, 0, 0});
+
+ m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size();
+ for (unsigned i = m_quadtree.nodes[parent].object_begin; i < m_quadtree.nodes[parent].object_end; ++i)
+ {
+ if (IntersectsQuadChild(m_objects.bounds[i], type))
+ {
+ m_count += ClipObjectToQuadChild(i, type);
+ }
+ }
+ m_quadtree.nodes[new_index].object_end = m_objects.bounds.size();
+ switch (type)
+ {
+ case QTC_TOP_LEFT:
+ m_quadtree.nodes[parent].top_left = new_index;
+ break;
+ case QTC_TOP_RIGHT:
+ m_quadtree.nodes[parent].top_right = new_index;
+ break;
+ case QTC_BOTTOM_LEFT:
+ m_quadtree.nodes[parent].bottom_left = new_index;
+ break;
+ case QTC_BOTTOM_RIGHT:
+ m_quadtree.nodes[parent].bottom_right = new_index;
+ break;
+ default:
+ Fatal("Tried to add a QuadTree child of invalid type!");
+ }
+ return new_index;
+}
+
+// Reparent a quadtree node, making it the "type" child of a new node.
+QuadTreeIndex Document::GenQuadParent(QuadTreeIndex child, QuadTreeNodeChildren type)
+{
+ QuadTreeIndex new_index = m_quadtree.nodes.size();
+ m_quadtree.nodes.push_back(QuadTreeNode{QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, QUADTREE_EMPTY, -1, QTC_UNKNOWN, 0, 0});
+
+ m_quadtree.nodes[new_index].object_begin = m_objects.bounds.size();
+ for (unsigned i = m_quadtree.nodes[child].object_begin; i < m_quadtree.nodes[child].object_end; ++i)
+ {
+ m_objects.bounds.push_back(TransformFromQuadChild(m_objects.bounds[i], type));
+ m_objects.types.push_back(m_objects.types[i]);
+ m_objects.data_indices.push_back(m_objects.data_indices[i]);
+ m_count++;
+ }
+ m_quadtree.nodes[new_index].object_end = m_objects.bounds.size();
+ switch (type)
+ {
+ case QTC_TOP_LEFT:
+ m_quadtree.nodes[new_index].top_left = child;
+ break;
+ case QTC_TOP_RIGHT:
+ m_quadtree.nodes[new_index].top_right = child;
+ break;
+ case QTC_BOTTOM_LEFT:
+ m_quadtree.nodes[new_index].bottom_left = child;
+ break;
+ case QTC_BOTTOM_RIGHT:
+ m_quadtree.nodes[new_index].bottom_right = child;
+ break;
+ default:
+ Fatal("Tried to add a QuadTree child of invalid type!");
+ }
+ return new_index;
+}
+
+#endif
+
void Document::Load(const string & filename)
{
m_objects.bounds.clear();
Fatal("Couldn't open file \"%s\"", filename.c_str(), strerror(errno));
size_t read;
- read = fread(&m_count, sizeof(m_count), 1, file);
- if (read != 1)
- Fatal("Failed to read number of objects!");
- Debug("Number of objects: %u", ObjectCount());
-
- m_objects.types.resize(ObjectCount());
- m_objects.bounds.resize(ObjectCount());
- Debug("Object types...");
- read = fread(m_objects.types.data(), sizeof(ObjectType), m_objects.types.size(), file);
- if (read != ObjectCount())
- Fatal("Only read %u objects!", read);
-
- Debug("Object bounds...");
