X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=Kernel%2Fthreads.c;h=297470cdbc5bc2d741ec04a978bed7be361acfda;hb=3064ee4a12abf17bc88eea5f1b2bb5ad419889f6;hp=5f2e3d7fc0354cde3b736d66c53dc23e39fc11b1;hpb=9d3800f60f2212432e550a4e003ae65b498a4d36;p=tpg%2Facess2.git diff --git a/Kernel/threads.c b/Kernel/threads.c index 5f2e3d7f..297470cd 100644 --- a/Kernel/threads.c +++ b/Kernel/threads.c @@ -3,31 +3,34 @@ * threads.c * - Common Thread Control */ -#include +#include #include #include +#define DEBUG_TRACE_TICKETS 0 + // === CONSTANTS === #define DEFAULT_QUANTUM 10 #define DEFAULT_TICKETS 5 #define MAX_TICKETS 10 const enum eConfigTypes cCONFIG_TYPES[] = { - CFGT_HEAPSTR, // CFG_VFS_CWD - CFGT_INT, // CFG_VFS_MAXFILES + CFGT_HEAPSTR, // e.g. CFG_VFS_CWD + CFGT_INT, // e.g. CFG_VFS_MAXFILES CFGT_NULL }; // === IMPORTS === -extern void ArchThreads_Init(); -extern void Proc_Start(); -extern tThread *Proc_GetCurThread(); +extern void ArchThreads_Init(void); +extern void Proc_Start(void); +extern tThread *Proc_GetCurThread(void); extern int Proc_Clone(Uint *Err, Uint Flags); +extern void Proc_CallFaultHandler(tThread *Thread); // === PROTOTYPES === -void Threads_Init(); -void Threads_SetName(char *NewName); +void Threads_Init(void); + int Threads_SetName(char *NewName); char *Threads_GetName(int ID); -void Threads_SetTickets(int Num); +void Threads_SetTickets(tThread *Thread, int Num); tThread *Threads_CloneTCB(Uint *Err, Uint Flags); int Threads_WaitTID(int TID, int *status); tThread *Threads_GetThread(Uint TID); @@ -35,44 +38,35 @@ void Threads_AddToDelete(tThread *Thread); tThread *Threads_int_GetPrev(tThread **List, tThread *Thread); void Threads_Exit(int TID, int Status); void Threads_Kill(tThread *Thread, int Status); -void Threads_Yield(); -void Threads_Sleep(); -void Threads_Wake(tThread *Thread); +void Threads_Yield(void); +void Threads_Sleep(void); + int Threads_Wake(tThread *Thread); void Threads_AddActive(tThread *Thread); - int Threads_GetPID(); - int Threads_GetTID(); - int Threads_GetUID(); - int Threads_GetGID(); -void Threads_Dump(); + int Threads_GetPID(void); + int Threads_GetTID(void); +tUID Threads_GetUID(void); + int Threads_SetUID(Uint *Errno, tUID ID); +tGID Threads_GetGID(void); + int Threads_SetGID(Uint *Errno, tUID ID); +void Threads_Dump(void); // === GLOBALS === // -- Core Thread -- +// Only used for the core kernel tThread gThreadZero = { - NULL, 0, // Next, Lock - THREAD_STAT_ACTIVE, // Status - 0, // Exit Status - 0, 0, // TID, TGID - 0, 0, // UID, GID - 0, // Parent Thread ID - "ThreadZero", // Name - - 0, // Kernel Stack - {0}, // Saved State - {0}, // VM State - - 0, {0}, {0}, // Signal State - - NULL, NULL, // Messages, Last Message - DEFAULT_QUANTUM, DEFAULT_QUANTUM, // Quantum, Remaining - DEFAULT_TICKETS, - {0} // Default config to zero + Status: THREAD_STAT_ACTIVE, // Status + ThreadName: "ThreadZero", // Name + Quantum: DEFAULT_QUANTUM, // Default Quantum + Remaining: DEFAULT_QUANTUM, // Current Quantum + NumTickets: DEFAULT_TICKETS // Number of tickets }; // -- Processes -- // --- Locks --- -volatile int giThreadListLock = 0; ///\note NEVER use a heap function while locked +tSpinlock glThreadListLock = 0; ///\note NEVER use a heap function while locked // --- Current State --- volatile int giNumActiveThreads = 0; -volatile int giTotalTickets = 0; +//volatile int giTotalTickets = 0; +volatile int giFreeTickets = 0; volatile Uint giNextTID = 1; // --- Thread Lists --- tThread *gActiveThreads = NULL; // Currently Running