X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=Modules%2FDisplay%2FVESA%2Fmain.c;h=04e339ba288658ea515c3bed675a315c033287a3;hb=7f80ab30017689efe0aaaab18abc7ceda689d859;hp=e625c57705118e6bfd980ca3fffe6c5decf04daa;hpb=144175640d070e26aa6a661a3a0014fa69e604dd;p=tpg%2Facess2.git diff --git a/Modules/Display/VESA/main.c b/Modules/Display/VESA/main.c index e625c577..04e339ba 100644 --- a/Modules/Display/VESA/main.c +++ b/Modules/Display/VESA/main.c @@ -16,6 +16,10 @@ // === CONSTANTS === #define FLAG_LFB 0x1 #define VESA_DEFAULT_FRAMEBUFFER (KERNEL_BASE|0xA0000) +#define BLINKING_CURSOR 1 +#if BLINKING_CURSOR +# define VESA_CURSOR_PERIOD 1000 +#endif // === PROTOTYPES === int Vesa_Install(char **Arguments); @@ -25,6 +29,10 @@ Uint64 Vesa_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer); int Vesa_Int_SetMode(int Mode); int Vesa_Int_FindMode(tVideo_IOCtl_Mode *data); int Vesa_Int_ModeInfo(tVideo_IOCtl_Mode *data); +void Vesa_FlipCursor(void *Arg); +// --- 2D Acceleration Functions -- +void Vesa_2D_Fill(void *Ent, Uint16 X, Uint16 Y, Uint16 W, Uint16 H, Uint32 Colour); +void Vesa_2D_Blit(void *Ent, Uint16 DstX, Uint16 DstY, Uint16 SrcX, Uint16 SrcY, Uint16 W, Uint16 H); // === GLOBALS === MODULE_DEFINE(0, VERSION, Vesa, Vesa_Install, NULL, "PCI", "VM8086", NULL); @@ -36,17 +44,30 @@ tDevFS_Driver gVesa_DriverStruct = { .IOCtl = Vesa_Ioctl } }; -tSpinlock glVesa_Lock; +tMutex glVesa_Lock; tVM8086 *gpVesa_BiosState; + int giVesaDriverId = -1; +// --- Video Modes --- int giVesaCurrentMode = 0; int giVesaCurrentFormat = VIDEO_BUFFMT_TEXT; - int giVesaDriverId = -1; -char *gpVesa_Framebuffer = (void*)VESA_DEFAULT_FRAMEBUFFER; tVesa_Mode *gVesa_Modes; +tVesa_Mode *gpVesaCurMode; int giVesaModeCount = 0; - int giVesaPageCount = 0; +// --- Framebuffer --- +char *gpVesa_Framebuffer = (void*)VESA_DEFAULT_FRAMEBUFFER; + int giVesaPageCount = 0; //!< Framebuffer size in pages +// --- Cursor Control --- + int giVesaCursorX = -1; + int giVesaCursorY = -1; + int giVesaCursorTimer = -1; // Invalid timer +// --- 2D Video Stream Handlers --- +tDrvUtil_Video_2DHandlers gVesa_2DFunctions = { + NULL, + Vesa_2D_Fill, + Vesa_2D_Blit +}; -//CODE +// === CODE === int Vesa_Install(char **Arguments) { tVesa_CallInfo *info; @@ -68,17 +89,19 @@ int Vesa_Install(char **Arguments) // Call Interrupt VM8086_Int(gpVesa_BiosState, 0x10); if(gpVesa_BiosState->AX != 0x004F) { - Log_Warning("VESA", "Vesa_Install - VESA/VBE Unsupported (AX = 0x%x)\n", gpVesa_BiosState->AX); + Log_Warning("VESA", "Vesa_Install - VESA/VBE Unsupported (AX = 0x%x)", gpVesa_BiosState->AX); return MODULE_ERR_NOTNEEDED; } - Log_Debug("VESA", "info->VideoModes = %04x:%04x", info->VideoModes.seg, info->VideoModes.ofs); + //Log_Debug("VESA", "info->VideoModes = %04x:%04x", info->VideoModes.seg, info->VideoModes.ofs); modes = (Uint16 *) VM8086_GetPointer(gpVesa_BiosState, info->VideoModes.seg, info->VideoModes.ofs); // Read Modes for( giVesaModeCount = 0; modes[giVesaModeCount] != 