- read = fread(m_objects.bounds.data(), sizeof(Rect), m_objects.bounds.size(), file);
- if (read != ObjectCount())
- Fatal("Only read %u objects!", read);
-
+ DocChunkTypes chunk_type;
+ uint32_t chunk_size;
+ while (ReadChunkHeader(file, chunk_type, chunk_size))
+ {
+ switch(chunk_type)
+ {
+ case CT_NUMOBJS:
+ read = fread(&m_count, sizeof(m_count), 1, file);
+ if (read != 1)
+ Fatal("Failed to read number of objects!");
+ Debug("Number of objects: %u", ObjectCount());
+ break;
+ case CT_OBJTYPES:
+ Debug("Object types...");
+ LoadStructVector<ObjectType>(file, chunk_size/sizeof(ObjectType), m_objects.types);
+ break;
+ case CT_OBJBOUNDS:
+ Debug("Object bounds...");
+ LoadStructVector<Rect>(file, chunk_size/sizeof(Rect), m_objects.bounds);
+ break;
+ case CT_OBJINDICES:
+ Debug("Object data indices...");
+ LoadStructVector<unsigned>(file, chunk_size/sizeof(unsigned), m_objects.data_indices);
+ break;
+ case CT_OBJBEZIERS:
+ Debug("Bezier data...");
+ LoadStructVector<Bezier>(file, chunk_size/sizeof(Bezier), m_objects.beziers);
+ break;
+
+ case CT_OBJPATHS:
+ Debug("Path data...");
+ Warn("Not handled because lazy");
+ break;
+ }
+ }
Debug("Successfully loaded %u objects from \"%s\"", ObjectCount(), filename.c_str());
+#ifndef QUADTREE_DISABLED
+ if (m_quadtree.root_id == QUADTREE_EMPTY)
+ {
+ GenBaseQuadtree();
+ }
+#endif
+}
+
+unsigned Document::AddPath(unsigned start_index, unsigned end_index, const Colour & fill, const Colour & stroke)
+{
+ Path path(m_objects, start_index, end_index, fill, stroke);
+ unsigned data_index = AddPathData(path);
+ Rect bounds = path.SolveBounds(m_objects);
+ unsigned result = Add(PATH, bounds,data_index);
+ //Debug("Added path %u -> %u (%u objects) colour {%u,%u,%u,%u}, stroke {%u,%u,%u,%u}", start_index, end_index, (end_index - start_index), fill.r, fill.g, fill.b, fill.a, stroke.r, stroke.g, stroke.b, stroke.a);
+ return result;
}
-void Document::Add(ObjectType type, const Rect & bounds)
+/**
+ * Add a Bezier using Absolute coords
+ */
+unsigned Document::AddBezier(const Bezier & bezier)
+{
+ Rect bounds = bezier.SolveBounds();
+ Bezier data = bezier.ToRelative(bounds); // Relative
+ if (data.ToAbsolute(bounds) != bezier)
+ {
+ Warn("%s != %s", data.ToAbsolute(Rect(0,0,1,1)).Str().c_str(),
+ bezier.Str().c_str());
+ Warn("ToAbsolute on ToRelative does not give original Bezier");
+ }
+ unsigned index = AddBezierData(data);
+ return Add(BEZIER, bounds, index);
+}
+
+unsigned Document::Add(ObjectType type, const Rect & bounds, unsigned data_index)
{
m_objects.types.push_back(type);
m_objects.bounds.push_back(bounds);
- m_count++;
+ m_objects.data_indices.push_back(data_index);
+ return (m_count++); // Why can't we just use the size of types or something?
