X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=KernelLand%2FModules%2FIPStack%2Ftcp.c;h=fcfdaaa44b9aef9476d60e61d3c889c31fc95593;hb=c1b33e91984102c1aa9a2ffe19f02c315b481726;hp=ac58ec3721c185f485a832040315d7e8e2dd6a6a;hpb=3bd7834dc2892fae3a24782a4f150629140574d2;p=tpg%2Facess2.git diff --git a/KernelLand/Modules/IPStack/tcp.c b/KernelLand/Modules/IPStack/tcp.c index ac58ec37..fcfdaaa4 100644 --- a/KernelLand/Modules/IPStack/tcp.c +++ b/KernelLand/Modules/IPStack/tcp.c @@ -2,7 +2,7 @@ * Acess2 IP Stack * - TCP Handling */ -#define DEBUG 1 +#define DEBUG 0 #include "ipstack.h" #include "ipv4.h" #include "ipv6.h" @@ -18,7 +18,7 @@ #define TCP_WINDOW_SIZE 0x2000 #define TCP_RECIEVE_BUFFER_SIZE 0x8000 #define TCP_DACK_THRESHOLD 4096 -#define TCP_DACK_TIMEOUT 500 +#define TCP_DACK_TIMEOUT 100 #define TCP_DEBUG 0 // Set to non-0 to enable TCP packet logging @@ -28,7 +28,8 @@ void TCP_StartConnection(tTCPConnection *Conn); void TCP_SendPacket(tTCPConnection *Conn, tTCPHeader *Header, size_t DataLen, const void *Data); void TCP_int_SendPacket(tInterface *Interface, const void *Dest, tTCPHeader *Header, size_t Length, const void *Data); void TCP_GetPacket(tInterface *Interface, void *Address, int Length, void *Buffer); -void TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Header, int Length); + int TCP_INT_HandleServerPacket(tInterface *Interface, tTCPListener *Server, const void *Address, tTCPHeader *Header, size_t Length); + int TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Header, int Length); int TCP_INT_AppendRecieved(tTCPConnection *Connection, const void *Data, size_t Length); void TCP_INT_UpdateRecievedFromFuture(tTCPConnection *Connection); void TCP_int_SendDelayedACK(void *ConnPtr); @@ -66,6 +67,7 @@ tVFS_NodeType gTCP_ServerNodeType = { }; tVFS_NodeType gTCP_ClientNodeType = { .TypeName = "TCP Client/Connection", + .Flags = VFS_NODETYPEFLAG_STREAM, .Read = TCP_Client_Read, .Write = TCP_Client_Write, .IOCtl = TCP_Client_IOCtl, @@ -107,61 +109,80 @@ void TCP_SendPacket( tTCPConnection *Conn, tTCPHeader *Header, size_t Length, co TCP_int_SendPacket(Conn->Interface, &Conn->RemoteIP, Header, Length, Data); } -void TCP_int_SendPacket(tInterface *Interface, const void *Dest, tTCPHeader *Header, size_t Length, const void *Data ) +Uint16 TCP_int_CalculateChecksum(int AddrType, const void *LAddr, const void *RAddr, + size_t HeaderLength, const tTCPHeader *Header, size_t DataLength, const void *Data) { - tIPStackBuffer *buffer; + size_t packlen = HeaderLength + DataLength; Uint16 checksum[3]; - int packlen = sizeof(*Header) + Length; - - buffer = IPStack_Buffer_CreateBuffer(2 + IPV4_BUFFERS); - if( Data && Length ) + + switch(AddrType) + { + case 4: { + Uint32 buf[3]; + buf[0] = ((tIPv4*)LAddr)->L; + buf[1] = ((tIPv4*)RAddr)->L; + buf[2] = htonl( (packlen) | (IP4PROT_TCP<<16) | (0<<24) ); + checksum[0] = htons( ~IPv4_Checksum(buf, sizeof(buf)) ); // Partial checksum + break; } + case 6: { + Uint32 buf[4+4+1+1]; + memcpy(&buf[0], LAddr, 16); + memcpy(&buf[4], RAddr, 16); + buf[8] = htonl(packlen); + buf[9] = htonl(IP4PROT_TCP); + checksum[0] = htons( ~IPv4_Checksum(buf, sizeof(buf)) ); // Partial checksum + break; } + default: + return 