pKBinary->Next = glLoadedKernelLibs;
glLoadedKernelLibs = pKBinary;
SHORTREL( &glKBinListLock );
-
- // Relocate Library
- if( !Binary_Relocate( (void*)base ) )
- {
- Log_Warning("Binary", "Relocation of '%s' failed, unloading", File);
- Binary_Unload( (void*)base );
- Binary_Dereference( pBinary );
- LEAVE('n');
- return 0;
- }
-
+
LEAVE('p', base);
return (void*)base;
}