+}
+
+unsigned Document::AddBezierData(const Bezier & bezier)
+{
+ m_objects.beziers.push_back(bezier);
+ return m_objects.beziers.size()-1;
+}
+
+unsigned Document::AddPathData(const Path & path)
+{
+ m_objects.paths.push_back(path);
+ return m_objects.paths.size()-1;
}
void Document::DebugDumpObjects()
bool Document::operator==(const Document & equ) const
{
- return (ObjectCount() == equ.ObjectCount() && memcmp(m_objects.bounds.data(), equ.m_objects.bounds.data(), ObjectCount() * sizeof(Rect)) == 0);
+ return (ObjectCount() == equ.ObjectCount()
+ && memcmp(m_objects.bounds.data(), equ.m_objects.bounds.data(), ObjectCount() * sizeof(Rect)) == 0
+ && memcmp(m_objects.data_indices.data(), equ.m_objects.data_indices.data(), ObjectCount() * sizeof(unsigned)) == 0
+ && memcmp(m_objects.beziers.data(), equ.m_objects.beziers.data(), m_objects.beziers.size() * sizeof(Bezier)) == 0);
+}
+
+
+
+// Behold my amazing tokenizing abilities
+static string & GetToken(const string & d, string & token, unsigned & i, const string & delims = "()[],{}<>;:=")
+{
+ token.clear();
+ while (i < d.size() && iswspace(d[i]))
+ {
+ ++i;
+ }
+
+ while (i < d.size())
+ {
+ if (iswspace(d[i]) || strchr(delims.c_str(),d[i]) != NULL)
+ {
+ if (token.size() == 0 && !iswspace(d[i]))
+ {
+ token += d[i++];
+ }
+ break;
+ }
+ token += d[i++];
+ }
+ //Debug("Got token \"%s\"", token.c_str());
+ return token;
+}
+
+static void GetXYPair(const string & d, Real & x, Real & y, unsigned & i,const string & delims = "()[],{}<>;:=")
+{
+ string token("");
+ while (GetToken(d, token, i, delims) == ",");
+ x = strtod(token.c_str(),NULL);
+ if (GetToken(d, token, i, delims) != ",")
+ {
+ Fatal("Expected \",\" seperating x,y pair");
+ }
+ y = strtod(GetToken(d, token, i, delims).c_str(),NULL);
+}
+
+static bool GetKeyValuePair(const string & d, string & key, string & value, unsigned & i, const string & delims = "()[],{}<>;:=")
+{
+ key = "";
+ string token;
+ while (GetToken(d, token, i, delims) == ":" || token == ";");
+ key = token;
+ if (GetToken(d, token, i, delims) != ":")
+ {
+ Error("Expected \":\" seperating key:value pair");
+ return false;
+ }
+ value = "";
+ GetToken(d, value, i, delims);
+ return true;
+}
+
+static void TransformXYPair(Real & x, Real & y, const SVGMatrix & transform)
+{
+ Real x0(x);
+ x = transform.a * x + transform.c * y + transform.e;
+ y = transform.b * x0 + transform.d * y + transform.f;
+}
+
+void Document::ParseSVGTransform(const string & s, SVGMatrix & transform)
+{
+ //Debug("Parsing transform %s", s.c_str());
+ string token;
+ string command;
+ unsigned i = 0;
+
+ while (i < s.size())
+ {
+ GetToken(s, command, i);
+ if (command == "," || command == "" || command == ":")
+ {
+ if (i < s.size())
+ GetToken(s, command, i);
+ else
+ return;
+ }
+ //Debug("Token is \"%s\"", command.c_str());
+
+ SVGMatrix delta = {1,0,0,0,1,0};
+
+
+ assert(GetToken(s,token, i) == "(");
+ if (command == "translate")
+ {
+ GetXYPair(s, delta.e, delta.f, i);
+ assert(GetToken(s,token, i) == ")");
+ }
+ else if (command == "matrix")
+ {
