X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=KernelLand%2FKernel%2Farch%2Fx86_64%2Fproc.c;h=7c73bf9f6ac6ad274d8d2d9ef2acd1409d6d18e7;hb=09a02836dd9b51edc0f9fc73375fa9d90252a97d;hp=5f71a45f08c9d986a9bf5c201eb797ed272787c4;hpb=51ab5f489bc356940c95cc936fd0508e8f07ea97;p=tpg%2Facess2.git diff --git a/KernelLand/Kernel/arch/x86_64/proc.c b/KernelLand/Kernel/arch/x86_64/proc.c index 5f71a45f..7c73bf9f 100644 --- a/KernelLand/Kernel/arch/x86_64/proc.c +++ b/KernelLand/Kernel/arch/x86_64/proc.c @@ -37,7 +37,7 @@ extern void APStartup(void); // 16-bit AP startup code extern Uint GetRIP(void); // start.asm extern Uint SaveState(Uint *RSP, Uint *Regs); -extern Uint Proc_CloneInt(Uint *RSP, Uint *CR3); +extern Uint Proc_CloneInt(Uint *RSP, Uint *CR3, int bCopyUserVM); extern void NewTaskHeader(void); // Actually takes cdecl args extern void Proc_InitialiseSSE(void); extern void Proc_SaveSSE(Uint DestPtr); @@ -75,6 +75,7 @@ void Proc_StartProcess(Uint16 SS, Uint Stack, Uint Flags, Uint16 CS, Uint IP) NO //void Proc_DumpThreadCPUState(tThread *Thread); //void Proc_Reschedule(void); void Proc_Scheduler(int CPU, Uint RSP, Uint RIP); +Uint Proc_int_SetIRQIP(Uint RIP); // === GLOBALS === //!\brief Used by desctab.asm in SyscallStub @@ -86,7 +87,9 @@ tMPInfo *gMPFloatPtr = NULL; tAPIC *gpMP_LocalAPIC = NULL; Uint8 gaAPIC_to_CPU[256] = {0}; #endif -tCPU gaCPUs[MAX_CPUS]; +tCPU gaCPUs[MAX_CPUS] = { + {.Current = &gThreadZero} + }; tTSS *gTSSs = NULL; tTSS gTSS0 = {0}; // --- Error Recovery --- @@ -321,7 +324,7 @@ void ArchThreads_Init(void) outb(0x40, (PIT_TIMER_DIVISOR>>8)&0xFF); // High Byte // Create Per-Process Data Block - if( !MM_Allocate(MM_PPD_CFG) ) + if( !MM_Allocate( (void*)MM_PPD_CFG ) ) { Warning("Oh, hell, Unable to allocate PPD for Thread#0"); } @@ -455,9 +458,8 @@ void Proc_ClearThread(tThread *Thread) tTID Proc_NewKThread(void (*Fcn)(void*), void *Data) { Uint rsp; - tThread *newThread, *cur; + tThread *newThread; - cur = Proc_GetCurThread(); newThread = Threads_CloneTCB(0); if(!newThread) return -1; @@ -505,8 +507,11 @@ tTID Proc_Clone(Uint Flags) if(!newThread) return -1; // Save core machine state - rip = Proc_CloneInt(&newThread->SavedState.RSP, &newThread->Process->MemState.CR3); - if(rip == 0) return 0; // Child + rip = Proc_CloneInt(&newThread->SavedState.RSP, &newThread->Process->MemState.CR3, !!(Flags & CLONE_NOUSER)); + if(rip == 0) { + SHORTREL(&glThreadListLock); + return 0; // Child + } newThread->KernelStack = cur->KernelStack; newThread->SavedState.RIP = rip; newThread->SavedState.SSE = NULL; @@ -532,18 +537,16 @@ tTID Proc_Clone(Uint Flags) * \fn int Proc_SpawnWorker(void) * \brief Spawns a new worker thread */ -int Proc_SpawnWorker(void (*Fcn)(void*), void *Data) +tThread *Proc_SpawnWorker(void (*Fcn)(void*), void *Data) { - tThread *new, *cur; + tThread *new; Uint stack_contents[3]; - cur = Proc_GetCurThread(); - // Create new thread new = Threads_CloneThreadZero(); if(!new) { Warning("Proc_SpawnWorker - Out of heap space!\n"); - return -1; + return NULL; } // Create the stack contents @@ -565,7 +568,7 @@ int Proc_SpawnWorker(void (*Fcn)(void*), void *Data) new->Status = THREAD_STAT_PREINIT; Threads_AddActive( new ); - return new->TID; + return new; } /** @@ -573,39 +576,39 @@ int Proc_SpawnWorker(void (*Fcn)(void*), void *Data) */ Uint Proc_MakeUserStack(void) { - int i; - Uint base = USER_STACK_TOP - USER_STACK_SZ; + tPage *base = (void*)(USER_STACK_TOP - USER_STACK_SZ); // Check Prospective Space - for( i = USER_STACK_SZ >> 12; i--; ) + for( int i = USER_STACK_SZ/PAGE_SIZE; i--; ) { - if( MM_GetPhysAddr( base + (i<<12) ) != 0 ) - break; + if( MM_GetPhysAddr( base + i ) != 0 ) + { + return 0; + } } - if(i != -1) return 0; - // Allocate Stack - Allocate incrementally to clean up MM_Dump output // - Most of the user stack is the zero page - for( i = 0; i < (USER_STACK_SZ-USER_STACK_PREALLOC)/0x1000; i++ ) + int i = 0; + for( ; i < (USER_STACK_SZ-USER_STACK_PREALLOC)/PAGE_SIZE; i++ ) { - MM_AllocateZero( base + (i<<12) ); + MM_AllocateZero( base + i ); } // - but the top USER_STACK_PREALLOC pages are actually