0xFFFF; giVesaModeCount++ ); gVesa_Modes = (tVesa_Mode *)malloc( giVesaModeCount * sizeof(tVesa_Mode) ); + Log_Debug("VESA", "%i Modes", giVesaModeCount); + // Insert Text Mode gVesa_Modes[0].width = 80; gVesa_Modes[0].height = 25; @@ -104,7 +127,7 @@ int Vesa_Install(char **Arguments) { gVesa_Modes[i].flags |= FLAG_LFB; gVesa_Modes[i].framebuffer = modeinfo->physbase; - gVesa_Modes[i].fbSize = modeinfo->Xres*modeinfo->Yres*modeinfo->bpp/8; + gVesa_Modes[i].fbSize = modeinfo->Yres*modeinfo->pitch; } else { gVesa_Modes[i].framebuffer = 0; gVesa_Modes[i].fbSize = 0; @@ -210,57 +233,96 @@ Uint64 Vesa_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer) case VIDEO_BUFFMT_TEXT: { tVT_Char *chars = Buffer; - int pitch = gVesa_Modes[giVesaCurrentMode].width; - int widthInChars; + int pitch = gVesa_Modes[giVesaCurrentMode].pitch; + int depth = gVesa_Modes[giVesaCurrentMode].bpp; + int bytes_per_px = gVesa_Modes[giVesaCurrentMode].bpp / 8; + int widthInChars = gVesa_Modes[giVesaCurrentMode].width/giVT_CharWidth; + int heightInChars = gVesa_Modes[giVesaCurrentMode].height/giVT_CharHeight; int x, y; - Uint32 *dest = (void*)gpVesa_Framebuffer; + Uint8 *dest = (void*)gpVesa_Framebuffer; int i; Length /= sizeof(tVT_Char); Offset /= sizeof(tVT_Char); - LOG("gVesa_Modes[%i].width = %i", giVesaCurrentMode, gVesa_Modes[giVesaCurrentMode].width); - widthInChars = gVesa_Modes[giVesaCurrentMode].width/giVT_CharWidth; + if( depth == 32 ) depth = 24; // Actually 24-colour bits + + LOG("gVesa_Modes[%i] = {height:%i, width:%i, pitch:%i}", + giVesaCurrentMode, + gVesa_Modes[giVesaCurrentMode].height, + gVesa_Modes[giVesaCurrentMode].width, + gVesa_Modes[giVesaCurrentMode].pitch + ); x = Offset % widthInChars; y = Offset / widthInChars; - LOG("(x,y) = (%i,%i) = [%i,%i]", x, y, x * giVT_CharWidth, y * giVT_CharHeight * pitch); + LOG("(x,y) = (%i,%i) = [%i,%i]", + x, + y, + x * giVT_CharWidth * bytes_per_px, + y * giVT_CharHeight * pitch + ); LOG("(w,h) = (%i,%i) = [%i,%i]", (int)(Length % widthInChars), (int)(Length / widthInChars), - (int)((Length % widthInChars) * giVT_CharWidth), + (int)((Length % widthInChars) * giVT_CharWidth * bytes_per_px), (int)((Length / widthInChars) * giVT_CharHeight * pitch) ); // Sanity Check - if(y > gVesa_Modes[giVesaCurrentMode].height/giVT_CharHeight) { + if( Offset > (Uint64)(heightInChars*widthInChars) ) { LEAVE('i', 0); return 0; } + if(y >= heightInChars) { + LEAVE('i', 0); + return 0; + } + + + if( (int)Offset + (int)Length > heightInChars*widthInChars ) { + Log_Debug("VESA", "%i + %i > %i*%i (%i)", + (int)Offset, (int)Length, heightInChars, widthInChars, heightInChars*widthInChars); + Length = heightInChars*widthInChars - Offset; + Log_Notice("VESA", "Clipping write size to %i characters", (int)Length); + } dest += y * giVT_CharHeight * pitch; - dest += x * giVT_CharWidth; LOG("dest = %p", dest); - for( i = 0; i < Length; i++ ) + for( i = 0; i < (int)Length; i++ ) { + if( + !MM_GetPhysAddr( (tVAddr)dest + x*giVT_CharWidth*bytes_per_px ) + // || !MM_GetPhysAddr( (tVAddr)dest + x*giVT_CharWidth*depth/8 + pitch*giVT_CharHeight-1) + ) + { + Log_Notice("VESA", "Stopped at %i, not mapped", i); + break; + } + if( y >= heightInChars ) + { + Log_Notice("VESA", "Stopped at %i", i); + break; + } + VT_Font_Render( chars->Ch, - dest + x*giVT_CharWidth, pitch, - VT_Colour12to24(chars->BGCol), - VT_Colour12to24(chars->FGCol) + dest + x*giVT_CharWidth*bytes_per_px, bytes_per_px*8, pitch, + VT_Colour12toN(chars->BGCol, depth), + VT_Colour12toN(chars->FGCol, depth) ); - chars ++; x ++; - if( x >= widthInChars ) { + if( x >= widthInChars ) + { x = 0; y ++; dest += pitch*giVT_CharHeight; } } - Length *= sizeof(tVT_Char); + Length = i * sizeof(tVT_Char); } break; @@ -278,6 +340,7 @@ Uint64 Vesa_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer) LOG("buffer = %p", Buffer); LOG("Updating Framebuffer (%p to %p)", destBuf, destBuf + (Uint)Length); + //TODO: Handle non 32-bpp framebuffer modes // Copy to Frambuffer memcpy(destBuf, Buffer, Length); @@ -285,6 +348,14 @@ Uint64 Vesa_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer) LOG("BGA Framebuffer updated"); } break; + + case VIDEO_BUFFMT_2DSTREAM: + Length = DrvUtil_Video_2DStream( + NULL, // Single framebuffer, so Ent is unused + Buffer, Length, &gVesa_2DFunctions, sizeof(gVesa_2DFunctions) + ); + break; + default: LEAVE('i', -1); return -1; @@ -301,6 +372,7 @@ Uint64 Vesa_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer) int Vesa_Ioctl(tVFS_Node *Node, int ID, void *Data) { int ret; + //Log_Debug("VESA", "Vesa_Ioctl: (Node=%p, ID=%i, Data=%p)", Node, ID, Data); switch(ID) { case DRV_IOCTL_TYPE: return DRV_TYPE_VIDEO; @@ -319,28 +391,72 @@ int Vesa_Ioctl(tVFS_Node *Node, int ID, void *Data) case VIDEO_IOCTL_SETBUFFORMAT: ret = giVesaCurrentFormat; if(Data) { - Log_Log("VESA", "Buffer mode to %i", *(int*)Data); + //Log_Log("VESA", "Buffer mode to %i", *(int*)Data); giVesaCurrentFormat = *(int*)Data; } return ret; + case VIDEO_IOCTL_SETCURSOR: // Set cursor position + #if !BLINKING_CURSOR + if(giVesaCursorX > 0) + Vesa_FlipCursor(Node); + #endif + giVesaCursorX = ((tVideo_IOCtl_Pos*)Data)->x; + giVesaCursorY = ((tVideo_IOCtl_Pos*)Data)->y; + //Log_Debug("VESA", "Cursor position (%i,%i)", giVesaCursorX, giVesaCursorY); + if( + giVesaCursorX < 0 || giVesaCursorY < 0 + || giVesaCursorX >= gpVesaCurMode->width/giVT_CharWidth + || giVesaCursorY >= gpVesaCurMode->height/giVT_CharHeight) + { + #if BLINKING_CURSOR + if(giVesaCursorTimer != -1) { + Time_RemoveTimer(giVesaCursorTimer); + giVesaCursorTimer = -1; + } + #endif + giVesaCursorX = -1; + giVesaCursorY = -1; + } + else { + #if BLINKING_CURSOR + // Log_Debug("VESA", "Updating timer %i?", giVesaCursorTimer); + if(giVesaCursorTimer == -1) + giVesaCursorTimer = Time_CreateTimer(VESA_CURSOR_PERIOD, Vesa_FlipCursor, Node); + #else + Vesa_FlipCursor(Node); + #endif + } + //Log_Debug("VESA", "Cursor position (%i,%i) Timer %i", giVesaCursorX, giVesaCursorY, giVesaCursorTimer); + return 