+// === Item Manipulation ===
+#if 0
+extern tItem *Items_GetItem(char *Handler, int ID);
+/**
+ * \brief Create an item iterator
+ * \return Pointer to an iterator across the selected data set
+ */
+extern tItemIterator *Items_Iterator(int Flags, char *Handler, int MaxPrice);
+
+/**
+ * \brief Get the current entry in the iterator and move to the next
+ * \param It Iterator returned by Items_Iterator
+ * \return Item ID, or -1 for end of list
+ */
+extern tItem *Items_IteratorNext(tItemIterator *It);
+
+/**
+ * \brief Free an allocated iterator
+ * \param It Iterator returned by Items_Iterator
+ */
+extern void Items_DelIterator(tItemIterator *It);
+#endif
+