X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=Kernel%2Fthreads.c;h=297470cdbc5bc2d741ec04a978bed7be361acfda;hb=6f1c621ed4d24ddbdc863cd5ef684e919c8f8b55;hp=fb14f4d7f07117cf226d189e7725a7301335cfdc;hpb=f119d0e5b18b7286d04fc536a94e0f96e3c51714;p=tpg%2Facess2.git diff --git a/Kernel/threads.c b/Kernel/threads.c index fb14f4d7..297470cd 100644 --- a/Kernel/threads.c +++ b/Kernel/threads.c @@ -3,65 +3,70 @@ * threads.c * - Common Thread Control */ -#include +#include #include +#include + +#define DEBUG_TRACE_TICKETS 0 // === CONSTANTS === #define DEFAULT_QUANTUM 10 #define DEFAULT_TICKETS 5 #define MAX_TICKETS 10 +const enum eConfigTypes cCONFIG_TYPES[] = { + CFGT_HEAPSTR, // e.g. CFG_VFS_CWD + CFGT_INT, // e.g. CFG_VFS_MAXFILES + CFGT_NULL +}; // === IMPORTS === -extern void ArchThreads_Init(); -extern tThread *Proc_GetCurThread(); +extern void ArchThreads_Init(void); +extern void Proc_Start(void); +extern tThread *Proc_GetCurThread(void); extern int Proc_Clone(Uint *Err, Uint Flags); +extern void Proc_CallFaultHandler(tThread *Thread); // === PROTOTYPES === -void Threads_Init(); -void Threads_SetName(char *NewName); -void Threads_SetTickets(int Num); +void Threads_Init(void); + int Threads_SetName(char *NewName); +char *Threads_GetName(int ID); +void Threads_SetTickets(tThread *Thread, int Num); +tThread *Threads_CloneTCB(Uint *Err, Uint Flags); int Threads_WaitTID(int TID, int *status); tThread *Threads_GetThread(Uint TID); +void Threads_AddToDelete(tThread *Thread); tThread *Threads_int_GetPrev(tThread **List, tThread *Thread); void Threads_Exit(int TID, int Status); void Threads_Kill(tThread *Thread, int Status); -void Threads_Yield(); -void Threads_Sleep(); -void Threads_Wake(tThread *Thread); - int Threads_GetPID(); - int Threads_GetTID(); - int Threads_GetUID(); - int Threads_GetGID(); -void Threads_Dump(); +void Threads_Yield(void); +void Threads_Sleep(void); + int Threads_Wake(tThread *Thread); +void Threads_AddActive(tThread *Thread); + int Threads_GetPID(void); + int Threads_GetTID(void); +tUID Threads_GetUID(void); + int Threads_SetUID(Uint *Errno, tUID ID); +tGID Threads_GetGID(void); + int Threads_SetGID(Uint *Errno, tUID ID); +void Threads_Dump(void); // === GLOBALS === // -- Core Thread -- +// Only used for the core kernel tThread gThreadZero = { - NULL, 0, // Next, Lock - THREAD_STAT_ACTIVE, // Status - 0, // Exit Status - 0, 0, // TID, TGID - 0, 0, // UID, GID - 0, // Parent Thread ID - "ThreadZero", // Name - - 0, // Kernel Stack - {0}, // Saved State - {0}, // VM State - - 0, {0}, {0}, // Signal State - - NULL, NULL, // Messages, Last Message - DEFAULT_QUANTUM, DEFAULT_QUANTUM, // Quantum, Remaining - DEFAULT_TICKETS, - {0} // Default config to zero + Status: THREAD_STAT_ACTIVE, // Status + ThreadName: "ThreadZero", // Name + Quantum: DEFAULT_QUANTUM, // Default Quantum + Remaining: DEFAULT_QUANTUM, // Current Quantum + NumTickets: DEFAULT_TICKETS // Number of tickets }; // -- Processes -- // --- Locks --- -volatile int giThreadListLock = 0; ///\note NEVER use a heap function while locked +tSpinlock glThreadListLock = 0; ///\note NEVER use a heap function while locked // --- Current State --- volatile int giNumActiveThreads = 0; -volatile int giTotalTickets = 0; +//volatile int giTotalTickets = 0; +volatile int giFreeTickets = 0; volatile Uint giNextTID = 1; // --- Thread Lists --- tThread *gActiveThreads = NULL; // Currently Running Threads @@ -71,60 +76,149 @@ tThread *gDeleteThreads = NULL; // Threads to delete // === CODE === /** - * \fn void