0; + case VIDEO_IOCTL_REQLFB: // Request Linear Framebuffer return 0; } return 0; } +/** + * \brief Updates the video mode + */ int Vesa_Int_SetMode(int mode) -{ - Log_Log("VESA", "Setting mode to %i", mode); - +{ // Sanity Check values if(mode < 0 || mode > giVesaModeCount) return -1; + + Log_Log("VESA", "Setting mode to %i (%ix%i %ibpp)", + mode, + gVesa_Modes[mode].width, gVesa_Modes[mode].height, + gVesa_Modes[mode].bpp + ); // Check for fast return if(mode == giVesaCurrentMode) return 1; - LOCK( &glVesa_Lock ); + Time_RemoveTimer(giVesaCursorTimer); + giVesaCursorTimer = -1; + + Mutex_Acquire( &glVesa_Lock ); gpVesa_BiosState->AX = 0x4F02; gpVesa_BiosState->BX = gVesa_Modes[mode].code; @@ -358,13 +474,14 @@ int Vesa_Int_SetMode(int mode) giVesaPageCount = (gVesa_Modes[mode].fbSize + 0xFFF) >> 12; gpVesa_Framebuffer = (void*)MM_MapHWPages(gVesa_Modes[mode].framebuffer, giVesaPageCount); - Log_Log("VESA", "Framebuffer (Phys) = 0x%x", gVesa_Modes[mode].framebuffer); - Log_Log("VESA", "Framebuffer (Virt) = 0x%x", gpVesa_Framebuffer); + Log_Log("VESA", "Framebuffer (Phys) = 0x%x, (Virt) = 0x%x, Size = 0x%x", + gVesa_Modes[mode].framebuffer, gpVesa_Framebuffer, giVesaPageCount << 12); // Record Mode Set giVesaCurrentMode = mode; + gpVesaCurMode = &gVesa_Modes[giVesaCurrentMode]; - RELEASE( &glVesa_Lock ); + Mutex_Release( &glVesa_Lock ); return 1; } @@ -381,19 +498,36 @@ int Vesa_Int_FindMode(tVideo_IOCtl_Mode *data) { LOG("Mode %i (%ix%ix%i)", i, gVesa_Modes[i].width, gVesa_Modes[i].height, gVesa_Modes[i].bpp); - if(gVesa_Modes[i].width == data->width - && gVesa_Modes[i].height == data->height - && gVesa_Modes[i].bpp == data->bpp) + if(gVesa_Modes[i].width == data->width && gVesa_Modes[i].height == data->height) { - LOG("Perfect!"); - best = i; - break; + //if( (data->bpp == 32 || data->bpp == 24) + // && (gVesa_Modes[i].bpp == 32 || gVesa_Modes[i].bpp == 24) ) + if( data->bpp == gVesa_Modes[i].bpp ) + { + LOG("Perfect!"); + best = i; + break; + } } - tmp = gVesa_Modes[i].width * gVesa_Modes[i].height * gVesa_Modes[i].bpp; - tmp -= data->width * data->height * data->bpp; + tmp = gVesa_Modes[i].width * gVesa_Modes[i].height; + tmp -= data->width * data->height; tmp = tmp < 0 ? -tmp : tmp; - factor = tmp * 100 / (data->width * data->height * data->bpp); + factor = tmp * 1000 / (data->width * data->height); + + if( data->bpp == 8 && gVesa_Modes[i].bpp != 8 ) continue; + if( data->bpp == 16 && gVesa_Modes[i].bpp != 16 ) continue; + + if( (data->bpp == 32 || data->bpp == 24) + && (gVesa_Modes[i].bpp == 32 || gVesa_Modes[i].bpp == 24) ) + { + if( data->bpp == gVesa_Modes[i].bpp ) + factor /= 2; + } + else { + if( data->bpp != gVesa_Modes[i].bpp ) + continue ; + } LOG("factor = %i", factor); @@ -419,3 +553,127 @@ int Vesa_Int_ModeInfo(tVideo_IOCtl_Mode *data) data->bpp = gVesa_Modes[data->id].bpp; return 1; } + +/** + * \brief Updates the state of the text cursor + * \note Just does a bitwise not on the cursor region + */ +void