X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=KernelLand%2FKernel%2Fthreads.c;h=9aefeabfe81b826ecac1fb53f8ba15a6a95cc1e6;hb=bdab8e5cebaf249d291d19523d0358f8c1c98008;hp=80b2796680d39dba3c344d1b54aec7dc2f8b8140;hpb=2015e19b71476d1fee2480aef4de60d22ed5438d;p=tpg%2Facess2.git diff --git a/KernelLand/Kernel/threads.c b/KernelLand/Kernel/threads.c index 80b27966..9aefeabf 100644 --- a/KernelLand/Kernel/threads.c +++ b/KernelLand/Kernel/threads.c @@ -4,6 +4,7 @@ * threads.c * - Common Thread Control */ +#define DEBUG 0 #include #include #include @@ -329,11 +330,10 @@ void Threads_SetPriority(tThread *Thread, int Pri) */ tThread *Threads_CloneTCB(Uint Flags) { - tThread *cur, *new; - cur = Proc_GetCurThread(); + tThread *cur = Proc_GetCurThread(); // Allocate and duplicate - new = malloc(sizeof(tThread)); + tThread *new = malloc(sizeof(tThread)); if(new == NULL) { errno = -ENOMEM; return NULL; } memcpy(new, cur, sizeof(tThread)); @@ -493,7 +493,13 @@ tTID Threads_WaitTID(int TID, int *Status) ret = dead_thread->TID; // - Mark as dead (as opposed to undead) - ASSERTC(dead_thread->Status, ==, THREAD_STAT_ZOMBIE); + if( dead_thread->Status != THREAD_STAT_ZOMBIE ) { + Log_Error("Thread", "Thread %p(%i %s) is not ZOMBIE, instead %s", + dead_thread, dead_thread->TID, dead_thread->ThreadName, + (dead_thread->Status < ciTHREAD_STAT_COUNT ? casTHREAD_STAT[dead_thread->Status] : "?") + ); + ASSERTC(dead_thread->Status, ==, THREAD_STAT_ZOMBIE); + } dead_thread->Status = THREAD_STAT_DEAD; // - Set return status if(Status) @@ -503,7 +509,7 @@ tTID Threads_WaitTID(int TID, int *Status) } else { - Log_Error("Threads", "TODO: Threads_WaitTID(TID=-1) - Any Child"); + Log_Error("Threads", "TODO: Threads_WaitTID(TID=-1) - Woken with no child"); } return ret; } @@ -627,17 +633,13 @@ void Threads_Exit(int TID, int Status) */ void Threads_Kill(tThread *Thread, int Status) { - tMsg *msg; int isCurThread = Thread == Proc_GetCurThread(); // TODO: Disown all children? #if 1 { - tThread *child; // TODO: I should keep a .Children list - for(child = gAllThreads; - child; - child = child->GlobalNext) + for(tThread* child = gAllThreads; child; child = child->GlobalNext) { if(child->Parent == Thread) child->Parent = &gThreadZero; @@ -653,7 +655,7 @@ void Threads_Kill(tThread *Thread, int Status) // Clear Message Queue while( Thread->Messages ) { - msg = Thread->Messages->Next; + tMsg *msg = Thread->Messages->Next; free( Thread->Messages ); Thread->Messages = msg; } @@ -701,8 +703,8 @@ void Threads_Kill(tThread *Thread, int Status) if( !Threads_int_DelFromQueue( &gSleepingThreads, Thread ) ) { Log_Warning("Threads", - "Threads_Kill - Thread %p(%i,%s) marked as sleeping, but not on list", - Thread, Thread->TID, Thread->ThreadName + "Threads_Kill - Thread "PRIthread_fmt" marked as sleeping, but not on list", + PRIthread_args(Thread) ); } break; @@ -724,8 +726,6 @@ void Threads_Kill(tThread *Thread, int Status) // Save exit status Thread->RetStatus = Status; - SHORTREL( &Thread->IsLocked ); - Thread->Status = THREAD_STAT_ZOMBIE; SHORTREL( &glThreadListLock ); // TODO: It's possible that we could be timer-preempted here, should disable that... somehow @@ -735,7 +735,10 @@ void Threads_Kill(tThread *Thread, int Status) Threads_PostEvent( Thread->Parent, THREAD_EVENT_DEADCHILD ); // Process cleanup happens on reaping - Log("Thread %i went *hurk* (%i)", Thread->TID, Status); + Log("Thread "PRIthread_fmt" went *hurk* (%i) (isCurThread=%B)", PRIthread_args(Thread), Status, isCurThread); + //Log("Thread status = %i %s", Thread->Status, casTHREAD_STAT[Thread->Status]); + + SHORTREL( &Thread->IsLocked ); // And, reschedule if(isCurThread) @@ -760,6 +763,7 @@ void Threads_Yield(void) void Threads_int_WaitForStatusEnd(enum eThreadStatus Status) { tThread *us = Proc_GetCurThread(); + LOG("us = %p(%i %s), status=%i", us, us->TID, us->ThreadName, Status); ASSERT(Status != THREAD_STAT_ACTIVE); ASSERT(Status != THREAD_STAT_DEAD); while( us->Status == Status ) @@ -1472,6 +1476,7 @@ tThread *Threads_int_GetRunnable(void) // Single-list round-robin // ----------------------------------- tThread *thread = gActiveThreads.Head; + LOG("thread = %p", thread); if( thread ) { gActiveThreads.Head = thread->Next; @@ -1493,23 +1498,20 @@ tThread *Threads_int_GetRunnable(void) */ tThread *Threads_GetNextToRun(int CPU, tThread *Last) { - // If this CPU has the lock, we must let it complete - if( CPU_HAS_LOCK( &glThreadListLock ) ) - return Last; + ASSERT( CPU_HAS_LOCK(&glThreadListLock) ); // Don't change threads if the current CPU has switches disabled - if( gaThreads_NoTaskSwitch[CPU] ) + if( gaThreads_NoTaskSwitch[CPU] ) { + LOG("- Denied"); return Last; - - // Lock thread list - SHORTLOCK( &glThreadListLock ); + } // Make sure the current (well, old) thread is marked as de-scheduled if(Last) Last->CurCPU = -1; // No active threads, just take a nap if(giNumActiveThreads == 0) { - SHORTREL( &glThreadListLock ); + LOG("- No active"); #if DEBUG_TRACE_TICKETS Log("No active threads"); #endif @@ -1552,7 +1554,7 @@ tThread *Threads_GetNextToRun(int CPU, tThread *Last) // Call actual scheduler tThread *thread = Threads_int_GetRunnable(); - + // Anything to do? if( thread ) { @@ -1578,8 +1580,6 @@ tThread *Threads_GetNextToRun(int CPU, tThread *Last) Warning("No runnable thread for CPU%i", CPU); } - SHORTREL( &glThreadListLock ); - return thread; }