+ GetXYPair(s, delta.a, delta.b,i);
+ GetXYPair(s, delta.c, delta.d,i);
+ GetXYPair(s, delta.e, delta.f,i);
+ assert(GetToken(s,token, i) == ")");
+ }
+ else if (command == "scale")
+ {
+ delta.a = (strtod(GetToken(s,token,i).c_str(), NULL));
+ GetToken(s, token, i);
+ if (token == ",")
+ {
+ delta.d = (strtod(GetToken(s,token,i).c_str(), NULL));
+ assert(GetToken(s, token, i) == ")");
+ }
+ else
+ {
+ delta.d = delta.a;
+ assert(token == ")");
+ }
+
+ }
+ else
+ {
+ Warn("Unrecognised transform \"%s\", using identity", command.c_str());
+ }
+
+ //Debug("Old transform is {%f,%f,%f,%f,%f,%f}", transform.a, transform.b, transform.c, transform.d,transform.e,transform.f);
+ //Debug("Delta transform is {%f,%f,%f,%f,%f,%f}", delta.a, delta.b, delta.c, delta.d,delta.e,delta.f);
+
+ SVGMatrix old(transform);
+ transform.a = old.a * delta.a + old.c * delta.b;
+ transform.c = old.a * delta.c + old.c * delta.d;
+ transform.e = old.a * delta.e + old.c * delta.f + old.e;
+
+ transform.b = old.b * delta.a + old.d * delta.b;
+ transform.d = old.b * delta.c + old.d * delta.d;
+ transform.f = old.b * delta.e + old.d * delta.f + old.f;
+
+ //Debug("New transform is {%f,%f,%f,%f,%f,%f}", transform.a, transform.b, transform.c, transform.d,transform.e,transform.f);
+ }
+}
+
+inline Colour ParseColourString(const string & colour_str)
+{
+ Colour c(0,0,0,0);
+ if (colour_str == "red")
+ c = {255,0,0,255};
+ else if (colour_str == "blue")
+ c = {0,0,255,255};
+ else if (colour_str == "green")
+ c = {0,255,0,255};
+ else if (colour_str == "black")
+ c = {0,0,0,255};
+ else if (colour_str == "white")
+ c = {255,255,255,255};
+ else if (colour_str.size() == 7 && colour_str[0] == '#')
+ {
+ Debug("Parse colour string: \"%s\"", colour_str.c_str());
+ char comp[3] = {colour_str[1], colour_str[2], '\0'};
+ c.r = strtoul(comp, NULL, 16);
+ comp[0] = colour_str[3]; comp[1] = colour_str[4];
+ c.g = strtoul(comp, NULL, 16);
+ comp[0] = colour_str[5]; comp[1] = colour_str[6];
+ c.b = strtoul(comp, NULL, 16);
+ c.a = 255;
+ Debug("Colour is: %u, %u, %u, %u", c.r, c.g, c.b, c.a);
+ }
+ return c;
+}
+
+void Document::ParseSVGNode(pugi::xml_node & root, SVGMatrix & parent_transform)
+{
+ //Debug("Parse node <%s>", root.name());
+
+
+ for (pugi::xml_node child = root.first_child(); child; child = child.next_sibling())
+ {
+ SVGMatrix transform(parent_transform);
+ pugi::xml_attribute attrib_trans = child.attribute("transform");
+ if (!attrib_trans.empty())
+ {
+ ParseSVGTransform(attrib_trans.as_string(), transform);
+ }
+
+
+
+ if (strcmp(child.name(), "svg") == 0 || strcmp(child.name(),"g") == 0
+ || strcmp(child.name(), "group") == 0)
+ {
+
+ ParseSVGNode(child, transform);
+ continue;
+ }
+ else if (strcmp(child.name(), "path") == 0)
+ {
+ string d = child.attribute("d").as_string();
+ //Debug("Path data attribute is \"%s\"", d.c_str());
+ bool closed = false;
+ pair<unsigned, unsigned> range = ParseSVGPathData(d, transform, closed);
+ if (true)//(closed)
+ {
+
+ string colour_str("");
+ map<string, string> style;
+ if (child.attribute("style"))
+ {
