X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=KernelLand%2FKernel%2Fdrv%2Fvterm_termbuf.c;h=6869ec76d2151f561ea852f1f769d731fc4cb8cb;hb=3060ba9be0c9c4ecda75a87b83242e679fc22632;hp=525f1a4b3d0034ede417839c2ed189eb7dc83dec;hpb=b0da731b2d89b9dd58de2c98eaf6218a41a21920;p=tpg%2Facess2.git diff --git a/KernelLand/Kernel/drv/vterm_termbuf.c b/KernelLand/Kernel/drv/vterm_termbuf.c index 525f1a4b..6869ec76 100644 --- a/KernelLand/Kernel/drv/vterm_termbuf.c +++ b/KernelLand/Kernel/drv/vterm_termbuf.c @@ -5,8 +5,18 @@ * drv/vterm_termbuf.c * - Virtual Terminal - Terminal buffer manipulation */ +#define DEBUG 0 +#define DEBUG_CHECKHEAP 0 #include "vterm.h" +#if DEBUG_CHECKHEAP +# define HEAP_VALIDATE() Heap_Validate() +#else +# define HEAP_VALIDATE() do{}while(0) +#endif + +extern int Term_HandleVT100(tVTerm *Term, int Len, const char *Buf); + // === CODE === /** @@ -15,33 +25,34 @@ */ void VT_int_PutString(tVTerm *Term, const Uint8 *Buffer, Uint Count) { - int i; - // Iterate - for( i = 0; i < Count; i++ ) + for( int ofs = 0; ofs < Count; ) { - // Handle escape sequences - if( Buffer[i] == 0x1B && Count - i > 1 ) - { - int ret = VT_int_ParseEscape(Term, (const char*)&Buffer[i+1], Count-(i+1)); - if( ret > 0 ) - { - i += ret; - continue; - } + int esc_len = Term_HandleVT100(Term, Count - ofs, (const void*)(Buffer + ofs)); + if( esc_len < 0 ) { + esc_len = -esc_len; + //LOG("%i '%*C'", esc_len, esc_len, Buffer+ofs); + LOG("%i '%.*s'", esc_len, esc_len, Buffer+ofs); + VT_int_PutRawString(Term, Buffer + ofs, esc_len); + //Debug("Raw string '%.*s'", esc_len, Buffer+ofs); } - - // Fast check for non UTF-8 - if( Buffer[i] < 128 ) // Plain ASCII - VT_int_PutChar(Term, Buffer[i]); - else { // UTF-8 - Uint32 val; - i += ReadUTF8(&Buffer[i], &val) - 1; - VT_int_PutChar(Term, val); + else { + //Debug("Escape code '%.*s'", esc_len, Buffer+ofs); } + ASSERTCR(esc_len, >, 0, ); + ofs += esc_len; } // Update Screen - VT_int_UpdateScreen( Term, 0 ); + VT_int_UpdateScreen( Term, 1 ); +} + +void VT_int_PutRawString(tVTerm *Term, const Uint8 *String, size_t Bytes) +{ + for( int i = 0; i < Bytes; ) { + Uint32 val; + i += ReadUTF8(String+i, &val); + VT_int_PutChar(Term, val); + } } /** @@ -53,35 +64,77 @@ void VT_int_PutChar(tVTerm *Term, Uint32 Ch) int i; tVT_Char *buffer; int write_pos; + int limit; + + HEAP_VALIDATE(); if(Term->Flags & VT_FLAG_ALTBUF) { buffer = Term->AltBuf; write_pos = Term->AltWritePos; + limit = Term->TextHeight * Term->TextWidth; } else { buffer = Term->Text; write_pos = Term->WritePos; + limit = Term->TextHeight*(giVT_Scrollback+1) * Term->TextWidth; + } + + ASSERTC(write_pos, >=, 0); + + // Scroll entire buffer (about to write outside limit) + if( write_pos >= limit ) + { + ASSERTC(write_pos, <, limit + Term->TextWidth); + VT_int_ScrollText(Term, 1); + write_pos -= Term->TextWidth; + } + + // Bring written cell into view + if( !