/*
+ * Acess2 GUI v4
+ * - By John Hodge (thePowersGang)
+ *
+ * ipc.cpp
+ * - Client-Server communication (dispatch)
*/
#define __STDC_LIMIT_MACROS
#include <ipc.hpp>
#include <assert.h>
};
#include <CIPCChannel_AcessIPCPipe.hpp>
+#include <draw_control.hpp>
+#include <draw_text.hpp>
namespace AxWin {
namespace IPC {
CCompositor* gpCompositor;
::std::list<IIPCChannel*> glChannels;
-//::std::map<uint16_t,CClient*> glClients;
+::std::map<uint16_t,CClient*> glClients;
+uint16_t giNextClient = 1;
void Initialise(const CConfigIPC& config, CCompositor& compositor)
{
void RegisterClient(CClient& client)
{
+ _SysDebug("RegisterClient(&client=%p)", &client);
// allocate a client ID, and save
- //client.m_id = 123;
- //glClients[client.m_id] = &client;
+ for( int i = 0; i < 100; i ++ )
+ {
+ uint16_t id = giNextClient++;
+ if(giNextClient == 0) giNextClient = 1;
+ auto r = glClients.insert( ::std::pair<uint16_t,CClient*>(id, &client) );
+ if( r.second == true )
+ {
+ client.set_id(id);
+ return;
+ }
+ }
+ // Wut? 100 attempts and fail!
+ assert(!"Todo - Better way of handling client ID reuse");
+}
+
+CClient* GetClientByID(uint16_t id)
+{
+ auto it = glClients.find(id);
+ if(it == glClients.end()) {
+ //_SysDebug("Client %i not registered", id);
+ return nullptr;
+ }
+ else {
+ //_SysDebug("Client %i %i = %p", id, it->first, it->second);
+ return it->second;
+ }
}
void DeregisterClient(CClient& client)
{
- //glClients.erase( client.m_id );
+ glClients.erase( client.id() );
}
-void SendNotify_Dims(CClient& client, unsigned int NewW, unsigned int NewH)
+void SendMessage_NotifyDims(CClient& client, unsigned int WinID, unsigned int NewW, unsigned int NewH)
{
- _SysDebug("TODO: CClient::SendNotify_Dims");
+ _SysDebug("TODO: IPC::SendMessage_NotifyDims");
+}
+void SendMessage_MouseButton(CClient& client, unsigned int WinID, unsigned int X, unsigned int Y, uint8_t Button, bool Pressed)
+{
+ CSerialiser msg;
+ msg.WriteU8(IPCMSG_INPUTEVENT);
+ msg.WriteU8(IPC_INEV_MOUSEBTN);
+ msg.WriteU16(WinID);
+ msg.WriteU16(X);
+ msg.WriteU16(Y);
+ msg.WriteU8(Button);
+ msg.WriteU8(Pressed ? 0 : 1);
+ client.SendMessage(msg);
+}
+void SendMessage_MouseMove(CClient& client, unsigned int WinID, unsigned int X, unsigned int Y)
+{
+ _SysDebug("TODO: IPC::SendMessage_MouseButton");
+}
+void SendMessage_KeyEvent(CClient& client, unsigned int WinID, uint32_t KeySym, bool Pressed, const char *Translated)
+{
+ CSerialiser msg;
+ msg.WriteU8(IPCMSG_INPUTEVENT);
+ msg.WriteU8(IPC_INEV_KEYBOARD);
+ msg.WriteU16(WinID);
+ msg.WriteU16(KeySym);
+ msg.WriteU8(Pressed ? 0 : 1);
+ msg.WriteString(Translated);
+ client.SendMessage(msg);
}
void HandleMessage_Nop(CClient& client, CDeserialiser& message)
{
+ // Do nothing
}
void HandleMessage_Reply(CClient& client, CDeserialiser& message)
{
::std::string name = message.ReadString();
::_SysDebug("_CreateWindow: (%i, '%s')", new_id, name.c_str());
- client.SetWindow( new_id, gpCompositor->CreateWindow(client, name) );
+ client.SetWindow( new_id, new CWindow(*gpCompositor, client, name, new_id) );
}
void HandleMessage_DestroyWindow(CClient& client, CDeserialiser& message)
{
uint16_t win_id = message.ReadU16();
uint16_t attr_id = message.ReadU16();
- _SysDebug("_SetWindowAttr: (%i, %i)", win_id, attr_id);
+ _SysDebug("_SetWindowAttr: (Win=%i, ID=%i)", win_id, attr_id);
CWindow* win = client.GetWindow(win_id);
if(!win) {
win->Show( message.ReadU8() != 0 );
break;
case IPC_WINATTR_FLAGS:
- _SysDebug("TODO: IPC_WINATTR_FLAGS");
+ win->SetFlags( message.ReadU8() ); // TODO: U8? why so small?