0; + } + checksum[1] = htons( ~IPv4_Checksum(Header, HeaderLength) ); + checksum[2] = htons( ~IPv4_Checksum(Data, DataLength) ); + + return htons( IPv4_Checksum(checksum, sizeof(checksum)) ); +} + +void TCP_int_SendPacket(tInterface *Interface, const void *Dest, tTCPHeader *Header, size_t Length, const void *Data ) +{ + tIPStackBuffer *buffer = IPStack_Buffer_CreateBuffer(2 + IPV4_BUFFERS); + if( Length > 0 ) IPStack_Buffer_AppendSubBuffer(buffer, Length, 0, Data, NULL, NULL); IPStack_Buffer_AppendSubBuffer(buffer, sizeof(*Header), 0, Header, NULL, NULL); - LOG("Sending %i+%i to %s:%i", sizeof(*Header), Length, + #if TCP_DEBUG + Log_Log("TCP", "TCP_int_SendPacket: :%i to [%s]:%i (%i data), Flags = %s%s%s%s%s%s%s%s", + ntohs(Header->SourcePort), IPStack_PrintAddress(Interface->Type, Dest), - ntohs(Header->DestPort) + ntohs(Header->DestPort), + Length, + (Header->Flags & TCP_FLAG_CWR) ? "CWR " : "", + (Header->Flags & TCP_FLAG_ECE) ? "ECE " : "", + (Header->Flags & TCP_FLAG_URG) ? "URG " : "", + (Header->Flags & TCP_FLAG_ACK) ? "ACK " : "", + (Header->Flags & TCP_FLAG_PSH) ? "PSH " : "", + (Header->Flags & TCP_FLAG_RST) ? "RST " : "", + (Header->Flags & TCP_FLAG_SYN) ? "SYN " : "", + (Header->Flags & TCP_FLAG_FIN) ? "FIN " : "" ); + #endif Header->Checksum = 0; - checksum[1] = htons( ~IPv4_Checksum(Header, sizeof(tTCPHeader)) ); - checksum[2] = htons( ~IPv4_Checksum(Data, Length) ); + Header->Checksum = TCP_int_CalculateChecksum(Interface->Type, Interface->Address, Dest, + sizeof(tTCPHeader), Header, Length, Data); // TODO: Fragment packet switch( Interface->Type ) { case 4: - // Get IPv4 pseudo-header checksum - { - Uint32 buf[3]; - buf[0] = ((tIPv4*)Interface->Address)->L; - buf[1] = ((tIPv4*)Dest)->L; - buf[2] = htonl( (packlen) | (IP4PROT_TCP<<16) | (0<<24) ); - checksum[0] = htons( ~IPv4_Checksum(buf, sizeof(buf)) ); // Partial checksum - } - // - Combine checksums - Header->Checksum = htons( IPv4_Checksum(checksum, sizeof(checksum)) ); IPv4_SendPacket(Interface, *(tIPv4*)Dest, IP4PROT_TCP, 0, buffer); break; - case 6: - // Append IPv6 Pseudo Header - { - Uint32 buf[4+4+1+1]; - memcpy(buf, Interface->Address, 16); - memcpy(&buf[4], Dest, 16); - buf[8] = htonl(packlen); - buf[9] = htonl(IP4PROT_TCP); - checksum[0] = htons( ~IPv4_Checksum(buf, sizeof(buf)) ); // Partial checksum - } - Header->Checksum = htons( IPv4_Checksum(checksum, sizeof(checksum)) ); // Combine the two IPv6_SendPacket(Interface, *(tIPv6*)Dest, IP4PROT_TCP, buffer); break; } } -void TCP_int_SendRSTTo(tInterface *Interface, void *Address, size_t Length, const tTCPHeader *Header) +void TCP_int_SendRSTTo(tInterface *Interface, const void *Address, size_t Length, const tTCPHeader *Header) { tTCPHeader out_hdr = {0}; @@ -237,96 +258,20 @@ void TCP_GetPacket(tInterface *Interface, void *Address, int Length, void *Buffe { // Check that it is coming in on the same interface if(conn->Interface != Interface) continue; - // Check Source Port - Log_Log("TCP", "TCP_GetPacket: conn->RemotePort(%i) == hdr->SourcePort(%i)", - conn->RemotePort, ntohs(hdr->SourcePort)); if(conn->RemotePort != ntohs(hdr->SourcePort)) continue; - // Check Source IP - Log_Debug("TCP", "TCP_GetPacket: conn->RemoteIP(%s)", - IPStack_PrintAddress(conn->Interface->Type, &conn->RemoteIP)); - Log_Debug("TCP", " == Address(%s)", - IPStack_PrintAddress(conn->Interface->Type, Address)); if( IPStack_CompareAddress(conn->Interface->Type, &conn->RemoteIP, Address, -1) == 0 ) continue ; Log_Log("TCP", "TCP_GetPacket: Matches connection %p", conn); // We have a response! - TCP_INT_HandleConnectionPacket(conn, hdr, Length); - - return; + if( TCP_INT_HandleConnectionPacket(conn, hdr, Length) == 0 ) + return; + break ; } - - if( hdr->Flags & TCP_FLAG_RST ) { - LOG("RST, ignore"); - return ; - } - else if( hdr->Flags & TCP_FLAG_ACK ) { - LOG("ACK, send RST"); - TCP_int_SendRSTTo(Interface, Address, Length, hdr); - return ; - } - else if( !(hdr->Flags & TCP_FLAG_SYN) ) { - LOG("Other, ignore"); - return ; - } - Log_Log("TCP", "TCP_GetPacket: Opening Connection"); - - // TODO: Check for halfopen max - - tTCPConnection *conn = TCP_int_CreateConnection(Interface, TCP_ST_SYN_RCVD); - conn->LocalPort = srv->Port; - conn->RemotePort = ntohs(hdr->SourcePort); - - switch(Interface->Type) - { - case 4: conn->RemoteIP.v4 = *(tIPv4*)Address; break; - case 6: conn->RemoteIP.v6 = *(tIPv6*)Address; break; - default: ASSERTC(Interface->Type,==,4); return; - } - - conn->NextSequenceRcv = ntohl( hdr->SequenceNumber ) + 1; - conn->HighestSequenceRcvd = conn->NextSequenceRcv; - conn->NextSequenceSend = rand(); - conn->LastACKSequence = ntohl( hdr->SequenceNumber ); - - conn->Node.ImplInt = srv->NextID ++; - - // Hmm... Theoretically, this lock will never have to wait, - // as the interface is locked to the watching thread, and this - // runs in the watching thread. But, it's a good idea to have - // it, just in case - // Oh, wait, there is a case where a wildcard can be used - // (srv->Interface == NULL) so having the lock is a good idea - SHORTLOCK(&srv->lConnections); - conn->Server = srv; - conn->Prev = srv->ConnectionsTail; - if(srv->Connections) { - ASSERT(srv->ConnectionsTail); - srv->ConnectionsTail->Next = conn; - } - else { - ASSERT(!srv->ConnectionsTail); - srv->Connections = conn; - } - srv->ConnectionsTail = conn; - if(!srv->NewConnections) - srv->NewConnections = conn; - VFS_MarkAvaliable( &srv->Node, 1 ); - SHORTREL(&srv->lConnections); - Semaphore_Signal(&srv->WaitingConnections, 1); - - // Send the SYN ACK - hdr->Flags |= TCP_FLAG_ACK; - hdr->AcknowlegementNumber = htonl(conn->NextSequenceRcv); - hdr->SequenceNumber = htonl(conn->NextSequenceSend); - hdr->DestPort = hdr->SourcePort; - hdr->SourcePort = htons(srv->Port); - hdr->DataOffset = (sizeof(tTCPHeader)/4) << 4; - TCP_SendPacket( conn, hdr, 0, NULL ); - conn->NextSequenceSend ++; + TCP_INT_HandleServerPacket(Interface, srv, Address, hdr, Length); return ; } @@ -341,13 +286,13 @@ void TCP_GetPacket(tInterface *Interface, void *Address, int Length, void *Buffe if(conn->RemotePort != ntohs(hdr->SourcePort)) continue; // Check Source IP - if(conn->Interface->Type == 6 && !IP6_EQU(conn->RemoteIP.v6, *(tIPv6*)Address)) - continue; - if(conn->Interface->Type == 4 && !IP4_EQU(conn->RemoteIP.v4, *(tIPv4*)Address)) - continue; + if( IPStack_CompareAddress(conn->Interface->Type, &conn->RemoteIP, Address, -1) == 0 ) + continue ; - TCP_INT_HandleConnectionPacket(conn, hdr, Length); - return ; + // Handle or fall through + if( TCP_INT_HandleConnectionPacket(conn, hdr, Length) == 0 ) + return ; + break; } } @@ -359,13 +304,92 @@ void TCP_GetPacket(tInterface *Interface, void *Address, int Length, void *Buffe } } +/* + * Handle packets in LISTEN state + */ +int TCP_INT_HandleServerPacket(tInterface *Interface, tTCPListener *Server, const void *Address, tTCPHeader *Header, size_t Length) +{ + if( Header->Flags & TCP_FLAG_RST ) { + LOG("RST, ignore"); + return 0; + } + else if( Header->Flags & TCP_FLAG_ACK ) { + LOG("ACK, send RST"); + TCP_int_SendRSTTo(Interface, Address, Length, Header); + return 0; + } + else if( !(Header->Flags & TCP_FLAG_SYN) ) { + LOG("Other, ignore"); + return 0; + } + + Log_Log("TCP", "TCP_GetPacket: Opening Connection"); + + // TODO: Check security (a TCP Option) + // TODO: Check SEG.PRC + // TODO: Check for halfopen max + + tTCPConnection *conn = TCP_int_CreateConnection(Interface, TCP_ST_SYN_RCVD); + conn->LocalPort = Server->Port; + conn->RemotePort = ntohs(Header->SourcePort); + + switch(Interface->Type) + { + case 4: conn->RemoteIP.v4 = *(tIPv4*)Address; break; + case 6: conn->RemoteIP.v6 = *(tIPv6*)Address; break; + default: ASSERTC(Interface->Type,==,4); return 0; + } + + conn->NextSequenceRcv = ntohl( Header->SequenceNumber ) + 1; + conn->HighestSequenceRcvd = conn->NextSequenceRcv; + conn->NextSequenceSend = rand(); + conn->LastACKSequence = ntohl( Header->SequenceNumber ); + + conn->Node.ImplInt = Server->NextID ++; + + // Hmm... Theoretically, this lock will never have to wait, + // as the interface is locked to the watching thread, and this + // runs in the watching thread. But, it's a good idea to have + // it, just in case + // Oh, wait, there is a case where a wildcard can be used + // (Server->Interface == NULL) so having the lock is a good idea + SHORTLOCK(&Server->lConnections); + conn->Server = Server; + conn->Prev = Server->ConnectionsTail; + if(Server->Connections) { + ASSERT(Server->ConnectionsTail); + Server->ConnectionsTail->Next = conn; + } + else { + ASSERT(!Server->ConnectionsTail); + Server->Connections = conn; + } + Server->ConnectionsTail = conn; + if(!Server->NewConnections) + Server->NewConnections = conn; + VFS_MarkAvaliable( &Server->Node, 1 ); + SHORTREL(&Server->lConnections); + Semaphore_Signal(&Server->WaitingConnections, 1); + + // Send the SYN ACK + Header->Flags = TCP_FLAG_ACK|TCP_FLAG_SYN; + Header->AcknowlegementNumber = htonl(conn->NextSequenceRcv); + Header->SequenceNumber = htonl(conn->NextSequenceSend); + Header->DestPort = Header->SourcePort; + Header->SourcePort = htons(Server->Port); + Header->DataOffset = (sizeof(tTCPHeader)/4) << 4; + TCP_SendPacket( conn, Header, 0, NULL ); + conn->NextSequenceSend ++; + return 0; +} + /** * \brief Handles a packet sent to a specific connection * \param Connection TCP Connection pointer * \param Header TCP Packet pointer * \param Length Length of the packet */ -void TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Header, int Length) +int TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Header, int Length) { int dataLen; Uint32 sequence_num; @@ -374,7 +398,11 @@ void TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Head // TODO: Check if this needs to be here if( Connection->State == TCP_ST_FINISHED ) { Log_Log("TCP", "Packet ignored - connection finnished"); - return ; + return 1; + } + if( Connection->State == TCP_ST_FORCE_CLOSE ) { + Log_Log("TCP", "Packet ignored - connection reset"); + return 1; } // Syncronise sequence values @@ -425,7 +453,7 @@ void TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Head if( Header->Flags & TCP_FLAG_ACK ) { Log_Log("TCP", "ACKing SYN-ACK"); - Connection->State = TCP_ST_OPEN; + Connection->State = TCP_ST_ESTABLISHED; VFS_MarkFull(&Connection->Node, 0); TCP_INT_SendACK(Connection, "SYN-ACK"); } @@ -440,19 +468,34 @@ void TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Head // SYN-ACK sent, expecting ACK case TCP_ST_SYN_RCVD: + if( Header->Flags & TCP_FLAG_RST ) + { + Log_Log("TCP", "RST Received, closing"); + Connection->State = TCP_ST_FORCE_CLOSE; + VFS_MarkError(&Connection->Node, 1); + return 0; + } if( Header->Flags & TCP_FLAG_ACK ) { // TODO: Handle max half-open limit Log_Log("TCP", "Connection fully opened"); - Connection->State = TCP_ST_OPEN; + Connection->State = TCP_ST_ESTABLISHED; VFS_MarkFull(&Connection->Node, 0); } break; // --- Established State --- - case TCP_ST_OPEN: + case TCP_ST_ESTABLISHED: // - Handle State changes // + if( Header->Flags & TCP_FLAG_RST ) + { + Log_Log("TCP", "Conn %p closed, received RST"); + // Error outstanding transactions + Connection->State = TCP_ST_FORCE_CLOSE; + VFS_MarkError(&Connection->Node, 1); + return 0; + } if( Header->Flags & TCP_FLAG_FIN ) { Log_Log("TCP", "Conn %p closed, recieved FIN", Connection); VFS_MarkError(&Connection->Node, 1); @@ -460,7 +503,7 @@ void TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Head TCP_INT_SendACK(Connection, "FIN Received"); Connection->State = TCP_ST_CLOSE_WAIT; // CLOSE WAIT requires the client to close - return ; + return 0; } // Check for an empty packet @@ -468,7 +511,7 @@ void TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Head if( Header->Flags == TCP_FLAG_ACK ) { Log_Log("TCP", "ACK only packet"); - return ; + return 0; } // TODO: Is this right? (empty packet counts as one byte) if( Connection->HighestSequenceRcvd == Connection->NextSequenceRcv ) @@ -476,7 +519,7 @@ void TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Head Connection->NextSequenceRcv ++; Log_Log("TCP", "Empty Packet, inc and ACK the current sequence number"); TCP_INT_SendACK(Connection, "Empty"); - return ; + return 0; } // NOTES: @@ -603,7 +646,7 @@ void TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Head Connection->State = TCP_ST_FIN_WAIT2; Log_Debug("TCP", "Conn %p closed, sent FIN ACKed", Connection); VFS_MarkError(&Connection->Node, 1); - return ; + return 0; } break; @@ -623,7 +666,7 @@ void TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Head Connection->State = TCP_ST_TIME_WAIT; Log_Debug("TCP", "Conn %p CLOSING -> TIME WAIT", Connection); VFS_MarkError(&Connection->Node, 1); - return ; + return 0; } break; @@ -635,12 +678,17 @@ void TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Head case TCP_ST_FINISHED: Log_Log("TCP", "Packets when CLOSED, ignoring"); break; + case TCP_ST_FORCE_CLOSE: + Log_Log("TCP", "Packets when force CLOSED, ignoring"); + return 1; //default: // Log_Warning("TCP", "Unhandled TCP state %i", Connection->State); // break; } + return 0; + } /** @@ -683,10 +731,15 @@ int