X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=Kernel%2Farch%2Fx86%2Flib.c;h=3a70c7540db0afa79f1cf42e8dd8ce2392197732;hb=17aac974ab83a3521f2b49b8de33ae05a00fbe07;hp=a3f98be5e79241b9fc1f483aaa702b42e78ad8d6;hpb=49a69690b65eb0e13530110bce5724967b55e140;p=tpg%2Facess2.git diff --git a/Kernel/arch/x86/lib.c b/Kernel/arch/x86/lib.c index a3f98be5..3a70c754 100644 --- a/Kernel/arch/x86/lib.c +++ b/Kernel/arch/x86/lib.c @@ -15,6 +15,7 @@ // === IMPRORTS === #if TRACE_LOCKS extern struct sShortSpinlock glDebug_Lock; +extern struct sShortSpinlock glThreadListLock; #endif extern int GetCPUNum(void); @@ -94,6 +95,14 @@ void SHORTLOCK(struct sShortSpinlock *Lock) } #endif + #if TRACE_LOCKS + if( Lock != &glDebug_Lock && Lock != &glThreadListLock ) + { + //Log_Log("LOCK", "%p locked by %p", Lock, __builtin_return_address(0)); + Debug("%p obtaining %p (Called by %p)", __builtin_return_address(0), Lock, __builtin_return_address(1)); + } + #endif + // Wait for another CPU to release while(v) { // CMPXCHG: @@ -124,10 +133,11 @@ void SHORTLOCK(struct sShortSpinlock *Lock) #endif #if TRACE_LOCKS - if( Lock != &glDebug_Lock ) + if( Lock != &glDebug_Lock && Lock != &glThreadListLock ) { //Log_Log("LOCK", "%p locked by %p", Lock, __builtin_return_address(0)); - LogF("Lock %p locked by %p\n", Lock, __builtin_return_address(0)); + //Debug("Lock %p locked by %p\t%p", Lock, __builtin_return_address(0), __builtin_return_address(1)); + Debug("got it"); } #endif } @@ -145,10 +155,10 @@ void SHORTREL(struct sShortSpinlock *Lock) #endif #if TRACE_LOCKS - if( Lock != &glDebug_Lock ) + if( Lock != &glDebug_Lock && Lock != &glThreadListLock ) { //Log_Log("LOCK", "%p released by %p", Lock, __builtin_return_address(0)); - LogF("Lock %p released by %p\n", Lock, __builtin_return_address(0)); + Debug("Lock %p released by %p\t%p", Lock, __builtin_return_address(0), __builtin_return_address(1)); } #endif @@ -333,6 +343,25 @@ void *memcpyd(void *Dest, const void *Src, size_t Num) return Dest; } +Uint64 DivMod64U(Uint64 Num, Uint64 Div, Uint64 *Rem) +{ + Uint64 ret; + if( Div < 0x100000000ULL && Num < 0xFFFFFFFF * Div ) { + Uint32 rem, ret_32; + __asm__ __volatile__( + "div %4" + : "=a" (ret_32), "=d" (rem) + : "a" ( (Uint32)(Num & 0xFFFFFFFF) ), "d" ((Uint32)(Num >> 32)), "r" (Div) + ); + if(Rem) *Rem = rem; + return ret_32; + } + + ret = __udivdi3(Num, Div); + if(Rem) *Rem = __umoddi3(Num, Div); + return ret; +} + /** * \fn Uint64 __udivdi3(Uint64 Num, Uint64 Den) * \brief Divide two 64-bit integers