Threads_Init() + * \fn void Threads_Init(void) * \brief Initialse the thread list */ -void Threads_Init() +void Threads_Init(void) { ArchThreads_Init(); // Create Initial Task gActiveThreads = &gThreadZero; - giTotalTickets = gThreadZero.NumTickets; + //giFreeTickets = gThreadZero.NumTickets; giNumActiveThreads = 1; - - #if 1 - // Create Idle Task - if(Proc_Clone(0, 0) == 0) - { - tThread *cur = Proc_GetCurThread(); - cur->ThreadName = "Idle Thread"; - Threads_SetTickets(0); // Never called randomly - cur->Quantum = 1; // 1 slice quantum - for(;;) __asm__ __volatile__ ("hlt"); // Just yeilds - } - #endif + + Proc_Start(); } /** * \fn void Threads_SetName(char *NewName) * \brief Sets the current thread's name */ -void Threads_SetName(char *NewName) +int Threads_SetName(char *NewName) { tThread *cur = Proc_GetCurThread(); - if( IsHeap(cur->ThreadName) ) - free( cur->ThreadName ); - cur->ThreadName = malloc(strlen(NewName)+1); - strcpy(cur->ThreadName, NewName); + char *oldname = cur->ThreadName; + + cur->ThreadName = NULL; + + if( IsHeap(oldname) ) free( oldname ); + + cur->ThreadName = strdup(NewName); + return 0; } /** - * \fn void Threads_SetTickets(int Num) + * \fn char *Threads_GetName(int ID) + * \brief Gets a thread's name + */ +char *Threads_GetName(int ID) +{ + if(ID == -1) { + return Proc_GetCurThread()->ThreadName; + } + // TODO: Find a thread and get its name + return NULL; +} + +/** + * \fn void Threads_SetTickets(tThread *Thread, int Num) * \brief Sets the 'priority' of a task */ -void Threads_SetTickets(int Num) +void Threads_SetTickets(tThread *Thread, int Num) { - tThread *cur = Proc_GetCurThread(); + if(Thread == NULL) + Thread = Proc_GetCurThread(); if(Num < 0) return; if(Num > MAX_TICKETS) Num = MAX_TICKETS; - LOCK( &giThreadListLock ); - giTotalTickets -= cur->NumTickets; - cur->NumTickets = Num; - giTotalTickets += Num; - //LOG("giTotalTickets = %i", giTotalTickets); - RELEASE( &giThreadListLock ); + if( Thread != Proc_GetCurThread() ) { + LOCK( &glThreadListLock ); + giFreeTickets -= Thread->NumTickets - Num; + Thread->NumTickets = Num; + RELEASE( &glThreadListLock ); + } + else + Thread->NumTickets = Num; +} + +/** + * \fn tThread *Threads_CloneTCB(Uint *Err, Uint Flags) + */ +tThread *Threads_CloneTCB(Uint *Err, Uint Flags) +{ + tThread *cur, *new; + int i; + cur = Proc_GetCurThread(); + + new = malloc(sizeof(tThread)); + if(new == NULL) { + *Err = -ENOMEM; + return NULL; + } + memcpy(new, cur, sizeof(tThread)); + + new->CurCPU = -1; + new->Next = NULL; + new->IsLocked = 0; + new->Status = THREAD_STAT_ACTIVE; + new->RetStatus = 0; + + // Get Thread ID + new->TID = giNextTID++; + new->PTID = cur->TID; + + // Clone Name + new->ThreadName = strdup(cur->ThreadName); + + // Set Thread Group ID (PID) + if(Flags & CLONE_VM) + new->TGID = new->TID; + else + new->TGID = cur->TGID; + + // Messages are not inherited + new->Messages = NULL; + new->LastMessage = NULL; + + // Set State + new->Remaining = new->Quantum = cur->Quantum; + new->NumTickets = cur->NumTickets; + + // Set Signal Handlers + new->CurFaultNum = 0; + new->FaultHandler = cur->FaultHandler; + + for( i = 0; i < NUM_CFG_ENTRIES; i ++ ) + { + switch(cCONFIG_TYPES[i]) + { + default: + new->Config[i] = cur->Config[i]; + break; + case CFGT_HEAPSTR: + if(cur->Config[i]) + new->Config[i] = (Uint) strdup( (void*)cur->Config[i] ); + else + new->Config[i] = 0; + break; + } + } + + return new; +} + +/** + * \fn Uint *Threads_GetCfgPtr(int Id) + */ +Uint *Threads_GetCfgPtr(int Id) +{ + if(Id < 0 || Id >= NUM_CFG_ENTRIES) { + Warning("Threads_GetCfgPtr: Index %i is out of bounds", Id); + return NULL; + } + + return &Proc_GetCurThread()->Config[Id]; } /** @@ -132,7 +226,7 @@ void Threads_SetTickets(int Num) * \brief Wait for a task to change state */ int Threads_WaitTID(int TID, int *status) -{ +{ // Any Child if(TID == -1) { @@ -155,16 +249,23 @@ int Threads_WaitTID(int TID, int *status) tThread *t = Threads_GetThread(TID); int initStatus = t->Status; int ret; - while(t->Status == initStatus) Threads_Yield(); + + if(initStatus != THREAD_STAT_ZOMBIE) { + while(t->Status == initStatus) { + Threads_Yield(); + } + } + ret = t->RetStatus; switch(t->Status) { case THREAD_STAT_ZOMBIE: t->Status = THREAD_STAT_DEAD; - *status = 0; + if(status) *status = 0; + Threads_AddToDelete( t ); break; default: - *status = -1; + if(status) *status = -1; break; } return ret; @@ -176,6 +277,7 @@ int Threads_WaitTID(int TID, int *status) /** * \fn tThread *Threads_GetThread(Uint TID) * \brief Gets a thread given its TID + * \param TID Thread ID */ tThread *Threads_GetThread(Uint TID) { @@ -203,7 +305,23 @@ tThread *Threads_GetThread(Uint TID) } /** - * \fn tThread *Threads_int_GetPrev(tThread *List, tThread *Thread) + * \fn void Threads_AddToDelete(tThread *Thread) + * \brief Adds a thread to the delete queue + */ +void Threads_AddToDelete(tThread *Thread) +{ + // Add to delete queue + if(gDeleteThreads) { + Thread->Next = gDeleteThreads; + gDeleteThreads = Thread; + } else { + Thread->Next = NULL; + gDeleteThreads = Thread; + } +} + +/** + * \fn tThread *Threads_int_GetPrev(tThread **List, tThread *Thread) * \brief Gets the previous entry in a thead linked list */ tThread *Threads_int_GetPrev(tThread **List, tThread *Thread) @@ -231,13 +349,20 @@ tThread *Threads_int_GetPrev(tThread **List, tThread *Thread) */ void Threads_Exit(int TID, int Status) { - Threads_Kill( Proc_GetCurThread(), (Uint)Status & 0xFF ); + if( TID == 0 ) + Threads_Kill( Proc_GetCurThread(), (Uint)Status & 0xFF ); + else + Threads_Kill( Threads_GetThread(TID), (Uint)Status & 0xFF ); + // Halt forever, just in case + for(;;) + HALT(); } /** * \fn void Threads_Kill(tThread *Thread, int Status) * \brief Kill a thread - * \param TID Thread ID (0 for current) + * \param Thread Thread to kill + * \param Status Status code to return to the parent */ void Threads_Kill(tThread *Thread, int Status) { @@ -252,19 +377,19 @@ void Threads_Kill(tThread *Thread, int Status) child; child = child->Next) { - if(child->PTID == gCurrentThread->TID) + if(child->PTID == Thread->TID) Threads_Kill(child, -1); } } #endif - ///\note Double lock is needed due to overlap of locks + ///\note Double lock is needed due to overlap of lock areas // Lock thread (stop us recieving messages) LOCK( &Thread->IsLocked ); // Lock thread list - LOCK( &giThreadListLock ); + LOCK( &glThreadListLock ); // Get previous thread on list prev = Threads_int_GetPrev( &gActiveThreads, Thread ); @@ -286,7 +411,9 @@ void Threads_Kill(tThread *Thread, int Status) prev->Next = Thread->Next; // Remove from active giNumActiveThreads --; - giTotalTickets -= Thread->NumTickets; + if( Thread != Proc_GetCurThread() ) + giFreeTickets -= Thread->NumTickets; + //Log("Threads_Kill: giFreeTickets = %i", giFreeTickets); // Mark thread as a zombie Thread->RetStatus = Status; @@ -295,58 +422,56 @@ void Threads_Kill(tThread *Thread, int Status) if(Status == -1) { Thread->Status = THREAD_STAT_DEAD; - // Add to delete queue - if(gDeleteThreads) { - Thread->Next = gDeleteThreads; - gDeleteThreads = Thread; - } else { - Thread->Next = NULL; - gDeleteThreads = Thread; - } + Threads_AddToDelete( Thread ); } else { Thread->Status = THREAD_STAT_ZOMBIE; } // Release spinlocks RELEASE( &Thread->IsLocked ); // Released first so that it IS released - RELEASE( &giThreadListLock ); + RELEASE( &glThreadListLock ); + + //Log("Thread %i went *hurk*", Thread->TID); + if(Status != -1) HALT(); } /** - * \fn void Threads_Yield() + * \fn void Threads_Yield(void) * \brief Yield remainder of timeslice */ -void Threads_Yield() +void Threads_Yield(void) { - Proc_GetCurThread()->Quantum = 0; + Proc_GetCurThread()->Remaining = 0; HALT(); } /** - * \fn void Threads_Sleep() + * \fn void Threads_Sleep(void) * \brief Take the current process off the run queue */ -void Threads_Sleep() +void Threads_Sleep(void) { tThread *cur = Proc_GetCurThread(); tThread *thread; - //Log("Proc_Sleep: %i going to sleep", gCurrentThread->TID); + //Log_Log("Threads", "%i going to sleep", cur->TID); // Acquire Spinlock - LOCK( &giThreadListLock ); + LOCK( &glThreadListLock ); // Get thread before current thread thread = Threads_int_GetPrev( &gActiveThreads, cur ); if(!thread) { - Warning("Proc_Sleep - Current thread is not on the active queue"); + Warning("Threads_Sleep - Current thread is not on the active queue"); + Threads_Dump(); + RELEASE( &glThreadListLock ); return; } // Don't sleep if there is a message waiting if( cur->Messages ) { - RELEASE( &giThreadListLock ); + RELEASE( &glThreadListLock ); return; } @@ -362,87 +487,351 @@ void Threads_Sleep() // Reduce the active count & ticket count giNumActiveThreads --; - giTotalTickets -= cur->NumTickets; // Mark thread as sleeping cur->Status = THREAD_STAT_SLEEPING; // Release Spinlock - RELEASE( &giThreadListLock ); + RELEASE( &glThreadListLock ); - HALT(); + while(cur->Status != THREAD_STAT_ACTIVE) HALT(); } /** - * \fn void Threads_Wake( tThread *Thread ) + * \fn int Threads_Wake( tThread *Thread ) * \brief Wakes a sleeping/waiting thread up + * \param Thread Thread to wake + * \return Boolean Failure (Returns ERRNO) */ -void Threads_Wake(tThread *Thread) +int Threads_Wake(tThread *Thread) { tThread *prev; + + if(!Thread) + return -EINVAL; + switch(Thread->Status) { - case THREAD_STAT_ACTIVE: break; + case THREAD_STAT_ACTIVE: + Log("Thread_Wake: Waking awake thread (%i)", Thread->TID); + return -EALREADY; case THREAD_STAT_SLEEPING: - LOCK( &giThreadListLock ); + //Log_Log("Threads", "Waking %i (%p) from sleeping (CPU=%i)", + // Thread->TID, Thread, Thread->CurCPU); + LOCK( &glThreadListLock ); prev = Threads_int_GetPrev(&gSleepingThreads, Thread); prev->Next = Thread->Next; // Remove from sleeping queue Thread->Next = gActiveThreads; // Add to active queue gActiveThreads = Thread; + giNumActiveThreads ++; + // Thread can't be the current, so no need to check + Thread->CurCPU = -1; + giFreeTickets += Thread->NumTickets; + #if DEBUG_TRACE_TICKETS + Log("Threads_Wake: giFreeTickets = %i", giFreeTickets); + #endif Thread->Status = THREAD_STAT_ACTIVE; - RELEASE( &giThreadListLock ); - break; + RELEASE( &glThreadListLock ); + return -EOK; case THREAD_STAT_WAITING: Warning("Thread_Wake - Waiting threads are not currently supported"); - break; + return -ENOTIMPL; case THREAD_STAT_DEAD: Warning("Thread_Wake - Attempt to wake dead thread (%i)", Thread->TID); - break; + return -ENOTIMPL; default: Warning("Thread_Wake - Unknown process status (%i)\n", Thread->Status); - break; + return -EINTERNAL; + } +} + +/** + * \brief Wake a thread given the TID + * \param TID Thread ID to wake + * \return