break;
case IPC_WINATTR_TITLE:
assert(!"TODO: IPC_WINATTR_TITLE");
void HandleMessage_GetWindowBuffer(CClient& client, CDeserialiser& message)
{
uint16_t win_id = message.ReadU16();
- _SysDebug("_SetWindowAttr: (%i)", win_id);
+ _SysDebug("_GetWindowBuffer: (%i)", win_id);
CWindow* win = client.GetWindow(win_id);
if(!win) {
CSerialiser reply;
reply.WriteU8(IPCMSG_REPLY);
+ reply.WriteU8(IPCMSG_GETWINBUF);
reply.WriteU16(win_id);
reply.WriteU64(handle);
client.SendMessage(reply);
}
+void HandleMessage_DamageRect(CClient& client, CDeserialiser& message)
+{
+ uint16_t winid = message.ReadU16();
+ uint16_t x = message.ReadU16();
+ uint16_t y = message.ReadU16();
+ uint16_t w = message.ReadU16();
+ uint16_t h = message.ReadU16();
+
+ _SysDebug("_DamageRect: (%i %i,%i %ix%i)", winid, x, y, w, h);
+
+ CWindow* win = client.GetWindow(winid);
+ if(!win) {
+ throw IPC::CClientFailure("_PushData: Bad window");
+ }
+
+ CRect area(x,y,w,h);
+
+ win->Repaint(area);
+}
+
void HandleMessage_PushData(CClient& client, CDeserialiser& message)
{
uint16_t win_id = message.ReadU16();
uint16_t y = message.ReadU16();
uint16_t w = message.ReadU16();
uint16_t h = message.ReadU16();
- //_SysDebug("_PushData: (%i, (%i,%i) %ix%i)", win_id, x, y, w, h);
+ _SysDebug("_PushData: (%i, (%i,%i) %ix%i)", win_id, x, y, w, h);
CWindow* win = client.GetWindow(win_id);
if(!win) {
}
void HandleMessage_DrawCtl(CClient& client, CDeserialiser& message)
{
- assert(!"TODO HandleMessage_DrawCtl");
+ uint16_t win_id = message.ReadU16();
+ uint16_t x = message.ReadU16();
+ uint16_t y = message.ReadU16();
+ uint16_t w = message.ReadU16();
+ uint16_t h = message.ReadU16();
+ uint16_t ctrl_id = message.ReadU16();
+ uint16_t frame = message.ReadU16();
+ _SysDebug("_DrawCtl: (%i, (%i,%i) %ix%i Ctl%i frame?=0x%04x)", win_id, x, y, w, h, ctrl_id, frame);
+
+ CWindow* win = client.GetWindow(win_id);
+ if(!win) {
+ throw IPC::CClientFailure("_DrawCtl: Bad window");
+ }
+
+ const CControl* ctrl = CControl::GetByID(ctrl_id);
+ if(!ctrl) {
+ throw IPC::CClientFailure("_DrawCtl: Invalid control ID");
+ }
+
+ CRect area(x,y,w,h);
+ ctrl->Render(win->m_surface, area);
}
void HandleMessage_DrawText(CClient& client, CDeserialiser& message)
{
- assert(!"TODO HandleMessage_DrawText");
+ uint16_t win_id = message.ReadU16();
+ uint16_t x = message.ReadU16();
+ uint16_t y = message.ReadU16();
+ uint16_t w = message.ReadU16();
+ uint16_t h = message.ReadU16();
+ uint16_t font_id = message.ReadU16();
+ ::std::string str = message.ReadString();
+ _SysDebug("_DrawText: (%i (%i,%i) %ix%i Font%i \"%s\")", win_id, x, y, w, h, font_id, str.c_str());
+
+ CWindow* win = client.GetWindow(win_id);
+ if(!win) {
+ throw IPC::CClientFailure("_DrawText: Bad window");
+ }
+
+ // 1. Get font from client structure
