X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=AcessNative%2Facesskernel_src%2Fthreads.c;h=a39fb5e453f6368106903e40f90c8081225a7304;hb=7dcbae6762b50bdd450559ca455f2374a09f1df9;hp=9d125178e4b7e21915668881d36c49bdc1dfd641;hpb=7f80ab30017689efe0aaaab18abc7ceda689d859;p=tpg%2Facess2.git diff --git a/AcessNative/acesskernel_src/threads.c b/AcessNative/acesskernel_src/threads.c index 9d125178..a39fb5e4 100644 --- a/AcessNative/acesskernel_src/threads.c +++ b/AcessNative/acesskernel_src/threads.c @@ -32,6 +32,15 @@ typedef struct sState } tState; #endif +typedef struct sProcess +{ + int nThreads; + int NativePID; + char *CWD; + char *Chroot; + int MaxFD; +} tProcess; + typedef struct sThread { struct sThread *GlobalNext; @@ -48,9 +57,7 @@ typedef struct sThread int State; // 0: Dead, 1: Active, 2: Paused, 3: Asleep int ExitStatus; - #if 0 - tState CurState; - #endif + int _errno; // Threads waiting for this thread to exit. // Quit logic: @@ -61,23 +68,38 @@ typedef struct sThread struct sThread *WaitingThreads; struct sThread *WaitingThreadsEnd; - // Config? - Uint Config[NUM_CFG_ENTRIES]; + tProcess *Process; + + Uint32 Events, WaitMask; + SDL_sem *EventSem; + } tThread; // === PROTOTYPES === int Threads_Wake(tThread *Thread); // === GLOBALS === +tProcess gProcessZero = { + .NativePID = 0, + .CWD = "/", + .Chroot = "/", + .MaxFD = 100 +}; tThread gThreadZero = { - State: 1, - ThreadName: "ThreadZero" + .State=1, + .ThreadName="ThreadZero", + .Process = &gProcessZero }; tThread *gpThreads = &gThreadZero; __thread tThread *gpCurrentThread = &gThreadZero; int giThreads_NextThreadID = 1; // === CODE === +tThread *Proc_GetCurThread(void) +{ + return gpCurrentThread; +} + void Threads_Dump(void) { tThread *thread; @@ -92,6 +114,19 @@ void Threads_Dump(void) } } +void Threads_SetThread(int TID) +{ + tThread *thread; + for( thread = gpThreads; thread; thread = thread->GlobalNext ) + { + if( thread->TID == TID ) { + gpCurrentThread = thread; + return ; + } + } + Log_Error("Threads", "_SetThread - Thread %i is not on global list", TID); +} + tThread *Threads_GetThread(int TID) { tThread *thread; @@ -154,14 +189,10 @@ int Threads_SetGID(int *Errno, tGID NewGID) return 0; } -Uint *Threads_GetCfgPtr(int Index) -{ - if( Index < 0 || Index >= NUM_CFG_ENTRIES ) - return NULL; - if( !gpCurrentThread ) - return NULL; - return &gpCurrentThread->Config[Index]; -} +int *Threads_GetErrno(void) { return &gpCurrentThread->_errno; } +char **Threads_GetCWD(void) { return &gpCurrentThread->Process->CWD; } +char **Threads_GetChroot(void) { return &gpCurrentThread->Process->Chroot; } +int *Threads_GetMaxFD(void) { return &gpCurrentThread->Process->MaxFD; }; int Threads_WaitTID(int TID, int *Status) { @@ -192,6 +223,7 @@ int Threads_WaitTID(int TID, int *Status) us->Next = NULL; us->State = 3; + // TODO: Locking if(thread->WaitingThreadsEnd) { thread->WaitingThreadsEnd->Next = us; @@ -204,7 +236,10 @@ int Threads_WaitTID(int TID, int *Status) } while(thread->State != 0) + { pause(); + Log_Debug("Threads", "Huh?... state = %i", thread->State); + } if(Status) *Status = thread->ExitStatus; thread->WaitingThreads = thread->WaitingThreads->Next; @@ -232,15 +267,22 @@ void Threads_Exit(int TID, int Status) tThread *toWake; // VFS_Handles_Cleanup(); + + gpCurrentThread->ExitStatus = Status; #if 1 - // Wait for the thread to be waited upon - while( gpCurrentThread->WaitingThreads == NULL ) - SDL_Delay(10); + if( gpCurrentThread->Parent ) + { + // Wait for the thread to be waited upon + while( gpCurrentThread->WaitingThreads == NULL ) + SDL_Delay(10); + } #endif while( (toWake = gpCurrentThread->WaitingThreads) ) { + Log_Debug("Threads", "Threads_Exit - Waking %p %i '%s'", toWake, toWake->TID, toWake->ThreadName); + Threads_Wake(toWake); while(gpCurrentThread->WaitingThreads == toWake) @@ -250,6 +292,7 @@ void Threads_Exit(int TID, int Status) int Threads_Wake(tThread *Thread) { + Thread->State = 0; kill( Thread->KernelTID, SIGUSR1 ); return 0; } @@ -319,35 +362,23 @@ int Semaphore_Signal(tSemaphore *Sem, int AmmountToAdd) return AmmountToAdd; } -#if 0 -void Threads_Sleep() +Uint32 Threads_WaitEvents(Uint32 Mask) { - gpCurrentThread->State = 3; - if( setjmp(&gpCurrentThread->CurState) == 0 ) { - // Return to user wait - // Hmm... maybe I should have a "kernel" thread for every "user" thread - } - else { - // Just woken up, return - return ; - } + Uint32 rv; + gpCurrentThread->WaitMask = Mask; + if( !(gpCurrentThread->Events & Mask) ) + SDL_SemWait( gpCurrentThread->EventSem ); + rv = gpCurrentThread->Events & Mask; + gpCurrentThread->Events &= ~Mask; + gpCurrentThread->WaitMask = -1; + return rv; } -int SaveState(tState *To) +void Threads_PostEvent(tThread *Thread, Uint32 Events) { - Uint ip; - __asm__ __volatile__( - "call 1f;\n\t" - "1f:\n\t" - "pop %%eax" - : "=a" (ip) - : ); - // If we just returned - if(!ip) return 1; - - To->IP = ip; - __asm__ __volatile__ ("mov %%esp, %1" : "=r"(To->SP)); - __asm__ __volatile__ ("mov %%ebp, %1" : "=r"(To->BP)); + Thread->Events |= Events; + + if( Thread->WaitMask & Events ) + SDL_SemPost( gpCurrentThread->EventSem ); } -#endif