glMatrixMode(GL_MODELVIEW);\r
gluLookAt(0.0, 35.0, 60.0, /* eye is at (0,8,60) */\r
0.0, 0.0, 0.0, /* center is at (0,8,0) */\r
glMatrixMode(GL_MODELVIEW);\r
gluLookAt(0.0, 35.0, 60.0, /* eye is at (0,8,60) */\r
0.0, 0.0, 0.0, /* center is at (0,8,0) */\r