Boolean Faulure (errno) + */ +int Threads_WakeTID(tTID TID) +{ + tThread *thread = Threads_GetThread(TID); + if(!thread) + return -ENOENT; + return Threads_Wake( thread ); +} + +/** + * \fn void Threads_AddActive(tThread *Thread) + * \brief Adds a thread to the active queue + */ +void Threads_AddActive(tThread *Thread) +{ + LOCK( &glThreadListLock ); + Thread->Next = gActiveThreads; + gActiveThreads = Thread; + giNumActiveThreads ++; + // Thread can't be the current, so no need to check + giFreeTickets += Thread->NumTickets; + #if DEBUG_TRACE_TICKETS + Log("Threads_AddActive: giFreeTickets = %i", giFreeTickets); + #endif + RELEASE( &glThreadListLock ); +} + +/** + * \fn void Threads_SetFaultHandler(Uint Handler) + * \brief Sets the signal handler for a signal + */ +void Threads_SetFaultHandler(Uint Handler) +{ + Log_Log("Threads", "Threads_SetFaultHandler: Handler = %p", Handler); + Proc_GetCurThread()->FaultHandler = Handler; +} + +/** + * \fn void Threads_Fault(int Num) + * \brief Calls a fault handler + */ +void Threads_Fault(int Num) +{ + tThread *thread = Proc_GetCurThread(); + + Log_Log("Threads", "Threads_Fault: thread = %p", thread); + + if(!thread) return ; + + Log_Log("Threads", "Threads_Fault: thread->FaultHandler = %p", thread->FaultHandler); + + switch(thread->FaultHandler) + { + case 0: // Panic? + Threads_Kill(thread, -1); + HALT(); + return ; + case 1: // Dump Core? + Threads_Kill(thread, -1); + HALT(); + return ; } + + // Double Fault? Oh, F**k + if(thread->CurFaultNum != 0) { + Threads_Kill(thread, -1); // For now, just kill + HALT(); + } + + thread->CurFaultNum = Num; + + Proc_CallFaultHandler(thread); } // --- Process Structure Access Functions --- -int Threads_GetPID() +tPID Threads_GetPID(void) { return Proc_GetCurThread()->TGID; } -int Threads_GetTID() +tTID Threads_GetTID(void) { return Proc_GetCurThread()->TID; } -int Threads_GetUID() +tUID Threads_GetUID(void) { return Proc_GetCurThread()->UID; } -int Threads_GetGID() +tGID Threads_GetGID(void) { return Proc_GetCurThread()->GID; } +int Threads_SetUID(Uint *Errno, tUID ID) +{ + tThread *t = Proc_GetCurThread(); + if( t->UID != 0 ) { + *Errno = -EACCES; + return -1; + } + Log("Threads_SetUID - Setting User ID to %i", ID); + t->UID = ID; + return 0; +} + +int Threads_SetGID(Uint *Errno, tGID ID) +{ + tThread *t = Proc_GetCurThread(); + if( t->UID != 0 ) { + *Errno = -EACCES; + return -1; + } + Log("Threads_SetGID - Setting Group ID to %i", ID); + t->GID = ID; + return 0; +} + /** - * \fn void Threads_Dump() + * \fn void Threads_Dump(void) * \brief Dums a list of currently running threads */ -void Threads_Dump() +void Threads_Dump(void) { tThread *thread; Log("Active Threads:"); for(thread=gActiveThreads;thread;thread=thread->Next) { - Log(" %i (%i) - %s", thread->TID, thread->TGID, thread->ThreadName); + Log(" %i (%i) - %s (CPU %i)", + thread->TID, thread->TGID, thread->ThreadName, thread->CurCPU); Log(" %i Tickets, Quantum %i", thread->NumTickets, thread->Quantum); Log(" KStack 0x%x", thread->KernelStack); } Log("Sleeping Threads:"); for(thread=gSleepingThreads;thread;thread=thread->Next) { - Log(" %i (%i) - %s", thread->TID, thread->TGID, thread->ThreadName); + Log(" %i (%i) - %s", + thread->TID, thread->TGID, thread->ThreadName); Log(" %i Tickets, Quantum %i", thread->NumTickets, thread->Quantum); Log(" KStack 0x%x", thread->KernelStack); } } + +/** + * \fn tThread *Threads_GetNextToRun(int CPU, tThread *Last) + * \brief Gets the next thread to run + * \param CPU Current CPU + * \param Last The thread