allocated - for( ; i < USER_STACK_SZ/0x1000; i++ ) + for( ; i < USER_STACK_SZ/PAGE_SIZE; i++ ) { - tPAddr alloc = MM_Allocate( base + (i<<12) ); + tPAddr alloc = MM_Allocate( base + i ); if( !alloc ) { // Error - Log_Error("Proc", "Unable to allocate user stack (%i pages requested)", USER_STACK_SZ/0x1000); + Log_Error("Proc", "Unable to allocate user stack (%i pages requested)", USER_STACK_SZ/PAGE_SIZE); while( i -- ) - MM_Deallocate( base + (i<<12) ); + MM_Deallocate( base + i ); return 0; } } - return base + USER_STACK_SZ; + return (tVAddr)( base + USER_STACK_SZ/PAGE_SIZE ); } void Proc_StartUser(Uint Entrypoint, Uint Base, int ArgC, const char **ArgV, int DataSize) @@ -723,67 +726,73 @@ void Proc_CallFaultHandler(tThread *Thread) void Proc_DumpThreadCPUState(tThread *Thread) { - Log(" At %04x:%016llx", Thread->SavedState.UserCS, Thread->SavedState.UserRIP); + if( Thread->CurCPU == GetCPUNum() ) { + // TODO: Backtrace to IRQ + Log(" IRQ %016llx", Thread->SavedState.UserRIP); + } + else { + Log(" At %016llx, SP=%016llx", Thread->SavedState.RIP, Thread->SavedState.RSP); + Log(" User %04x:%016llx", Thread->SavedState.UserCS, Thread->SavedState.UserRIP); + } } void Proc_Reschedule(void) { - tThread *nextthread, *curthread; int cpu = GetCPUNum(); - // TODO: Wait for it? - if(IS_LOCKED(&glThreadListLock)) return; - - curthread = gaCPUs[cpu].Current; - - nextthread = Threads_GetNextToRun(cpu, curthread); + if(CPU_HAS_LOCK(&glThreadListLock)) + return; + SHORTLOCK(&glThreadListLock); - if(nextthread == curthread) return ; + tThread *curthread = gaCPUs[cpu].Current; + tThread *nextthread = Threads_GetNextToRun(cpu, curthread); + if(!nextthread) nextthread = gaCPUs[cpu].IdleThread; - if(!nextthread) - return ; - - #if DEBUG_TRACE_SWITCH - LogF("\nSwitching to task CR3 = 0x%x, RIP = %p, RSP = %p - %i (%s)\n", - nextthread->Process->MemState.CR3, - nextthread->SavedState.RIP, - nextthread->SavedState.RSP, - nextthread->TID, - nextthread->ThreadName - ); - #endif - // Update CPU state - gaCPUs[cpu].Current = nextthread; - gTSSs[cpu].RSP0 = nextthread->KernelStack-4; - __asm__ __volatile__ ("mov %0, %%db0" : : "r" (nextthread)); - - if( curthread ) + if(nextthread && nextthread != curthread) { - // Save FPU/MMX/XMM/SSE state - if( curthread->SavedState.SSE ) + #if DEBUG_TRACE_SWITCH + LogF("\nSwitching to task CR3 = 0x%x, RIP = %p, RSP = %p - %i (%s)\n", + nextthread->Process->MemState.CR3, + nextthread->SavedState.RIP, + nextthread->SavedState.RSP, + nextthread->TID, + nextthread->ThreadName + ); + #endif + + // Update CPU state + gaCPUs[cpu].Current = nextthread; + gTSSs[cpu].RSP0 = nextthread->KernelStack-sizeof(void*); + __asm__ __volatile__ ("mov %0, %%db0" : : "r" (nextthread)); + + if( curthread ) { - Proc_SaveSSE( ((Uint)curthread->SavedState.SSE + 0xF) & ~0xF ); - curthread->SavedState.bSSEModified = 0; - Proc_DisableSSE(); + // Save FPU/MMX/XMM/SSE state + if( curthread->SavedState.SSE ) + { + Proc_SaveSSE( ((Uint)curthread->SavedState.SSE + 0xF) & ~0xF ); + curthread->SavedState.bSSEModified = 0; + Proc_DisableSSE(); + } + SwitchTasks( + nextthread->SavedState.RSP, &curthread->SavedState.RSP, + nextthread->SavedState.RIP, &curthread->SavedState.RIP, + nextthread->Process->MemState.CR3 + ); + } + else + { + Uint tmp; + SwitchTasks( + nextthread->SavedState.RSP, &tmp, + nextthread->SavedState.RIP, &tmp, + nextthread->Process->MemState.CR3 + ); } - SwitchTasks( - nextthread->SavedState.RSP, &curthread->SavedState.RSP, - nextthread->SavedState.RIP, &curthread->SavedState.RIP, - nextthread->Process->MemState.CR3 - ); - } - else - { - Uint tmp; - SwitchTasks( - nextthread->SavedState.RSP, &tmp, - nextthread->SavedState.RIP, &tmp, - nextthread->Process->MemState.CR3 - ); } - return ; + SHORTREL(&glThreadListLock); } /** @@ -823,5 +832,14 @@ void Proc_Scheduler(int CPU, Uint RSP, Uint RIP) #endif } +Uint Proc_int_SetIRQIP(Uint RIP) +{ + int cpu = GetCPUNum(); + tThread *thread = gaCPUs[cpu].Current; + Uint rv = thread->SavedState.UserRIP; + thread->SavedState.UserRIP = RIP; + return rv; +} + // === EXPORTS === EXPORT(Proc_SpawnWorker);