#include "main.h"
#include <unistd.h> // Because we can.
+
+#include "controlpanel.h"
+
+#ifndef _GNU_SOURCE
+#define _GNU_SOURCE
+#endif
+#include <fenv.h>
+
+
int main(int argc, char ** argv)
{
#ifndef __STDC_IEC_559__
Warn("__STDC_IEC_559__ not defined. IEEE 754 floating point not fully supported.\n");
#endif
+ // We want to crash if we ever get a NaN.
+ feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW);
Debug("Compiled with REAL = %d => \"%s\" sizeof(Real) == %d bytes", REAL, g_real_name[REAL], sizeof(Real));
- Document doc;
+ Document doc("","fonts/ComicSans.ttf");
srand(time(NULL));
enum {OUTPUT_TO_BMP, LOOP} mode = LOOP;
output_bmp = argv[i];
break;
- case 'c':
- {
- Debug("Reading paint colour");
- for (int j = 1; j <= 4; ++j)
- {
- if (i+j >= argc)
- Fatal("No %d colour component following -c switch", j);
- char * e;
- float * comp = (j == 1) ? (&c.r) : ((j == 2) ? (&c.g) : ((j == 3) ? (&c.b) : &(c.a)));
- *comp = strtof(argv[i+j], &e);
- if (*e != '\0')
- Fatal("Colour component %d not a valid float", j);
- }
- i += 4;
- break;
- }
case 'b':
{
Debug("Reading view bounds");
if (input_filename != NULL)
{
- doc.Load(input_filename);
+ doc.LoadSVG(input_filename, Rect(0,0,Real(1)/Real(800),Real(1)/Real(600)));
}
else
{
- doc.AddBezierData(Bezier(0,0,0,1,1,0));
- //doc.AddBezierData(Bezier(0,0,1,0,0,1));
- //doc.AddBezierData(Bezier(0,0,1,1,1,0));
- //doc.AddBezierData(Bezier(0,1,1,0,0,1));
-
-
-
- for(int x = 0; x < 8; ++x)
- {
-
- for (int y = 0; y < 8; ++y)
- {
- //doc.Add(static_cast<IPDF::ObjectType>((x^y)%3), Rect(0.2+x-4.0,0.2+y-4.0,0.6,0.6));
- //doc.Add(BEZIER, Rect(0.2+x-4.0, 0.2+y-4.0, 0.6,0.6), (x^y)%3);
- }
- }
- doc.Add(CIRCLE_FILLED, Rect(0.1,0.1,0.8,0.8), 0);
+ doc.Add(RECT_OUTLINE, Rect(0,0,0,0),0); // hack to stop segfault if document is empty (:S)
}
Debug("Start!");
Rect bounds(b[0],b[1],b[2],b[3]);
+
+ Screen scr;
+ View view(doc,scr, bounds);
+
+ #ifndef CONTROLPANEL_DISABLED
+ ControlPanel::RunArgs args = {argc, argv, view, doc, scr};
+ SDL_Thread * cp_thread = SDL_CreateThread(ControlPanel::Run, "ControlPanel", &args);
+ if (cp_thread == NULL)
+ {
+ Error("Couldn't create ControlPanel thread: %s", SDL_GetError());
+ }
+ #endif //CONTROLPANEL_DISABLED
if (mode == LOOP)
- MainLoop(doc, bounds, c);
- else if (mode == OUTPUT_TO_BMP)
+ MainLoop(doc, scr, view);
+ else if (mode == OUTPUT_TO_BMP) //TODO: Remove this shit
OverlayBMP(doc, input_bmp, output_bmp, bounds, c);
+
+ #ifndef CONTROLPANEL_DISABLED
+
+ if (cp_thread != NULL)
+ {
+ int cp_return;
+ qApp->quit(); // will close the control panel
+ // (seems to not explode if the qApp has already been quit)
+ SDL_WaitThread(cp_thread, &cp_return);
+ Debug("ControlPanel thread returned %d", cp_return);
+ }
+ #endif //CONTROLPANEL_DISABLED
return 0;
}