* Acess2
* PS2 Keyboard Driver
*/
-#include <common.h>
+#include <acess.h>
#include <modules.h>
#include <fs_devfs.h>
#include <tpl_drv_common.h>
}
};
tKeybardCallback gKB_Callback = NULL;
-Uint8 **gpKB_Map = gpKBDUS;
-Uint8 gbaKB_States[256];
+Uint32 **gpKB_Map = gpKBDUS;
+Uint8 gbaKB_States[3][256];
int gbKB_ShiftState = 0;
int gbKB_CapsState = 0;
int gbKB_KeyUp = 0;
int giKB_KeyLayer = 0;
+#if USE_KERNEL_MAGIC
+ int gbKB_MagicState = 0;
+#endif
//Uint64 giKB_ReadBase = 0;
-Uint8 gaKB_Buffer[KB_BUFFER_SIZE]; //!< Keyboard Ring Buffer
-volatile int giKB_InsertPoint = 0; //!< Writing location marker
-volatile int giKB_ReadPoint = 0; //!< Reading location marker
-volatile int giKB_InUse = 0; //!< Lock marker
+//Uint32 gaKB_Buffer[KB_BUFFER_SIZE]; //!< Keyboard Ring Buffer
+//volatile int giKB_InsertPoint = 0; //!< Writing location marker
+//volatile int giKB_ReadPoint = 0; //!< Reading location marker
+//volatile int giKB_InUse = 0; //!< Lock marker
// === CODE ===
/**
*/
int KB_Install(char **Arguments)
{
+ Uint8 temp;
+
+ // Attempt to get around a strange bug in Bochs/Qemu by toggling
+ // the controller on and off
+ temp = inb(0x61);
+ outb(0x61, temp | 0x80);
+ outb(0x61, temp & 0x7F);
+
IRQ_AddHandler(1, KB_IRQHandler);
DevFS_AddDevice( &gKB_DevInfo );
- return 1;
+ //Log("KB_Install: Installed");
+ return MODULE_ERR_OK;
}
/**
// int keyNum;
//if( inportb(0x64) & 0x20 ) return;
-
+
scancode = inb(0x60); // Read from the keyboard's data buffer
+ //Log("KB_IRQHandler: scancode = 0x%02x", scancode);
+
// Ignore ACKs
if(scancode == 0xFA) {
+ // Oh man! This is anachic (I'm leaving it here to represent the
+ // mess that Acess once was)
//kb_lastChar = KB_ACK;
return;
}
-
+
// Layer +1
if(scancode == 0xE0) {
giKB_KeyLayer = 1;
giKB_KeyLayer = 2;
return;
}
-
+
#if KB_ALT_SCANCODES
if(scancode == 0xF0)
{
gbKB_KeyUp = 1;
}
#endif
-
+
// Translate
ch = gpKB_Map[giKB_KeyLayer][scancode];
//keyNum = giKB_KeyLayer * 256 + scancode;
// Check for unknown key
if(!ch && !gbKB_KeyUp)
Warning("UNK %i %x", giKB_KeyLayer, scancode);
-
- // Reset Layer
- giKB_KeyLayer = 0;
-
+
// Key Up?
if (gbKB_KeyUp)
{
gbKB_KeyUp = 0;
- gbaKB_States[ ch ] = 0; // Unset key state flag
-
- if( !gbaKB_States[KEY_LSHIFT] && !gbaKB_States[KEY_RSHIFT] )
- gbKB_ShiftState = 0;
-
+ gbaKB_States[giKB_KeyLayer][scancode] = 0; // Unset key state flag
+
+ #if USE_KERNEL_MAGIC
+ if(ch == KEY_LCTRL) gbKB_MagicState &= ~1;
+ if(ch == KEY_LALT) gbKB_MagicState &= ~2;
+ #endif
+
+ if(ch == KEY_LSHIFT) gbKB_ShiftState &= ~1;
+ if(ch == KEY_RSHIFT) gbKB_ShiftState &= ~2;
+
+ // Call callback
if(ch != 0 && gKB_Callback)
gKB_Callback( ch & 0x80000000 );
-
+
+ // Reset Layer
+ giKB_KeyLayer = 0;
return;
}
// Set the bit relating to the key
- gbaKB_States[ch] = 1;
- if(ch == KEY_LSHIFT || ch == KEY_RSHIFT)
- gbKB_ShiftState = 1;
-
+ gbaKB_States[giKB_KeyLayer][scancode] = 1;
+ // Set shift key bits
+ if(ch == KEY_LSHIFT) gbKB_ShiftState |= 1;
+ if(ch == KEY_RSHIFT) gbKB_ShiftState |= 2;
+
// Check for Caps Lock
if(ch == KEY_CAPSLOCK) {
gbKB_CapsState = !gbKB_CapsState;
KB_UpdateLEDs();
}
+ // Reset Layer
+ giKB_KeyLayer = 0;
+
// Ignore Non-Printable Characters
if(ch == 0) return;
-
+
// --- Check for Kernel Magic Combos
- if(gbaKB_States[KEY_LCTRL] && gbaKB_States[KEY_LALT])
+ #if USE_KERNEL_MAGIC
+ if(ch == KEY_LCTRL) gbKB_MagicState |= 1;
+ if(ch == KEY_LALT) gbKB_MagicState |= 2;
+ if(gbKB_MagicState == 3)
{
switch(ch)
{
case 'p': Threads_Dump(); break;
}
}
-
+ #endif
+
// Is shift pressed
- if(gbKB_ShiftState ^ gbKB_CapsState)
+ // - Darn ugly hacks !(!x) means (bool)x
+ if( !(!gbKB_ShiftState) ^ gbKB_CapsState)
{
switch(ch)
{
break;
}
}
-
+
if(gKB_Callback && ch != 0) gKB_Callback(ch);
}
void KB_UpdateLEDs()
{
Uint8 leds;
-
+
leds = (gbKB_CapsState ? 4 : 0);
-
+
while( inb(0x64) & 2 ); // Wait for bit 2 to unset
outb(0x60, 0xED); // Send update command
-
+
while( inb(0x64) & 2 ); // Wait for bit 2 to unset
outb(0x60, leds);
}
case DRV_IOCTL_IDENT: memcpy(Data, "KB\0\0", 4); return 1;
case DRV_IOCTL_VERSION: return 0x100;
case DRV_IOCTL_LOOKUP: return 0;
-
+
// Sets the Keyboard Callback
case KB_IOCTL_SETCALLBACK:
// Sanity Check
// Set Callback
gKB_Callback = Data;
return 1;
-
+
default:
return 0;
}