extern void Control_Handler(FCGIContext *context, char *params);
extern const char* Control_SetMode(ControlModes desired_mode, void * arg);
extern void Control_Handler(FCGIContext *context, char *params);
extern const char* Control_SetMode(ControlModes desired_mode, void * arg);
extern const char * Control_GetModeName();
//extern bool Control_Lock();
//extern void Control_Unlock();
extern const char * Control_GetModeName();
//extern bool Control_Lock();
//extern void Control_Unlock();