X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;ds=inline;f=scene.c;h=73ce18a9288e97e902aa13499800f8f44d9e91e3;hb=49f9cb38a48e0fdb78f18ed6fe801ef639f2f69c;hp=ecabe1f16b5ffc278f564915507a5987fc1b7a66;hpb=e1106adcec8622ffa66be50379561f4c9cd06ea6;p=atyndall%2Fcits2231.git diff --git a/scene.c b/scene.c index ecabe1f..73ce18a 100644 --- a/scene.c +++ b/scene.c @@ -263,7 +263,7 @@ void display() { // **NOTE: Currently this rotation function is all that moves the camera off // the flat surface. Need to integrate function into gluLookAt - glRotatef(20, 1.0, 0.0, 0.0); + glRotatef(-10, 1.0, 0.0, 0.0); /* Reposition the light source. */ lightPosition[0] = 12*cos(lightAngle);