+ ParseSVGStyleData(child.attribute("style").as_string(), style);
+ }
+
+ // Determine shading colour
+ if (child.attribute("fill"))
+ {
+ colour_str = child.attribute("fill").as_string();
+ }
+ else if (style.find("fill") != style.end())
+ {
+ colour_str = style["fill"];
+ }
+ Colour fill = ParseColourString(colour_str);
+ Colour stroke = fill;
+
+ if (child.attribute("stroke"))
+ {
+ colour_str = child.attribute("stroke").as_string();
+ stroke = ParseColourString(colour_str);
+ }
+ else if (style.find("stroke") != style.end())
+ {
+ colour_str = style["stroke"];
+ stroke = ParseColourString(colour_str);
+ }
+
+
+ // Determin shading alpha
+ if (child.attribute("fill-opacity"))
+ {
+ fill.a = 255*child.attribute("fill-opacity").as_float();
+ }
+ else if (style.find("fill-opacity") != style.end())
+ {
+ fill.a = 255*strtod(style["fill-opacity"].c_str(), NULL);
+ }
+ if (child.attribute("stroke-opacity"))
+ {
+ stroke.a = 255*child.attribute("stroke-opacity").as_float();
+ }
+ else if (style.find("stroke-opacity") != style.end())
+ {
+ stroke.a = 255*strtod(style["stroke-opacity"].c_str(), NULL);
+ }
+ AddPath(range.first, range.second, fill, stroke);
+ }
+
+ }
+ else if (strcmp(child.name(), "line") == 0)
+ {
+ Real x0(child.attribute("x1").as_float());
+ Real y0(child.attribute("y1").as_float());
+ Real x1(child.attribute("x2").as_float());
+ Real y1(child.attribute("y2").as_float());
+ TransformXYPair(x0,y0,transform);
+ TransformXYPair(x1,y1,transform);
+ AddBezier(Bezier(x0,y0,x1,y1,x1,y1,x1,y1));
+ }
+ else if (strcmp(child.name(), "rect") == 0)
+ {
+ Real coords[4];
+ const char * attrib_names[] = {"x", "y", "width", "height"};
+ for (size_t i = 0; i < 4; ++i)
+ coords[i] = child.attribute(attrib_names[i]).as_float();
+
+ Real x2(coords[0]+coords[2]);
+ Real y2(coords[1]+coords[3]);
+ TransformXYPair(coords[0],coords[1],transform); // x, y, transform
+ TransformXYPair(x2,y2,transform);
+ coords[2] = x2 - coords[0];
+ coords[3] = y2 - coords[1];
+
+ bool outline = !(child.attribute("fill") && strcmp(child.attribute("fill").as_string(),"none") != 0);
+ Add(outline?RECT_OUTLINE:RECT_FILLED, Rect(coords[0], coords[1], coords[2], coords[3]),0);
+ }
+ else if (strcmp(child.name(), "circle") == 0)
+ {
+ Real cx = child.attribute("cx").as_float();
+ Real cy = child.attribute("cy").as_float();
+ Real r = child.attribute("r").as_float();
+
+ Real x = (cx - r);
+ Real y = (cy - r);
+ TransformXYPair(x,y,transform);
+ Real w = Real(2)*r*transform.a; // width scales
+ Real h = Real(2)*r*transform.d; // height scales
+
+
+ Rect rect(x,y,w,h);
+ Add(CIRCLE_FILLED, rect,0);
+ Debug("Added Circle %s", rect.Str().c_str());
+ }
+ else if (strcmp(child.name(), "text") == 0)
+ {
+ Real x = child.attribute("x").as_float();
+ Real y = child.attribute("y").as_float();
+ TransformXYPair(x,y,transform);
+ Debug("Add text \"%s\"", child.child_value());
+ AddText(child.child_value(), 0.05, x, y);
+ }
+ }
+}
+
+void Document::ParseSVGStyleData(const string & style, map<string, string> & results)
+{
+ unsigned i = 0;
+ string key;
+ string value;