Threads @@ -82,33 +76,18 @@ tThread *gDeleteThreads = NULL; // Threads to delete // === CODE === /** - * \fn void Threads_Init() + * \fn void Threads_Init(void) * \brief Initialse the thread list */ -void Threads_Init() +void Threads_Init(void) { ArchThreads_Init(); // Create Initial Task gActiveThreads = &gThreadZero; - giTotalTickets = gThreadZero.NumTickets; + //giFreeTickets = gThreadZero.NumTickets; giNumActiveThreads = 1; - - #if 1 - // Create Idle Task - if(Proc_Clone(0, 0) == 0) - { - tThread *cur = Proc_GetCurThread(); - cur->ThreadName = "Idle Thread"; - Threads_SetTickets(0); // Never called randomly - cur->Quantum = 1; // 1 slice quantum - HALT(); - for(;;) { - HALT(); // Just yeilds - } - } - #endif - + Proc_Start(); } @@ -116,13 +95,17 @@ void Threads_Init() * \fn void Threads_SetName(char *NewName) * \brief Sets the current thread's name */ -void Threads_SetName(char *NewName) +int Threads_SetName(char *NewName) { tThread *cur = Proc_GetCurThread(); - if( IsHeap(cur->ThreadName) ) - free( cur->ThreadName ); - cur->ThreadName = malloc(strlen(NewName)+1); - strcpy(cur->ThreadName, NewName); + char *oldname = cur->ThreadName; + + cur->ThreadName = NULL; + + if( IsHeap(oldname) ) free( oldname ); + + cur->ThreadName = strdup(NewName); + return 0; } /** @@ -134,25 +117,29 @@ char *Threads_GetName(int ID) if(ID == -1) { return Proc_GetCurThread()->ThreadName; } + // TODO: Find a thread and get its name return NULL; } /** - * \fn void Threads_SetTickets(int Num) + * \fn void Threads_SetTickets(tThread *Thread, int Num) * \brief Sets the 'priority' of a task */ -void Threads_SetTickets(int Num) +void Threads_SetTickets(tThread *Thread, int Num) { - tThread *cur = Proc_GetCurThread(); + if(Thread == NULL) + Thread = Proc_GetCurThread(); if(Num < 0) return; if(Num > MAX_TICKETS) Num = MAX_TICKETS; - LOCK( &giThreadListLock ); - giTotalTickets -= cur->NumTickets; - cur->NumTickets = Num; - giTotalTickets += Num; - //LOG("giTotalTickets = %i", giTotalTickets); - RELEASE( &giThreadListLock ); + if( Thread != Proc_GetCurThread() ) { + LOCK( &glThreadListLock ); + giFreeTickets -= Thread->NumTickets - Num; + Thread->NumTickets = Num; + RELEASE( &glThreadListLock ); + } + else + Thread->NumTickets = Num; } /** @@ -169,7 +156,9 @@ tThread *Threads_CloneTCB(Uint *Err, Uint Flags) *Err = -ENOMEM; return NULL; } + memcpy(new, cur, sizeof(tThread)); + new->CurCPU = -1; new->Next = NULL; new->IsLocked = 0; new->Status = THREAD_STAT_ACTIVE; @@ -180,8 +169,7 @@ tThread *Threads_CloneTCB(Uint *Err, Uint Flags) new->PTID = cur->TID; // Clone Name - new->ThreadName = malloc(strlen(cur->ThreadName)+1); - strcpy(new->ThreadName, cur->ThreadName); + new->ThreadName = strdup(cur->ThreadName); // Set Thread Group ID (PID) if(Flags & CLONE_VM) @@ -198,12 +186,8 @@ tThread *Threads_CloneTCB(Uint *Err, Uint Flags) new->NumTickets = cur->NumTickets; // Set Signal Handlers - new->CurSignal = 0; - if(Flags & CLONE_VM) - memset(new->SignalHandlers, 0, sizeof(new->SignalHandlers)); - else - memcpy(new->SignalHandlers, cur->SignalHandlers, sizeof(new->SignalHandlers)); - memset(&new->SignalState, 0, sizeof(tTaskState)); + new->CurFaultNum = 0; + new->FaultHandler = cur->FaultHandler; for( i = 0; i < NUM_CFG_ENTRIES; i ++ ) { @@ -265,7 +249,13 @@ int Threads_WaitTID(int TID, int *status) tThread *t = Threads_GetThread(TID); int initStatus = t->Status; int ret; - while(t->Status == initStatus) Threads_Yield(); + + if(initStatus != THREAD_STAT_ZOMBIE) { + while(t->Status == initStatus) { + Threads_Yield(); + } + } + ret = t->RetStatus; switch(t->Status) { @@ -287,6 +277,7 @@ int Threads_WaitTID(int TID, int *status) /** * \fn tThread *Threads_GetThread(Uint TID) * \brief Gets a thread given its TID + * \param TID Thread ID */ tThread *Threads_GetThread(Uint TID) { @@ -330,7 +321,7 @@ void Threads_AddToDelete(tThread *Thread) } /** - * \fn tThread *Threads_int_GetPrev(tThread *List, tThread *Thread) + * \fn tThread *Threads_int_GetPrev(tThread **List, tThread *Thread) * \brief Gets the previous entry in a thead linked list */ tThread *Threads_int_GetPrev(tThread **List, tThread *Thread) @@ -362,12 +353,16 @@ void Threads_Exit(int TID, int Status) Threads_Kill( Proc_GetCurThread(), (Uint)Status & 0xFF ); else Threads_Kill( Threads_GetThread(TID), (Uint)Status & 0xFF ); + // Halt forever, just in case + for(;;) + HALT(); } /** * \fn void Threads_Kill(tThread *Thread, int Status) * \brief Kill a thread - * \param TID Thread ID (0 for current) + * \param Thread Thread to kill + * \param Status Status code to return to the parent */ void Threads_Kill(tThread *Thread, int Status) { @@ -388,13 +383,13 @@ void Threads_Kill(tThread *Thread, int Status) } #endif - ///\note Double lock is needed due to overlap of locks + ///\note Double lock is needed due to overlap of lock areas // Lock thread (stop us recieving messages) LOCK( &Thread->IsLocked ); // Lock thread list - LOCK( &giThreadListLock ); + LOCK( &glThreadListLock ); // Get previous thread on list prev = Threads_int_GetPrev( &gActiveThreads, Thread ); @@ -416,7 +411,9 @@ void Threads_Kill(tThread *Thread, int Status) prev->Next = Thread->Next; // Remove from active giNumActiveThreads --; - giTotalTickets -= Thread->NumTickets; + if( Thread != Proc_GetCurThread() ) + giFreeTickets -= Thread->NumTickets; + //Log("Threads_Kill: giFreeTickets = %i", giFreeTickets); // Mark thread as a zombie Thread->RetStatus = Status; @@ -432,44 +429,49 @@ void Threads_Kill(tThread *Thread, int Status) // Release spinlocks RELEASE( &Thread->IsLocked ); // Released first so that it IS released - RELEASE( &giThreadListLock ); + RELEASE( &glThreadListLock ); + + //Log("Thread %i went *hurk*", Thread->TID); + if(Status != -1) HALT(); } /** - * \fn void Threads_Yield() + * \fn void Threads_Yield(void) * \brief Yield remainder of timeslice */ -void Threads_Yield() +void Threads_Yield(void) { Proc_GetCurThread()->Remaining = 0; HALT(); } /** - * \fn void Threads_Sleep() + * \fn void Threads_Sleep(void) * \brief Take the current process off the run queue */ -void Threads_Sleep() +void Threads_Sleep(void) { tThread *cur = Proc_GetCurThread(); tThread *thread; - Log("Proc_Sleep: %i going to sleep", cur->TID); + //Log_Log("Threads", "%i going to sleep", cur->TID); // Acquire Spinlock - LOCK( &giThreadListLock ); + LOCK( &glThreadListLock ); // Get thread before current thread thread = Threads_int_GetPrev( &gActiveThreads, cur ); if(!thread) { - Warning("Proc_Sleep - Current thread is not on the active queue"); + Warning("Threads_Sleep - Current thread is not on the active queue"); + Threads_Dump(); + RELEASE( &glThreadListLock ); return; } // Don't sleep if there is a message waiting if( cur->Messages ) { - RELEASE( &giThreadListLock ); + RELEASE( &glThreadListLock ); return; } @@ -485,199 +487,337 @@ void Threads_Sleep() // Reduce the active count & ticket count giNumActiveThreads --; - giTotalTickets -= cur->NumTickets; // Mark thread as sleeping cur->Status = THREAD_STAT_SLEEPING; // Release Spinlock - RELEASE( &giThreadListLock ); + RELEASE( &glThreadListLock ); - HALT(); + while(cur->Status != THREAD_STAT_ACTIVE) HALT(); } -/**c0108919: - * \fn void Threads_Wake( tThread *Thread ) +/** + * \fn int Threads_Wake( tThread *Thread ) * \brief Wakes a sleeping/waiting thread up + * \param Thread Thread to wake + * \return Boolean Failure (Returns ERRNO) */ -void Threads_Wake(tThread *Thread) +int Threads_Wake(tThread *Thread) { tThread *prev; + + if(!Thread) + return -EINVAL; + switch(Thread->Status) { - case THREAD_STAT_ACTIVE: break; + case THREAD_STAT_ACTIVE: + Log("Thread_Wake: Waking awake thread (%i)", Thread->TID); + return -EALREADY; case THREAD_STAT_SLEEPING: - LOCK( &giThreadListLock ); + //Log_Log("Threads", "Waking %i (%p) from sleeping (CPU=%i)", + // Thread->TID, Thread, Thread->CurCPU); + LOCK( &glThreadListLock ); prev = Threads_int_GetPrev(&gSleepingThreads, Thread); prev->Next = Thread->Next; // Remove from sleeping queue Thread->Next = gActiveThreads; // Add to active queue gActiveThreads = Thread; + giNumActiveThreads ++; + // Thread can't be the current, so no need to check + Thread->CurCPU = -1; + giFreeTickets += Thread->NumTickets; + #if DEBUG_TRACE_TICKETS + Log("Threads_Wake: giFreeTickets = %i", giFreeTickets); + #endif Thread->Status = THREAD_STAT_ACTIVE; - RELEASE( &giThreadListLock ); - break; + RELEASE( &glThreadListLock ); + return -EOK; case THREAD_STAT_WAITING: Warning("Thread_Wake - Waiting threads are not currently supported"); - break; + return -ENOTIMPL; case THREAD_STAT_DEAD: Warning("Thread_Wake - Attempt to wake dead thread (%i)", Thread->TID); - break; + return -ENOTIMPL; default: Warning("Thread_Wake - Unknown process status (%i)\n", Thread->Status); - break; + return -EINTERNAL; } } +/** + * \brief Wake a thread given the TID + * \param TID Thread ID to wake + * \return Boolean Faulure (errno) + */ +int Threads_WakeTID(tTID TID) +{ + tThread *thread = Threads_GetThread(TID); + if(!thread) + return -ENOENT; + return Threads_Wake( thread ); +} + /** * \fn void Threads_AddActive(tThread *Thread) * \brief Adds a thread to the active queue */ void Threads_AddActive(tThread *Thread) { - LOCK( &giThreadListLock ); + LOCK( &glThreadListLock ); Thread->Next = gActiveThreads; gActiveThreads = Thread; giNumActiveThreads ++; - giTotalTickets += Thread->NumTickets; - //Log("Threads_AddActive: giNumActiveThreads = %i, giTotalTickets = %i", - // giNumActiveThreads, giTotalTickets); - RELEASE( &giThreadListLock ); + // Thread can't be the current, so no need to check + giFreeTickets += Thread->NumTickets; + #if DEBUG_TRACE_TICKETS + Log("Threads_AddActive: giFreeTickets = %i", giFreeTickets); + #endif + RELEASE( &glThreadListLock ); } -#if 0 /** - * \fn void Threads_SetSignalHandler(int Num, void *Handler) + * \fn void Threads_SetFaultHandler(Uint Handler) * \brief Sets the signal handler for a signal */ -void Threads_SetSignalHandler(int Num, void *Handler) -{ - if(Num < 0 || Num >= NSIG) return; - - gCurrentThread->SignalHandlers[Num] = Handler; +void Threads_SetFaultHandler(Uint Handler) +{ + Log_Log("Threads", "Threads_SetFaultHandler: Handler = %p", Handler); + Proc_GetCurThread()->FaultHandler = Handler; } /** - * \fn void Threads_SendSignal(int TID, int Num) - * \brief Send a signal to a thread + * \fn void Threads_Fault(int Num) + * \brief Calls a fault handler */ -void Threads_SendSignal(int TID, int Num) +void Threads_Fault(int Num) { - tThread *thread = Proc_GetThread(TID); - void *handler; + tThread *thread = Proc_GetCurThread(); + + Log_Log("Threads", "Threads_Fault: thread = %p", thread); if(!thread) return ; - handler = thread->SignalHandlers[Num]; + Log_Log("Threads", "Threads_Fault: thread->FaultHandler = %p", thread->FaultHandler); - // Panic? - if(handler == SIG_ERR) { - Proc_Kill(TID); + switch(thread->FaultHandler) + { + case 0: // Panic? + Threads_Kill(thread, -1); + HALT(); return ; - } - // Dump Core? - if(handler == -2) { - Proc_Kill(TID); + case 1: // Dump Core? + Threads_Kill(thread, -1); + HALT(); return ; } - // Ignore? - if(handler == -2) return; - // Check the type and handle if the thread is already in a signal - if(thread->CurSignal != 0) { - if(Num < _SIGTYPE_FATAL) - Proc_Kill(TID); - } else { - while(thread->CurSignal != 0) - Proc_Yield(); - } + // Double Fault? Oh, F**k + if(thread->CurFaultNum != 0) { + Threads_Kill(thread, -1); // For now, just kill + HALT(); } - //TODO: + thread->CurFaultNum = Num; + + Proc_CallFaultHandler(thread); } -#endif // --- Process Structure Access Functions --- -int Threads_GetPID() +tPID Threads_GetPID(void) { return Proc_GetCurThread()->TGID; } -int Threads_GetTID() +tTID Threads_GetTID(void) { return Proc_GetCurThread()->TID; } -int Threads_GetUID() +tUID Threads_GetUID(void) { return Proc_GetCurThread()->UID; } -int Threads_GetGID() +tGID Threads_GetGID(void) { return Proc_GetCurThread()->GID; } +int Threads_SetUID(Uint *Errno, tUID ID) +{ + tThread *t = Proc_GetCurThread(); + if( t->UID != 0 ) { + *Errno = -EACCES; + return -1; + } + Log("Threads_SetUID - Setting User ID to %i", ID); + t->UID = ID; + return 0; +} + +int Threads_SetGID(Uint *Errno, tGID ID) +{ + tThread *t = Proc_GetCurThread(); + if( t->UID != 0 ) { + *Errno = -EACCES; + return -1; + } + Log("Threads_SetGID - Setting Group ID to %i", ID); + t->GID = ID; + return 0; +} + /** - * \fn void Threads_Dump() + * \fn void Threads_Dump(void) * \brief Dums a list of currently running threads */ -void Threads_Dump() +void Threads_Dump(void) { tThread *thread; Log("Active Threads:"); for(thread=gActiveThreads;thread;thread=thread->Next) { - Log(" %i (%i) - %s", thread->TID, thread->TGID, thread->ThreadName); + Log(" %i (%i) - %s (CPU %i)", + thread->TID, thread->TGID, thread->ThreadName, thread->CurCPU); Log(" %i Tickets, Quantum %i", thread->NumTickets, thread->Quantum); Log(" KStack 0x%x", thread->KernelStack); } Log("Sleeping Threads:"); for(thread=gSleepingThreads;thread;thread=thread->Next) { - Log(" %i (%i) - %s", thread->TID, thread->TGID, thread->ThreadName); + Log(" %i (%i) - %s", + thread->TID, thread->TGID, thread->ThreadName); Log(" %i Tickets, Quantum %i", thread->NumTickets, thread->Quantum); Log(" KStack 0x%x", thread->KernelStack); } } /** - * \fn tThread *Threads_GetNextToRun(int CPU) + * \fn tThread *Threads_GetNextToRun(int CPU, tThread *Last) * \brief Gets the next thread to run + * \param CPU Current CPU + * \param Last The thread the CPU was running */ -tThread *Threads_GetNextToRun(int CPU) +tThread *Threads_GetNextToRun(int CPU, tThread *Last) { tThread *thread; int ticket; int number; - if(giNumActiveThreads == 0) return NULL; + // TODO: Enable the code to tell if the current CPU has the lock or + // another does. + + // Check if the thread list is locked by other code + // - If so, don't switch (give it a chance to complete) + if( IS_LOCKED(&glThreadListLock) ) + return Last; + + // Clear Delete Queue + while(gDeleteThreads) + { + thread = gDeleteThreads->Next; + if(gDeleteThreads->IsLocked) { // Only free if structure is unused + gDeleteThreads->Status = THREAD_STAT_NULL; + free( gDeleteThreads ); + } + gDeleteThreads = thread; + } + + // No active threads, just take a nap + if(giNumActiveThreads == 0) { + #if DEBUG_TRACE_TICKETS + Log("No active threads"); + #endif + return NULL; + } + + // Lock thread list + // - HLT lock (Used because only another CPU can obtain the lock, + // but it has a potentially long lock period) + // - Well, this CPU can obtain the lock, but that is aliveviated by + // the above. + TIGHTLOCK( &glThreadListLock ); // Special case: 1 thread if(giNumActiveThreads == 1) { - return gActiveThreads; + if( gActiveThreads->CurCPU == -1 ) + gActiveThreads->CurCPU = CPU; + RELEASE( &glThreadListLock ); + if( gActiveThreads->CurCPU == CPU ) + return gActiveThreads; + return NULL; // CPU has nothing to do } - //Log(" Threads_GetNextToRun: giNumActiveThreads=%i,giTotalTickets=%i", - // giNumActiveThreads, giTotalTickets); - // Get the ticket number - ticket = number = rand() % giTotalTickets; + // Allow the old thread to be scheduled again + if( Last ) { + if( Last->Status == THREAD_STAT_ACTIVE ) { + giFreeTickets += Last->NumTickets; + #if DEBUG_TRACE_TICKETS + LogF(" CPU %i released %p (%s) into the pool (%i tickets in pool)\n", + CPU, Last, Last->ThreadName, Last->NumTickets); + #endif + } + #if DEBUG_TRACE_TICKETS + else + LogF(" %p (%s)->Status = %i\n", Last, Last->ThreadName, Last->Status); + #endif + Last->CurCPU = -1; + } - //Log(" Threads_GetNextToRun: ticket = %i", ticket); + #if 1 + number = 0; + for(thread=gActiveThreads;thread;thread=thread->Next) { + if(thread->CurCPU >= 0) continue; + number += thread->NumTickets; + } + if(number != giFreeTickets) { + Panic("Bookkeeping fail (giFreeTickets(%i) != number(%i)) - CPU%i", + giFreeTickets, number, CPU); + } + #endif + + // No free tickets (all tasks delegated to cores) + if( giFreeTickets == 0 ) { + RELEASE(&glThreadListLock); + return NULL; + } + + // Get the ticket number + ticket = number = rand() % giFreeTickets; // Find the next thread for(thread=gActiveThreads;thread;thread=thread->Next) { + if(thread->CurCPU >= 0) continue; if(thread->NumTickets > number) break; number -= thread->NumTickets; } - // Error Check if(thread == NULL) { number = 0; - for(thread=gActiveThreads;thread;thread=thread->Next) + for(thread=gActiveThreads;thread;thread=thread->Next) { + if(thread->CurCPU >= 0) continue; number += thread->NumTickets; - Panic("Bookeeping Failed - giTotalTicketCount (%i) != true count (%i)", - giTotalTickets, number); + } + Panic("Bookeeping Failed - giFreeTickets(%i) > true count (%i)", + giFreeTickets, number); } + #if DEBUG_TRACE_TICKETS + LogF(" CPU%i giFreeTickets = %i\n", CPU, giFreeTickets); + #endif + + // Make the new thread non-schedulable + giFreeTickets -= thread->NumTickets; + thread->CurCPU = CPU; + + //Threads_Dump(); + #if DEBUG_TRACE_TICKETS + LogF(" CPU%i giFreeTickets = %i, giving %p (%s CPU=%i)\n", + CPU, giFreeTickets, thread, thread->ThreadName, thread->CurCPU); + #endif + + RELEASE( &glThreadListLock ); return thread; } @@ -688,7 +828,10 @@ tThread *Threads_GetNextToRun(int CPU) */ void Threads_SegFault(tVAddr Addr) { - //Threads_SendSignal( Proc_GetCurThread()->TID, SIGSEGV ); - Log("Thread #%i committed a segfault at address %p\n", Proc_GetCurThread()->TID, Addr); - Threads_Exit( 0, 0 ); + Warning("Thread #%i committed a segfault at address %p", Proc_GetCurThread()->TID, Addr); + Threads_Fault( 1 ); + //Threads_Exit( 0, -1 ); } + +// === EXPORTS === +EXPORT(Threads_GetUID);