Vesa_FlipCursor(void *Arg) +{ + int pitch = gpVesaCurMode->pitch; + int bytes_per_px = (gpVesaCurMode->bpp + 7) / 8; + int x = giVesaCursorX*giVT_CharWidth; + int y = giVesaCursorY*giVT_CharHeight; + int i; + Uint8 *fb = (void*)gpVesa_Framebuffer; + + //Debug("Cursor flip"); + + // Sanity check + if(giVesaCursorX < 0 || giVesaCursorY < 0 + || y*pitch + x + (giVT_CharHeight-1)*pitch > (int)gpVesaCurMode->fbSize) { + Log_Notice("VESA", "Cursor OOB (%i,%i)", x, y); + giVesaCursorTimer = -1; + return; + } + + // Draw cursor + fb += (y+1)*pitch + x*bytes_per_px; + + switch(bytes_per_px) + { + case 1: + for( i = 1; i < giVT_CharHeight-1; i++, fb += pitch ) + *fb = ~*fb; + break; + case 2: + for( i = 1; i < giVT_CharHeight-1; i++, fb += pitch ) { + fb[0] = ~fb[0]; + fb[1] = ~fb[1]; + } + break; + case 3: + for( i = 1; i < giVT_CharHeight-1; i++, fb += pitch ) { + fb[0] = ~fb[0]; + fb[1] = ~fb[1]; + fb[2] = ~fb[2]; + } + break; + case 4: + for( i = 1; i < giVT_CharHeight-1; i++, fb += pitch ) { + fb[0] = ~fb[0]; + fb[1] = ~fb[1]; + fb[2] = ~fb[2]; + fb[3] = ~fb[3]; + } + break; + default: + Log_Error("VESA", "Vesa_FlipCursor - Bug Report, unknown bytes_per_px (%i)", bytes_per_px); + giVesaCursorTimer = -1; + return ; + } + + #if BLINKING_CURSOR + giVesaCursorTimer = Time_CreateTimer(VESA_CURSOR_PERIOD, Vesa_FlipCursor, Arg); + #endif +} + +// ------------------------ +// --- 2D Accelleration --- +// ------------------------ +void Vesa_2D_Fill(void *Ent, Uint16 X, Uint16 Y, Uint16 W, Uint16 H, Uint32 Colour) +{ + // TODO: Handle non-32bit modes + int pitch = gpVesaCurMode->pitch/4; + Uint32 *buf = (Uint32*)gpVesa_Framebuffer + Y*pitch + X; + while( H -- ) { + memsetd(buf, Colour, W); + buf += pitch; + } +} + +void Vesa_2D_Blit(void *Ent, Uint16 DstX, Uint16 DstY, Uint16 SrcX, Uint16 SrcY, Uint16 W, Uint16 H) +{ + int scrnpitch = gpVesaCurMode->pitch; + int bytes_per_px = (gpVesaCurMode->bpp + 7) / 8; + int dst = DstY*scrnpitch + DstX; + int src = SrcY*scrnpitch + SrcX; + int tmp; + + //Log("Vesa_2D_Blit: (Ent=%p, DstX=%i, DstY=%i, SrcX=%i, SrcY=%i, W=%i, H=%i)", + // Ent, DstX, DstY, SrcX, SrcY, W, H); + + if(SrcX + W > gpVesaCurMode->width) + W = gpVesaCurMode->width - SrcX; + if(DstX + W > gpVesaCurMode->width) + W = gpVesaCurMode->width - DstX; + if(SrcY + H > gpVesaCurMode->height) + H = gpVesaCurMode->height - SrcY; + if(DstY + H > gpVesaCurMode->height) + H = gpVesaCurMode->height - DstY; + + //Debug("W = %i, H = %i", W, H); + + if( dst > src ) { + // Reverse copy + dst += H*scrnpitch; + src += H*scrnpitch; + while( H -- ) { + dst -= scrnpitch; + src -= scrnpitch; + tmp = W*bytes_per_px; + for( tmp = W; tmp --; ) { + *(Uint8*)(gpVesa_Framebuffer + dst + tmp) = *(Uint8*)(gpVesa_Framebuffer + src + tmp); + } + } + } + else { + // Normal copy is OK + while( H -- ) { + memcpy((void*)gpVesa_Framebuffer + dst, (void*)gpVesa_Framebuffer + src, W*bytes_per_px); + dst += scrnpitch; + src += scrnpitch; + } + } + //Log("Vesa_2D_Blit: RETURN"); +}