global turn_delay
global agent_timeout
- global log_file
+ global log_files
global src_file
global graphics_enabled
global always_reveal_states
- max_lines = None
+ max_moves = None
src_file = None
style = "quantum"
elif arg[1] == '-' and arg[2:] == "reveal":
always_reveal_states = True
elif (arg[1] == '-' and arg[2:] == "graphics"):
- graphics_enabled = not graphics_enabled
+ graphics_enabled = True
+ elif (arg[1] == '-' and arg[2:] == "no-graphics"):
+ graphics_enabled = False
elif (arg[1] == '-' and arg[2:].split("=")[0] == "file"):
# Load game from file
if len(arg[2:].split("=")) == 1:
src_file = sys.stdin
else:
f = arg[2:].split("=")[1]
- if f[0] == '@':
- src_file = HttpReplay("http://" + f.split(":")[0][1:])
+ if f[0:7] == "http://":
+ src_file = HttpReplay(f)
else:
- src_file = open(f.split(":")[0], "r", 0)
+ src_file = FileReplay(f.split(":")[0])
- if len(f.split(":")) == 2:
- max_lines = int(f.split(":")[1])
+ if len(f.split(":")) == 2:
+ max_moves = int(f.split(":")[1])
elif (arg[1] == '-' and arg[2:].split("=")[0] == "log"):
# Log file
if len(arg[2:].split("=")) == 1:
- log_file = sys.stdout
+ log_files.append(LogFile(sys.stdout))
else:
f = arg[2:].split("=")[1]
if f[0] == '@':
- log_file = HttpLog(f[1:])
+ log_files.append(ShortLog(f[1:]))
else:
- log_file = LogFile(f)
+ log_files.append(LogFile(open(f, "w", 0)))
elif (arg[1] == '-' and arg[2:].split("=")[0] == "delay"):
# Delay
if len(arg[2:].split("=")) == 1:
if graphics_enabled:
sys.stderr.write(sys.argv[0] + " : (You won't get a GUI, because --file was used, and the author is lazy)\n")
return 44
- game = ReplayThread(players, src_file, end=end, max_lines=max_lines)
+ game = ReplayThread(players, src_file, end=end, max_moves=max_moves)
else:
board = Board(style)
+ board.max_moves = max_moves
game = GameThread(board, players)
+
# Initialise GUI
if graphics_enabled == True:
try:
error = game.error
- if log_file != None and log_file != sys.stdout:
- log_file.write("# EOF\n")
- log_file.close()
+ for l in log_files:
+ l.close()
if src_file != None and src_file != sys.stdin:
src_file.close()
+ sys.stdout.write(game.final_result + "\n")
+
return error
# This is how python does a main() function...