+ while (i < style.size() && GetKeyValuePair(style, key, value, i))
+ {
+ results[key] = value;
+ }
+}
+
+/**
+ * Parse an SVG string into a rectangle
+ */
+void Document::ParseSVG(const string & input, const Rect & bounds)
+{
+ using namespace pugi;
+
+ xml_document doc_xml;
+ xml_parse_result result = doc_xml.load(input.c_str());
+
+ if (!result)
+ Error("Couldn't parse SVG input - %s", result.description());
+
+ Debug("Loaded XML - %s", result.description());
+ SVGMatrix transform = {bounds.w, 0,bounds.x, 0,bounds.h,bounds.y};
+ ParseSVGNode(doc_xml, transform);
+}
+
+/**
+ * Load an SVG into a rectangle
+ */
+void Document::LoadSVG(const string & filename, const Rect & bounds)
+{
+ using namespace pugi;
+
+ xml_document doc_xml;
+ ifstream input(filename.c_str(), ios_base::in);
+ xml_parse_result result = doc_xml.load(input);
+
+ if (!result)
+ Error("Couldn't load \"%s\" - %s", filename.c_str(), result.description());
+
+ Debug("Loaded XML - %s", result.description());
+
+ input.close();
+ // a c e, b d f
+ SVGMatrix transform = {bounds.w, 0,bounds.x, 0,bounds.h,bounds.y};
+ ParseSVGNode(doc_xml, transform);
+}
+
+
+
+// Fear the wrath of the tokenizing svg data
+// Seriously this isn't really very DOM-like at all is it?
+pair<unsigned, unsigned> Document::ParseSVGPathData(const string & d, const SVGMatrix & transform, bool & closed)
+{
+ closed = false;
+ Real x[4] = {0,0,0,0};
+ Real y[4] = {0,0,0,0};
+
+ string token("");
+ string command("m");
+
+ Real x0(0);
+ Real y0(0);
+
+ unsigned i = 0;
+ unsigned prev_i = 0;
+
+ bool start = false;
+
+
+ static string delims("()[],{}<>;:=LlHhVvmMqQzZcC");
+
+ pair<unsigned, unsigned> range(m_count, m_count);
+
+ while (i < d.size() && GetToken(d, token, i, delims).size() > 0)
+ {
+ if (isalpha(token[0]))
+ command = token;
+ else
+ {
+ i = prev_i; // hax
+ if(command == "")
+ command = "L";
+ }
+
+ bool relative = islower(command[0]);
+
+ if (command == "m" || command == "M")
+ {
+ //Debug("Construct moveto command");
+ Real dx = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+ assert(GetToken(d,token,i,delims) == ",");
+ Real dy = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+
+ x[0] = (relative) ? x[0] + dx : dx;
+ y[0] = (relative) ? y[0] + dy : dy;
+
+ x0 = x[0];
+ y0 = y[0];
+ //Debug("mmoveto %f,%f", Float(x[0]),Float(y[0]));
+ command = (command == "m") ? "l" : "L";
+ }
+ else if (command == "c" || command == "C" || command == "q" || command == "Q")
+ {
+ //Debug("Construct curveto command");
+ Real dx = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+ assert(GetToken(d,token,i,delims) == ",");
+ Real dy = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+
+ x[1] = (relative) ? x[0] + dx : dx;
+ y[1] = (relative) ? y[0] + dy : dy;
+
+ dx = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+ assert(GetToken(d,token,i,delims) == ",");
+ dy = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+
+ x[2] = (relative) ? x[0] + dx : dx;
+ y[2] = (relative) ? y[0] + dy : dy;
+
+ if (command != "q" && command != "Q")
+ {