(Term->Flags & VT_FLAG_ALTBUF) ) + { + size_t onescreen = Term->TextWidth*Term->TextHeight; + if( write_pos >= Term->ViewPos + onescreen ) + { + size_t new_pos = write_pos - (write_pos % Term->TextWidth) - onescreen + Term->TextWidth; + size_t count = (new_pos - Term->ViewPos) / Term->TextWidth; + VT_int_ScrollFramebuffer(Term, count); + //Debug("VT_int_PutChar: VScroll down to %i", new_pos/Term->TextWidth); + Term->ViewPos = new_pos; + } + else if( write_pos < Term->ViewPos ) + { + size_t new_pos = write_pos - (write_pos % Term->TextWidth); + size_t count = (Term->ViewPos - new_pos) / Term->TextWidth; + VT_int_ScrollFramebuffer(Term, -count); + //Debug("VT_int_PutChar: VScroll up to %i", new_pos/Term->TextWidth); + Term->ViewPos = new_pos; + } + else + { + // no action, cell is visible + } } switch(Ch) { - case '\0': return; // Ignore NULL byte + case '\0': // Ignore NULL byte + return; case '\n': VT_int_UpdateScreen( Term, 0 ); // Update the line before newlining write_pos += Term->TextWidth; + // TODO: Scroll display down if needed case '\r': write_pos -= write_pos % Term->TextWidth; break; case '\t': { - int line = write_pos / Term->TextWidth; - write_pos %= Term->TextWidth; + size_t col = write_pos % Term->TextWidth; do { buffer[ write_pos ].Ch = '\0'; buffer[ write_pos ].Colour = Term->CurColour; write_pos ++; - } while(write_pos & 7); - write_pos += line * Term->TextWidth; + col ++; + } while( (col & 7) && col < Term->TextWidth ); break; } case '\b': @@ -116,44 +169,17 @@ void VT_int_PutChar(tVTerm *Term, Uint32 Ch) break; } + ASSERTC(write_pos, <=, limit); if(Term->Flags & VT_FLAG_ALTBUF) { Term->AltWritePos = write_pos; - - if(Term->AltWritePos >= Term->TextWidth*Term->TextHeight) - { - Term->AltWritePos -= Term->TextWidth; - VT_int_ScrollText(Term, 1); - } - } else { Term->WritePos = write_pos; - // Move Screen - // - Check if we need to scroll the entire scrollback buffer - if(Term->WritePos >= Term->TextWidth*Term->TextHeight*(giVT_Scrollback+1)) - { - int base; - - // Update view position - base = Term->TextWidth*Term->TextHeight*(giVT_Scrollback); - if(Term->ViewPos < base) - Term->ViewPos += Term->Width; - if(Term->ViewPos > base) - Term->ViewPos = base; - - VT_int_ScrollText(Term, 1); - Term->WritePos -= Term->TextWidth; - } - // Ok, so we only need to scroll the screen - else if(Term->WritePos >= Term->ViewPos + Term->TextWidth*Term->TextHeight) - { - VT_int_ScrollFramebuffer( Term, 1 ); - - Term->ViewPos += Term->TextWidth; - } } + + HEAP_VALIDATE(); //LEAVE('-'); } @@ -161,16 +187,18 @@ void VT_int_PutChar(tVTerm *Term, Uint32 Ch) void VT_int_ScrollText(tVTerm *Term, int Count) { tVT_Char *buf; - int height, init_write_pos; - int len, i; + int *write_pos_ptr; + int height; int scroll_top, scroll_height; + + HEAP_VALIDATE(); // Get buffer pointer and attributes if( Term->Flags & VT_FLAG_ALTBUF ) { buf = Term->AltBuf; height = Term->TextHeight; - init_write_pos = Term->AltWritePos; + write_pos_ptr = &Term->AltWritePos; scroll_top = Term->ScrollTop; scroll_height = Term->ScrollHeight; } @@ -178,32 +206,32 @@ void VT_int_ScrollText(tVTerm *Term, int Count) { buf = Term->Text; height = Term->TextHeight*(giVT_Scrollback+1); - init_write_pos = Term->WritePos; + write_pos_ptr = &Term->WritePos; scroll_top = 0; scroll_height = height; } + + const int init_write_pos = *write_pos_ptr; // Scroll text upwards (more space at bottom) if( Count > 0 ) { - int base; - // Set up if(Count > scroll_height) Count = scroll_height; - base = Term->TextWidth*(scroll_top + scroll_height - Count); - len = Term->TextWidth*(scroll_height - Count); + size_t chars = Term->TextWidth*Count; + size_t base = Term->TextWidth*scroll_top; + size_t len = Term->TextWidth*(scroll_height - Count); // Scroll terminal cache - memmove( - &buf[Term->TextWidth*scroll_top], - &buf[Term->TextWidth*(scroll_top+Count)], - len*sizeof(tVT_Char) - ); + ASSERTC( base + chars + len, <=, Term->TextWidth*height ); + memmove( &buf[base], &buf[base+chars], len*sizeof(tVT_Char) ); + // Clear last rows - for( i = 0; i < Term->TextWidth*Count; i ++ ) + for( int i = 0; i < chars; i ++ ) { - buf[ base + i ].Ch = 0; - buf[ base + i ].Colour = Term->CurColour; + ASSERTC(base + len + i, <, Term->TextWidth*height); + buf[ base + len + i ].Ch = 0; + buf[ base + len + i ].Colour = Term->CurColour; } // Update Screen @@ -212,13 +240,10 @@ void VT_int_ScrollText(tVTerm *Term, int Count) Term->AltWritePos = base; else Term->WritePos = Term->ViewPos + Term->TextWidth*(Term->TextHeight - Count); - for( i = 0; i < Count; i ++ ) + for( int i = 0; i < Count; i ++ ) { VT_int_UpdateScreen( Term, 0 ); - if( Term->Flags & VT_FLAG_ALTBUF ) - Term->AltWritePos += Term->TextWidth; - else - Term->WritePos += Term->TextWidth; + *write_pos_ptr += Term->TextWidth; } } else @@ -226,40 +251,36 @@ void VT_int_ScrollText(tVTerm *Term, int Count) Count = -Count; if(Count > scroll_height) Count = scroll_height; - len = Term->TextWidth*(scroll_height - Count); + size_t chars = Term->TextWidth*Count; + size_t base = Term->TextWidth*scroll_top; + size_t len = Term->TextWidth*scroll_height - chars; // Scroll terminal cache - memmove( - &buf[Term->TextWidth*(scroll_top+Count)], - &buf[Term->TextWidth*scroll_top], - len*sizeof(tVT_Char) - ); + ASSERTC( base + chars + len, <=, Term->TextWidth*height ); + memmove( &buf[base+chars], &buf[base], len*sizeof(tVT_Char) ); + // Clear preceding rows - for( i = 0; i < Term->TextWidth*Count; i ++ ) + for( int i = 0; i < chars; i ++ ) { buf[ i ].Ch = 0; buf[ i ].Colour = Term->CurColour; } + // Update screen (shift framebuffer, re-render revealed lines) VT_int_ScrollFramebuffer( Term, -Count ); if( Term->Flags & VT_FLAG_ALTBUF ) Term->AltWritePos = Term->TextWidth*scroll_top; else Term->WritePos = Term->ViewPos; - for( i = 0; i < Count; i ++ ) + for( int i = 0; i < Count; i ++ ) { VT_int_UpdateScreen( Term, 0 ); - if( Term->Flags & VT_FLAG_ALTBUF ) - Term->AltWritePos += Term->TextWidth; - else - Term->WritePos += Term->TextWidth; } } - if( Term->Flags & VT_FLAG_ALTBUF ) - Term->AltWritePos = init_write_pos; - else - Term->WritePos = init_write_pos; + *write_pos_ptr = init_write_pos; + + HEAP_VALIDATE(); } /** @@ -267,21 +288,48 @@ void VT_int_ScrollText(tVTerm *Term, int Count) * \param Term Terminal to modify * \param Num Line number to clear */ -void VT_int_ClearLine(tVTerm *Term, int Num) +void VT_int_ClearLine(tVTerm *Term, int Row) { - int i; - tVT_Char *cell; + HEAP_VALIDATE(); + + size_t height = Term->TextHeight * (Term->Flags & VT_FLAG_ALTBUF ? 