+ IFontFace& fontface = client.GetFont(font_id);
+
+ // 2. Render
+ CRect area(x, y, w, h);
+ fontface.Render(win->m_surface, area, str, h);
+}
+
+void HandleMessage_FillRect(CClient& client, CDeserialiser& message)
+{
+ uint16_t win_id = message.ReadU16();
+ uint16_t x = message.ReadU16();
+ uint16_t y = message.ReadU16();
+ uint16_t w = message.ReadU16();
+ uint16_t h = message.ReadU16();
+ uint32_t colour = message.ReadU32();
+ _SysDebug("_FillRect: (%i (%i,%i) %ix%i %06x)", win_id, x, y, w, h, colour);
+
+ CWindow* win = client.GetWindow(win_id);
+ if(!win) {
+ throw IPC::CClientFailure("_FillRect: Bad window");
+ }
+
+ while(h -- ) {
+ win->FillScanline(y++, x, w, colour);
+ }
+}
+
+void HandleMessage_DrawRect(CClient& client, CDeserialiser& message)
+{
+ uint16_t win_id = message.ReadU16();
+ uint16_t x = message.ReadU16();
+ uint16_t y = message.ReadU16();
+ uint16_t w = message.ReadU16();
+ uint16_t h = message.ReadU16();
+ uint32_t colour = message.ReadU32();
+ _SysDebug("_DrawRect: (%i (%i,%i) %ix%i %06x)", win_id, x, y, w, h, colour);
+
+ CWindow* win = client.GetWindow(win_id);
+ if(!win) {
+ throw IPC::CClientFailure("_DrawRect: Bad window");
+ }
+
+ if(h == 0) {
+ }
+ else if(h == 1) {
+ win->FillScanline(y, x, w, colour);
+ }
+ else if(h == 2) {
+ win->FillScanline(y++, x, w, colour);
+ win->FillScanline(y++, x, w, colour);
+ }
+ else {
+ win->FillScanline(y++, x, w, colour);
+ while( h -- > 2 ) {
+ win->FillScanline(y, x, 1, colour);
+ win->FillScanline(y, x+w-1, 1, colour);
+ y ++;
+ }
+ win->FillScanline(y++, x, w, colour);
+ }
}
typedef void MessageHandler_op_t(CClient& client, CDeserialiser& message);
[IPCMSG_GETWINATTR] = &HandleMessage_GetWindowAttr,
[IPCMSG_SENDIPC] = &HandleMessage_SendIPC, // Use the GUI server for low-bandwith IPC
[IPCMSG_GETWINBUF] = &HandleMessage_GetWindowBuffer,
- [IPCMSG_DAMAGERECT] = nullptr,
+ [IPCMSG_DAMAGERECT] = &HandleMessage_DamageRect,
[IPCMSG_PUSHDATA] = &HandleMessage_PushData, // to a window's buffer
[IPCMSG_BLIT] = &HandleMessage_Blit, // Copy data from one part of the window to another
[IPCMSG_DRAWCTL] = &HandleMessage_DrawCtl, // Draw a control
[IPCMSG_DRAWTEXT] = &HandleMessage_DrawText, // Draw text
+ [IPCMSG_FILLRECT] = &HandleMessage_FillRect, // Fill a rectangle
+ [IPCMSG_DRAWRECT] = &HandleMessage_DrawRect, // Draw (outline) a rectangle
};
void HandleMessage(CClient& client, CDeserialiser& message)
{
+ const unsigned int num_commands = sizeof(message_handlers)/sizeof(IPC::MessageHandler_op_t*);
unsigned int command = message.ReadU8();
- if( command >= sizeof(message_handlers)/sizeof(IPC::MessageHandler_op_t*) ) {
+ if( command >= num_commands ) {
// Drop, invalid command
+ _SysDebug("HandleMessage: Command %u is invalid (out of range for %u)", command, num_commands);
return ;
}