+ dx = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+ assert(GetToken(d,token,i,delims) == ",");
+ dy = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+ x[3] = (relative) ? x[0] + dx : dx;
+ y[3] = (relative) ? y[0] + dy : dy;
+ }
+ else
+ {
+ x[3] = x[2];
+ y[3] = y[2];
+ Real old_x1(x[1]), old_y1(y[1]);
+ x[1] = x[0] + Real(2) * (old_x1 - x[0])/ Real(3);
+ y[1] = y[0] + Real(2) * (old_y1 - y[0])/ Real(3);
+ x[2] = x[3] + Real(2) * (old_x1 - x[3])/ Real(3);
+ y[2] = y[3] + Real(2) * (old_y1 - y[3])/ Real(3);
+ }
+
+ Real x3(x[3]);
+ Real y3(y[3]);
+ for (int j = 0; j < 4; ++j)
+ TransformXYPair(x[j],y[j], transform);
+
+ range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3]));
+
+ //Debug("[%u] curveto %f,%f %f,%f %f,%f", index, Float(x[1]),Float(y[1]),Float(x[2]),Float(y[2]),Float(x[3]),Float(y[3]));
+
+ x[0] = x3;
+ y[0] = y3;
+
+
+ }
+ else if (command == "l" || command == "L" || command == "h" || command == "H" || command == "v" || command == "V")
+ {
+ //Debug("Construct lineto command, relative %d", relative);
+
+ Real dx = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+ Real dy;
+ if (command == "l" || command == "L")
+ {
+ assert(GetToken(d,token,i,delims) == ",");
+ dy = Real(strtod(GetToken(d,token,i,delims).c_str(),NULL));
+ }
+ else if (command == "v" || command == "V")
+ {
+ swap(dx,dy);
+ }
+
+ x[1] = (relative) ? x[0] + dx : dx;
+ y[1] = (relative) ? y[0] + dy : dy;
+ if (command == "v" || command == "V")
+ {
+ x[1] = x[0];
+ }
+ else if (command == "h" || command == "H")
+ {
+ y[1] = y[0];
+ }
+
+ Real x1(x[1]);
+ Real y1(y[1]);
+
+ TransformXYPair(x[0],y[0],transform);
+ TransformXYPair(x[1],y[1],transform);
+
+
+ range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[1],y[1],x[1],y[1]));
+
+ //Debug("[%u] lineto %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1]));
+
+ x[0] = x1;
+ y[0] = y1;
+
+ }
+ else if (command == "z" || command == "Z")
+ {
+ //Debug("Construct returnto command");
+ x[1] = x0;
+ y[1] = y0;
+ x[2] = x0;
+ y[2] = y0;
+ x[3] = x0;
+ y[3] = y0;
+
+ Real x3(x[3]);
+ Real y3(y[3]);
+ for (int j = 0; j < 4; ++j)
+ TransformXYPair(x[j],y[j], transform);
+
+ range.second = AddBezier(Bezier(x[0],y[0],x[1],y[1],x[2],y[2],x[3],y[3]));
+ //Debug("[%u] returnto %f,%f %f,%f", index, Float(x[0]),Float(y[0]),Float(x[1]),Float(y[1]));
+
+ x[0] = x3;
+ y[0] = y3;
+ command = "m";
+ closed = true;
+ }
+ else
+ {
+ Warn("Unrecognised command \"%s\", set to \"m\"", command.c_str());
+ command = "m";
+ }
+
+ if (!start)
+ {
+ x0 = x[0];
+ y0 = y[0];
+ start = true;
+ }
+ prev_i = i;
+ }
+ return range;
+}
+
+void Document::SetFont(const string & font_filename)
+{
+ if (m_font_data != NULL)
+ {
+ free(m_font_data);
+ }
+
+ FILE *font_file = fopen(font_filename.c_str(), "rb");
+ fseek(font_file, 0, SEEK_END);
+ size_t font_file_size = ftell(font_file);
+ fseek(font_file, 0, SEEK_SET);
+ m_font_data = (unsigned char*)malloc(font_file_size);
+ size_t read = fread(m_font_data, 1, font_file_size, font_file);
+ if (read != font_file_size)
+ {