1 : giVT_Scrollback + 1); + tVT_Char *buffer = (Term->Flags & VT_FLAG_ALTBUF ? Term->AltBuf : Term->Text); + ASSERTCR(Row, >=, 0, ); + ASSERTCR(Row, <, height, ); - if( Num < 0 || Num >= Term->TextHeight * (giVT_Scrollback + 1) ) return ; + size_t base = Row * Term->TextWidth; + + for( int i = 0; i < Term->TextWidth; i ++ ) + { + buffer[ base + i ].Ch = 0; + buffer[ base + i ].Colour = Term->CurColour; + } + + HEAP_VALIDATE(); +} + +void VT_int_ClearInLine(tVTerm *Term, int Row, int FirstCol, int LastCol) +{ + HEAP_VALIDATE(); - cell = (Term->Flags & VT_FLAG_ALTBUF) ? Term->AltBuf : Term->Text; - cell = &cell[ Num*Term->TextWidth ]; + size_t height = Term->TextHeight * (Term->Flags & VT_FLAG_ALTBUF ? 1 : giVT_Scrollback + 1); + tVT_Char *buffer = (Term->Flags & VT_FLAG_ALTBUF ? Term->AltBuf : Term->Text); + ASSERTCR(Row, >=, 0, ); + ASSERTCR(Row, <, height, ); + + ASSERTCR(FirstCol, <=, LastCol, ); + ASSERTCR(FirstCol, <, Term->TextWidth, ); + ASSERTCR(LastCol, <=, Term->TextWidth, ); - for( i = Term->TextWidth; i--; ) + size_t base = Row * Term->TextWidth; + for( int i = FirstCol; i < LastCol; i ++ ) { - cell[ i ].Ch = 0; - cell[ i ].Colour = Term->CurColour; + ASSERTC(base + i, <, height * Term->TextWidth); + buffer[ base + i ].Ch = 0; + buffer[ base + i ].Colour = Term->CurColour; } + + HEAP_VALIDATE(); } /** @@ -291,7 +339,7 @@ void VT_int_ClearLine(tVTerm *Term, int Num) * \param NewWidth New framebuffer width * \param NewHeight New framebuffer height */ -void VT_int_ChangeMode(tVTerm *Term, int NewMode, int NewWidth, int NewHeight) +void VT_int_Resize(tVTerm *Term, int NewWidth, int NewHeight) { int oldW = Term->Width; int oldTW = Term->TextWidth; @@ -299,14 +347,14 @@ void VT_int_ChangeMode(tVTerm *Term, int NewMode, int NewWidth, int NewHeight) int oldTH = Term->TextHeight; tVT_Char *oldTBuf = Term->Text; Uint32 *oldFB = Term->Buffer; - int w, h, i; + int w, h; + + HEAP_VALIDATE(); // TODO: Increase RealWidth/RealHeight when this happens if(NewWidth > giVT_RealWidth) NewWidth = giVT_RealWidth; if(NewHeight > giVT_RealHeight) NewHeight = giVT_RealHeight; - Term->Mode = NewMode; - // Fast exit if no resolution change if(NewWidth == Term->Width && NewHeight == Term->Height) return ; @@ -329,7 +377,7 @@ void VT_int_ChangeMode(tVTerm *Term, int NewMode, int NewWidth, int NewHeight) w = (oldTW > Term->TextWidth) ? Term->TextWidth : oldTW; h = (oldTH > Term->TextHeight) ? Term->TextHeight : oldTH; h *= giVT_Scrollback + 1; - for( i = 0; i < h; i ++ ) + for( int i = 0; i < h; i ++ ) { memcpy( &Term->Text[i*Term->TextWidth], @@ -352,7 +400,7 @@ void VT_int_ChangeMode(tVTerm *Term, int NewMode, int NewWidth, int NewHeight) // Copy old buffer w = (oldW > Term->Width) ? Term->Width : oldW; h = (oldH > Term->Height) ? Term->Height : oldH; - for( i = 0; i < h; i ++ ) + for( int i = 0; i < h; i ++ ) { memcpy( &Term->Buffer[i*Term->Width], @@ -365,7 +413,7 @@ void VT_int_ChangeMode(tVTerm *Term, int NewMode, int NewWidth, int NewHeight) // Debug #if 0 - switch(NewMode) + switch(Term->Mode) { case TERM_MODE_TEXT: Log_Log("VTerm", "Set VT %p to text mode (%ix%i)", @@ -380,6 +428,8 @@ void VT_int_ChangeMode(tVTerm *Term, int NewMode, int NewWidth, int NewHeight) // return; } #endif + + HEAP_VALIDATE(); }