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Fix all of the warnings, re-enable -Werror, etc.
[ipdf/code.git]
/
src
/
main.h
diff --git
a/src/main.h
b/src/main.h
index
dedc7c2
..
332b021
100644
(file)
--- a/
src/main.h
+++ b/
src/main.h
@@
-25,10
+25,19
@@
inline void MainLoop(Document & doc, const Rect & bounds = Rect(0,0,1,1), const
{
View view(doc,bounds, c);
Screen scr;
+ scr.DebugFontInit("DejaVuSansMono.ttf");
scr.SetMouseHandler([&](int x, int y, int buttons, int wheel) // [?] wtf
{
static bool oldButtonDown = false;
static int oldx, oldy;
+ if (buttons > 1 && !oldButtonDown)
+ {
+ oldButtonDown = true;
+ view.ToggleGPUTransform();
+ oldx = x;
+ oldy = y;
+ return;
+ }
if (buttons && !oldButtonDown)
{
// We're beginning a drag.
@@
-59,7
+68,18
@@
inline void MainLoop(Document & doc, const Rect & bounds = Rect(0,0,1,1), const
while (scr.PumpEvents())
{
scr.Clear();
- view.Render();
+ view.Render(scr.ViewportWidth(), scr.ViewportHeight());
+ scr.DebugFontPrintF("[CPU] Render took %lf ms (%lf FPS)\n", (scr.GetLastFrameTimeCPU())* 1000.0, 1.0/scr.GetLastFrameTimeCPU());
+ scr.DebugFontPrintF("[GPU] Render took %lf ms (%lf FPS)\n", (scr.GetLastFrameTimeGPU())* 1000.0, 1.0/scr.GetLastFrameTimeGPU());
+ scr.DebugFontPrintF("View bounds: %s\n", view.GetBounds().Str().c_str());
+ if (view.UsingGPUTransform())
+ {
+ scr.DebugFontPrint("Doing coordinate transform on the GPU.\n");
+ }
+ else
+ {
+ scr.DebugFontPrint("Doing coordinate transform on the CPU.\n");
+ }
scr.Present();
}
}
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