int storeFrame( CvCapture* capture)
{
IplImage *frame;
+ CvMat* jpg;
+ //FILE *fp = fopen ("test.jpg", "wb");
+
int p[3];
p[0] = CV_IMWRITE_JPEG_QUALITY;
- p[1] = 10; //quality value. 0-100
+ p[1] = 100; //quality value. 0-100
p[2] = 0;
frame = cvQueryFrame(capture);
if( frame == NULL)
return 0; //error
cvSaveImage("../web/images/test.JPG",frame,p);
+ //jpg = cvEncodeImage(".jpg", frame,p);
+ /*pass buf to client, write to file on client*/
+ //fwrite(jpg->data.ptr,1,jpg->rows*jpg->cols, fp);
+
+ //decjpg = cvDecodeImage(jpg, CV_LOAD_IMAGE_COLOR);
+ //cvShowImage( "Display window", decjpg );
+
+ //cvWaitKey(0);
+ cvReleaseImageHeader(&frame);
+ //cvReleaseMat(&jpg);
+ //fclose( fp);
return 1;
}
int main (int argc, char** argv)
{
CvCapture* capture;
-
+ //cvNamedWindow( "Display window", CV_WINDOW_AUTOSIZE );// Create a window for display.
//Get capture structure for camera, -1 refers to any camera device.
//If multiple cameras used, need to use specific camera ID
capture = cvCreateCameraCapture(-1);
if( capture == NULL)
return -1;
+ cvSetCaptureProperty (capture, CV_CAP_PROP_FOURCC, 'MJPEG');
+
while(1)
{
if( !storeFrame( capture))
return -1;
+ printf("enter to continue");
+ getchar();
//sleep(1); //for now just to make the camera take 1 shot a second, as that's all my camera seems to be able to take/save (camera or function causing this? is 1 second per frame enough?)
}
//Need to determine how the function is called in respect to system. just leave it running with a while loop? will something turn it on and off? will the function be called once from elsewhere?
-
cvReleaseCapture( &capture);
}