X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=KernelLand%2FModules%2FInput%2FKeyboard%2Fmain.c;h=9c2e20e61bc4b44252cedcc20b2f423574557a78;hb=e5a96c076b5e20b649a804ad4249ac1137b0e28a;hp=17c0f5fc41b77b956c349bd7c67fc8c8961fc3f9;hpb=f48e29379bd57e2d361cbc65477be120da47e874;p=tpg%2Facess2.git diff --git a/KernelLand/Modules/Input/Keyboard/main.c b/KernelLand/Modules/Input/Keyboard/main.c index 17c0f5fc..9c2e20e6 100644 --- a/KernelLand/Modules/Input/Keyboard/main.c +++ b/KernelLand/Modules/Input/Keyboard/main.c @@ -1,9 +1,9 @@ /* - * Acess2 Kernel - Keyboard Character Mappings + * Acess2 Kernel - Keyboard Driver * - By John Hodge (thePowersGang) * * main.c - * - Core keyboard multiplexer + * - Keyboard driver core * * TODO: Make the key transation code more general (for non-US layouts) * TODO: Support multiple virtual keyboards @@ -16,6 +16,7 @@ #include #include "keymap_int.h" #include "layout_kbdus.h" +#include #define USE_KERNEL_MAGIC 1 @@ -28,11 +29,11 @@ extern void Heap_Stats(void); // === PROTOTYPES === int Keyboard_Install(char **Arguments); -void Keyboard_Cleanup(void); + int Keyboard_Cleanup(void); // - Internal tKeymap *Keyboard_LoadMap(const char *Name); void Keyboard_FreeMap(tKeymap *Keymap); -// - User side +// - "User" side (Actually VT) int Keyboard_IOCtl(tVFS_Node *Node, int ID, void *Data); // - Device Side tKeyboard *Keyboard_CreateInstance(int MaxSym, const char *Name); @@ -54,28 +55,50 @@ tDevFS_Driver gKB_DevInfo = { #endif // === CODE === +/** + * \brief Initialise the keyboard driver + */ int Keyboard_Install(char **Arguments) { + /// - Register with DevFS DevFS_AddDevice( &gKB_DevInfo ); return 0; } -void Keyboard_Cleanup(void) +/** + * \brief Pre-unload cleanup function + */ +int Keyboard_Cleanup(void) { // TODO: Do I need this? + return 0; } -tKeymap *Keyboard_LoadMap(const char *Name) +// --- Map Management --- +/** + * \brief Load an arbitary keyboard map + * \param Name Keymap name (e.g. "en-us") + * \return Keymap pointer + */ +tKeymap *Keyboard_int_LoadMap(const char *Name) { + Log_Warning("Keyboard", "TOD: Impliment Keyboard_int_LoadMap"); return NULL; } -void Keyboard_FreeMap(tKeymap *Keymap) +/** + * \brief Unload a keyboard map + * \param Keymap Keymap to unload/free + */ +void Keyboard_int_FreeMap(tKeymap *Keymap) { } // --- VFS Interface --- static const char *csaIOCTL_NAMES[] = {DRV_IOCTLNAMES, DRV_KEYBAORD_IOCTLNAMES, NULL}; +/** + * \brief Keyboard IOCtl + */ int Keyboard_IOCtl(tVFS_Node *Node, int Id, void *Data) { switch(Id) @@ -93,6 +116,11 @@ int Keyboard_IOCtl(tVFS_Node *Node, int Id, void *Data) } // --- Device Interface --- +/* + * Create a new keyboard device instance + * TODO: Allow linking to other VFS nodes + * See Input/Keyboard/include/keyboard.h + */ tKeyboard *Keyboard_CreateInstance(int MaxSym, const char *Name) { tKeyboard *ret; @@ -115,12 +143,20 @@ tKeyboard *Keyboard_CreateInstance(int MaxSym, const char *Name) return ret; } +/* + * Destroy a keyboard instance + * - See Input/Keyboard/include/keyboard.h + */ void Keyboard_RemoveInstance(tKeyboard *Instance) { // TODO: Implement Log_Error("Keyboard", "TODO: Implement Keyboard_RemoveInstance"); } +/* + * Handle a key press/release event + * - See Input/Keyboard/include/keyboard.h + */ void Keyboard_HandleKey(tKeyboard *Source, Uint32 HIDKeySym) { int bPressed; @@ -128,10 +164,19 @@ void Keyboard_HandleKey(tKeyboard *Source, Uint32 HIDKeySym) Uint32 flag; Uint8 layer; + if( !Source ) { + Log_Error("Keyboard", "Passed NULL handle"); + return ; + } + if( !Source->Node ) { + Log_Error("Keyboard", "Passed handle with NULL node"); + return ; + } + bPressed = !(HIDKeySym & (1 << 31)); HIDKeySym &= 0x7FFFFFFF; - // Determine action + // - Determine the action (Press, Release or Refire) { Uint8 mask = 1 << (HIDKeySym&7); int ofs = HIDKeySym / 8; @@ -152,7 +197,7 @@ void Keyboard_HandleKey(tKeyboard *Source, Uint32 HIDKeySym) else Source->KeyStates[ ofs ] &= ~mask; - // Get the action (Press, Refire or Release) + // Get the final flag if( bPressed ) { if( !oldstate && !otherstate ) @@ -165,7 +210,7 @@ void Keyboard_HandleKey(tKeyboard *Source, Uint32 HIDKeySym) if( !otherstate ) flag = KEY_ACTION_RELEASE; // Up else - flag = -1 ; // Do nothing + flag = -1; // Do nothing } } @@ -173,7 +218,7 @@ void Keyboard_HandleKey(tKeyboard *Source, Uint32 HIDKeySym) // TODO: Support non-trivial layouts layer = !!(Source->State & 3); - // Send raw symbol + // Do translation if( flag == KEY_ACTION_RELEASE ) trans = 0; else { @@ -190,6 +235,7 @@ void Keyboard_HandleKey(tKeyboard *Source, Uint32 HIDKeySym) trans = Source->Keymap->Layers[0]->Sym[HIDKeySym]; } + // Call callback (only if the action is valid) if( flag != -1 ) { tKeybardCallback Callback = (void*)Source->Node->ImplInt; @@ -212,7 +258,8 @@ void Keyboard_HandleKey(tKeyboard *Source, Uint32 HIDKeySym) // --- Check for Kernel Magic Combos #if USE_KERNEL_MAGIC - if(Source->KeyStates[KEYSYM_LEFTCTRL/8] & (1 << (KEYSYM_LEFTCTRL&7)) + if(bPressed + && Source->KeyStates[KEYSYM_LEFTCTRL/8] & (1 << (KEYSYM_LEFTCTRL&7)) && Source->KeyStates[KEYSYM_LEFTALT/8] & (1 << (KEYSYM_LEFTALT &7)) ) { int val; @@ -243,6 +290,8 @@ void Keyboard_HandleKey(tKeyboard *Source, Uint32 HIDKeySym) case 'p': Threads_Dump(); return; // Heap Statistics case 'h': Heap_Stats(); return; + // PMem Statistics + case 'm': MM_DumpStatistics(); return; // Dump Structure case 's': return; }