#define _EXPSTR(x) #x
#define EXPSTR(x) _EXPSTR(x)
+#define UNUSED(var) unused__##var __attribute__((__unused__))
+
// === STRUCTURES ===
typedef struct sItem tItem;
typedef struct sUser tUser;
{
char *Name; //!< Display Name
int Price; //!< Price
+ int bHidden; //!< Hidden item?
tHandler *Handler; //!< Handler for the item
short ID; //!< Item ID
// --- Dispense ---
extern int DispenseItem(int ActualUser, int User, tItem *Item);
extern int DispenseGive(int ActualUser, int SrcUser, int DestUser, int Ammount, const char *ReasonGiven);
-extern int DispenseAdd(int User, int ByUser, int Ammount, const char *ReasonGiven);
+extern int DispenseAdd(int ActualUser, int User, int Ammount, const char *ReasonGiven);
+extern int DispenseSet(int ActualUser, int User, int Balance, const char *ReasonGiven);
+extern int DispenseDonate(int ActualUser, int User, int Ammount, const char *ReasonGiven);
// --- Logging ---
extern void Log_Error(const char *Format, ...);