+ Fatal("Failed to read font data from \"%s\" - Read %u bytes expected %u - %s", font_filename.c_str(), read, font_file_size, strerror(errno));
+ }
+ fclose(font_file);
+ stbtt_InitFont(&m_font, m_font_data, 0);
+}
+
+void Document::AddText(const string & text, Real scale, Real x, Real y)
+{
+ if (m_font_data == NULL)
+ {
+ Warn("No font loaded");
+ return;
+ }
+
+ Real x0(x);
+ //Real y0(y);
+ int ascent = 0, descent = 0, line_gap = 0;
+ stbtt_GetFontVMetrics(&m_font, &ascent, &descent, &line_gap);
+ Real font_scale = scale;
+ font_scale /= Real(ascent - descent);
+ Real y_advance = Real(font_scale) * Real(ascent - descent + line_gap);
+ for (unsigned i = 0; i < text.size(); ++i)
+ {
+ if (text[i] == '\n')
+ {
+ y += y_advance;
+ x = x0;
+ }
+ if (!isprint(text[i]))
+ continue;
+
+ int advance_width = 0, left_side_bearing = 0, kerning = 0;
+ stbtt_GetCodepointHMetrics(&m_font, text[i], &advance_width, &left_side_bearing);
+ if (i >= 1)
+ {
+ kerning = stbtt_GetCodepointKernAdvance(&m_font, text[i-1], text[i]);
+ }
+ x += font_scale * Real(kerning);
+ AddFontGlyphAtPoint(&m_font, text[i], font_scale, x, y);
+ x += font_scale * Real(advance_width);
+ }
+}
+
+void Document::AddFontGlyphAtPoint(stbtt_fontinfo *font, int character, Real scale, Real x, Real y)
+{
+ int glyph_index = stbtt_FindGlyphIndex(font, character);
+
+ // Check if there is actully a glyph to render.
+ if (stbtt_IsGlyphEmpty(font, glyph_index))
+ {
+ return;
+ }
+
+ stbtt_vertex *instructions;
+ int num_instructions = stbtt_GetGlyphShape(font, glyph_index, &instructions);
+
+ Real current_x(0), current_y(0);
+ unsigned start_index = m_count;
+ unsigned end_index = m_count;
+ for (int i = 0; i < num_instructions; ++i)
+ {
+ // TTF uses 16-bit signed ints for coordinates:
+ // with the y-axis inverted compared to us.
+ // Convert and scale any data.
+ Real inst_x = Real(instructions[i].x)*scale;
+ Real inst_y = Real(instructions[i].y)*-scale;
+ Real inst_cx = Real(instructions[i].cx)*scale;
+ Real inst_cy = Real(instructions[i].cy)*-scale;
+ Real old_x(current_x), old_y(current_y);
+ current_x = inst_x;
+ current_y = inst_y;
+
+ switch(instructions[i].type)
+ {
+ // Move To
+ case STBTT_vmove:
+ break;
+ // Line To
+ case STBTT_vline:
+ end_index = AddBezier(Bezier(old_x + x, old_y + y, old_x + x, old_y + y, current_x + x, current_y + y, current_x + x, current_y + y));
+ break;
+ // Quadratic Bezier To:
+ case STBTT_vcurve:
+ // Quadratic -> Cubic:
+ // - Endpoints are the same.
+ // - cubic1 = quad0+(2/3)*(quad1-quad0)
+ // - cubic2 = quad2+(2/3)*(quad1-quad2)
+ end_index = AddBezier(Bezier(old_x + x, old_y + y, old_x + Real(2)*(inst_cx-old_x)/Real(3) + x, old_y + Real(2)*(inst_cy-old_y)/Real(3) + y,
+ current_x + Real(2)*(inst_cx-current_x)/Real(3) + x, current_y + Real(2)*(inst_cy-current_y)/Real(3) + y, current_x + x, current_y + y));
+ break;
+ }
+ }
+
+ if (start_index < m_count && end_index < m_count)
+ {
+ AddPath(start_index, end_index);
+ }
+ //Debug("Added Glyph \"%c\" at %f %f, scale %f", (char)character, Float(x), Float(y), Float(scale));
+
+ stbtt_FreeShape(font, instructions);
}