the CPU was running + */ +tThread *Threads_GetNextToRun(int CPU, tThread *Last) +{ + tThread *thread; + int ticket; + int number; + + // TODO: Enable the code to tell if the current CPU has the lock or + // another does. + + // Check if the thread list is locked by other code + // - If so, don't switch (give it a chance to complete) + if( IS_LOCKED(&glThreadListLock) ) + return Last; + + // Clear Delete Queue + while(gDeleteThreads) + { + thread = gDeleteThreads->Next; + if(gDeleteThreads->IsLocked) { // Only free if structure is unused + gDeleteThreads->Status = THREAD_STAT_NULL; + free( gDeleteThreads ); + } + gDeleteThreads = thread; + } + + // No active threads, just take a nap + if(giNumActiveThreads == 0) { + #if DEBUG_TRACE_TICKETS + Log("No active threads"); + #endif + return NULL; + } + + // Lock thread list + // - HLT lock (Used because only another CPU can obtain the lock, + // but it has a potentially long lock period) + // - Well, this CPU can obtain the lock, but that is aliveviated by + // the above. + TIGHTLOCK( &glThreadListLock ); + + // Special case: 1 thread + if(giNumActiveThreads == 1) { + if( gActiveThreads->CurCPU == -1 ) + gActiveThreads->CurCPU = CPU; + RELEASE( &glThreadListLock ); + if( gActiveThreads->CurCPU == CPU ) + return gActiveThreads; + return NULL; // CPU has nothing to do + } + + // Allow the old thread to be scheduled again + if( Last ) { + if( Last->Status == THREAD_STAT_ACTIVE ) { + giFreeTickets += Last->NumTickets; + #if DEBUG_TRACE_TICKETS + LogF(" CPU %i released %p (%s) into the pool (%i tickets in pool)\n", + CPU, Last, Last->ThreadName, Last->NumTickets); + #endif + } + #if DEBUG_TRACE_TICKETS + else + LogF(" %p (%s)->Status = %i\n", Last, Last->ThreadName, Last->Status); + #endif + Last->CurCPU = -1; + } + + #if 1 + number = 0; + for(thread=gActiveThreads;thread;thread=thread->Next) { + if(thread->CurCPU >= 0) continue; + number += thread->NumTickets; + } + if(number != giFreeTickets) { + Panic("Bookkeeping fail (giFreeTickets(%i) != number(%i)) - CPU%i", + giFreeTickets, number, CPU); + } + #endif + + // No free tickets (all tasks delegated to cores) + if( giFreeTickets == 0 ) { + RELEASE(&glThreadListLock); + return NULL; + } + + // Get the ticket number + ticket = number = rand() % giFreeTickets; + + // Find the next thread + for(thread=gActiveThreads;thread;thread=thread->Next) + { + if(thread->CurCPU >= 0) continue; + if(thread->NumTickets > number) break; + number -= thread->NumTickets; + } + // Error Check + if(thread == NULL) + { + number = 0; + for(thread=gActiveThreads;thread;thread=thread->Next) { + if(thread->CurCPU >= 0) continue; + number += thread->NumTickets; + } + Panic("Bookeeping Failed - giFreeTickets(%i) > true count (%i)", + giFreeTickets, number); + } + #if DEBUG_TRACE_TICKETS + LogF(" CPU%i giFreeTickets = %i\n", CPU, giFreeTickets); + #endif + + // Make the new thread non-schedulable + giFreeTickets -= thread->NumTickets; + thread->CurCPU = CPU; + + //Threads_Dump(); + #if DEBUG_TRACE_TICKETS + LogF(" CPU%i giFreeTickets = %i, giving %p (%s CPU=%i)\n", + CPU, giFreeTickets, thread, thread->ThreadName, thread->CurCPU); + #endif + + RELEASE( &glThreadListLock ); + + return thread; +} + +/** + * \fn void Threads_SegFault(tVAddr Addr) + * \brief Called when a Segment Fault occurs + */ +void Threads_SegFault(tVAddr Addr) +{ + Warning("Thread #%i committed a segfault at address %p", Proc_GetCurThread()->TID, Addr); + Threads_Fault( 1 ); + //Threads_Exit( 0, -1 ); +} + +// === EXPORTS === +EXPORT(Threads_GetUID);