TCP_INT_AppendRecieved(tTCPConnection *Connection, const void *Data, size_t void TCP_INT_UpdateRecievedFromFuture(tTCPConnection *Connection) { // Calculate length of contiguous bytes - const int length = Connection->HighestSequenceRcvd - Connection->NextSequenceRcv; + const size_t length = Connection->HighestSequenceRcvd - Connection->NextSequenceRcv; Uint32 index = Connection->NextSequenceRcv % TCP_WINDOW_SIZE; size_t runlength = length; - LOG("length=%i, index=0x%x", length, index); + LOG("HSR=0x%x,NSR=0x%x", Connection->HighestSequenceRcvd, Connection->NextSequenceRcv); + if( Connection->HighestSequenceRcvd == Connection->NextSequenceRcv ) + { + return ; + } + LOG("length=%u, index=0x%x", length, index); for( int i = 0; i < length; i ++ ) { int bit = index % 8; @@ -860,6 +913,7 @@ tTCPConnection *TCP_int_CreateConnection(tInterface *Interface, enum eTCPConnect Semaphore_Init(conn->SentBufferSpace, 0, TCP_SEND_BUFFER_SIZE, "TCP SentBuffer", conn->Name); #endif + conn->HighestSequenceRcvd = 0; #if CACHE_FUTURE_PACKETS_IN_BYTES // Future recieved data (ahead of the expected sequence number) conn->FuturePacketData = (Uint8*)conn + sizeof(tTCPConnection); @@ -1109,7 +1163,8 @@ tVFS_Node *TCP_Client_Init(tInterface *Interface) conn->Server = NULL; conn->Prev = NULL; conn->Next = gTCP_OutbountCons; - gTCP_OutbountCons->Prev = conn; + if(gTCP_OutbountCons) + gTCP_OutbountCons->Prev = conn; gTCP_OutbountCons = conn; SHORTREL(&glTCP_OutbountCons); @@ -1126,13 +1181,14 @@ size_t TCP_Client_Read(tVFS_Node *Node, off_t Offset, size_t Length, void *Buffe tTCPConnection *conn = Node->ImplPtr; size_t len; - ENTER("pNode XOffset XLength pBuffer", Node, Offset, Length, Buffer); + ENTER("pNode XOffset xLength pBuffer", Node, Offset, Length, Buffer); LOG("conn = %p {State:%i}", conn, conn->State); // If the connection has been closed (state > ST_OPEN) then clear // any stale data in the buffer (until it is empty (until it is empty)) - if( conn->State > TCP_ST_OPEN ) + if( conn->State > TCP_ST_ESTABLISHED ) { + LOG("Connection closed"); Mutex_Acquire( &conn->lRecievedPackets ); len = RingBuffer_Read( Buffer, conn->RecievedBuffer, Length ); Mutex_Release( &conn->lRecievedPackets ); @@ -1228,7 +1284,7 @@ size_t TCP_Client_Write(tVFS_Node *Node, off_t Offset, size_t Length, const void // #endif // Don't allow a write to a closed connection - if( conn->State > TCP_ST_OPEN ) { + if( conn->State > TCP_ST_ESTABLISHED ) { VFS_MarkError(Node, 1); errno = 0; LEAVE('i', -1); @@ -1387,7 +1443,7 @@ void TCP_Client_Close(tVFS_Node *Node) } Node->ReferenceCount --; - if( conn->State == TCP_ST_CLOSE_WAIT || conn->State == TCP_ST_OPEN ) + if( conn->State == TCP_ST_CLOSE_WAIT || conn->State == TCP_ST_ESTABLISHED ) { packet.SourcePort = htons(conn->LocalPort); packet.DestPort = htons(conn->RemotePort); @@ -1409,10 +1465,14 @@ void TCP_Client_Close(tVFS_Node *Node) Log_Warning("TCP", "Closing connection that was never opened"); TCP_int_FreeTCB(conn); break; + case TCP_ST_FORCE_CLOSE: + conn->State = TCP_ST_FINISHED; + TCP_int_FreeTCB(conn); + break; case TCP_ST_CLOSE_WAIT: conn->State = TCP_ST_LAST_ACK; break; - case TCP_ST_OPEN: + case TCP_ST_ESTABLISHED: conn->State = TCP_ST_FIN_WAIT1; while( conn->State == TCP_ST_FIN_WAIT1 ) Threads_Yield();