int main(int argc, char ** argv)
{
+
+
+ //Debug("Main!");
signal(SIGFPE, sigfpe_handler);
#if REALTYPE == REAL_IRRAM
iRRAM_initialize(argc,argv);
#endif
// We want to crash if we ever get a NaN.
+ // AH, so *this* is where that got enabled, I was looking for compiler flags
+ #ifndef __MINGW32__
feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW);
-
+ #endif
+ #if REALTYPE == REAL_MPFRCPP
+ mpfr_set_default_prec(6);
+ #endif
DebugRealInfo();
+
+
Document doc("","fonts/ComicSans.ttf");
srand(time(NULL));
const char * output_bmp = NULL;
const char * input_filename = NULL;
const char * input_text = NULL;
- float b[4] = {0,0,1,1};
+ Real b[4] = {0,0,1,1};
int max_frames = -1;
bool hide_control_panel = false;
bool lazy_rendering = true;
bool window_visible = true;
- bool gpu_transform = true;
- bool gpu_rendering = true;
+ bool gpu_transform = USE_GPU_TRANSFORM;
+ bool gpu_rendering = USE_GPU_RENDERING;
{
if (i+j >= argc)
Fatal("No %d bounds component following -b switch", j);
- char * e;
- b[j-1] = strtof(argv[i+j], &e);
- if (*e != '\0')
- Fatal("Bounds component %d not a valid float", j);
+ b[j-1] = RealFromStr(argv[i+j]);
}
i += 4;
break;