+ If a number of events is supplied, the game will advance that many events before stopping.
+
+ If no players are given, the GUI will NOT ask for player selections.
+ The game will exit after the replay finishes. Events in the replay will be subject to the normal delay (see --delay).
+
+ If black and white players are supplied, the game will continue using those players.
+ In this case, there will be no delays between events in the replay (the game starts at the end of the replay)
+
+ (We hope that) this feature will be useful for comparing how different versions of an agent respond to the same situation.