X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=Usermode%2FApplications%2Faxwin2_src%2FWM%2Finterface.c;h=91396ee697f452afb3f3e8823030bfcbab9c3d3f;hb=bd2f2872dd2c125d9200a0465cdeddaf8794e31f;hp=36e0124ee7292c4b05482cd4e6571f2c5e0a2bca;hpb=d55488f17f9fbd25d9126853720e2fd78bd8540f;p=tpg%2Facess2.git diff --git a/Usermode/Applications/axwin2_src/WM/interface.c b/Usermode/Applications/axwin2_src/WM/interface.c index 36e0124e..91396ee6 100644 --- a/Usermode/Applications/axwin2_src/WM/interface.c +++ b/Usermode/Applications/axwin2_src/WM/interface.c @@ -1,15 +1,116 @@ /* * Acess GUI (AxWin) Version 2 * By John Hodge (thePowersGang) + * + * interface.c + * > Main Overarching UI */ #include "common.h" +#include "resources/LogoSmall.sif.res.h" + +// === GLOBALS == + int giInterface_Width = 0; + int giInterface_HeaderBarSize = 20; + int giInterface_TabBarSize = 20; +tElement *gpInterface_Sidebar; +tElement *gpInterface_ProgramList; +tElement *gpInterface_MainArea; +tElement *gpInterface_HeaderBar; +tElement *gpInterface_TabBar; +tElement *gpInterface_TabContent; +const char csLogoSmall[] = "base64:///"RESOURCE_LogoSmall_sif; +tApplication *gpInterface_CurrentApp; + +typedef struct sApplicationLink tApplicationLink; + +struct sApplicationLink { + tApplication *App; + tElement *Button; + char Name[]; +}; // === CODE === +/** + * \brief Initialise the UI + */ +void Interface_Init(void) +{ + tElement *btn, *text; + tElement *ele; + + // Calculate sizes + giInterface_Width = giScreenWidth/16; + + // Set root window to no-border + AxWin_SetFlags(NULL, 0); + + // -- Create Sidebar (Menu and Window List) -- + gpInterface_Sidebar = AxWin_CreateElement(NULL, ELETYPE_TOOLBAR, ELEFLAG_VERTICAL, "Sidebar"); + AxWin_SetSize( gpInterface_Sidebar, giInterface_Width ); + + // > System Menu Button + btn = AxWin_CreateElement(gpInterface_Sidebar, ELETYPE_BUTTON, ELEFLAG_NOSTRETCH, "SystemMenu"); + AxWin_SetSize(btn, giInterface_Width-4); + //text = AxWin_CreateElement(btn, ELETYPE_IMAGE, ELEFLAG_SCALE, "MenuLogo"); + text = AxWin_CreateElement(btn, ELETYPE_IMAGE, 0, "MenuLogo"); + //AxWin_SetText(text, "file:///LogoSmall.sif"); + AxWin_SetText(text, csLogoSmall); + + // > Plain
style spacer + ele = AxWin_CreateElement(gpInterface_Sidebar, ELETYPE_SPACER, ELEFLAG_NOSTRETCH, "SideBar Spacer Top"); + AxWin_SetSize(ele, 4); + + // > Application List (Window list on most OSs) + gpInterface_ProgramList = AxWin_CreateElement(gpInterface_Sidebar, ELETYPE_BOX, ELEFLAG_VERTICAL, "ProgramList"); + + // > Plain
style spacer + ele = AxWin_CreateElement(gpInterface_Sidebar, ELETYPE_SPACER, ELEFLAG_NOSTRETCH, "SideBar Spacer Bottom"); + AxWin_SetSize(ele, 4); + + // > Version/Time + text = AxWin_CreateElement(gpInterface_Sidebar, ELETYPE_TEXT, ELEFLAG_NOSTRETCH, "Version String"); + AxWin_SetSize(text, 20); + AxWin_SetText(text, "2.0"); + + // -- + // -- Create Main Area and regions within -- + // -- + // > Righthand Area + gpInterface_MainArea = AxWin_CreateElement(NULL, ELETYPE_BOX, ELEFLAG_VERTICAL, "MainArea"); + // > Header Bar (Title) + gpInterface_HeaderBar = AxWin_CreateElement(gpInterface_MainArea, ELETYPE_BOX, 0, "HeaderBar"); + AxWin_SetSize(gpInterface_HeaderBar, giInterface_HeaderBarSize); + text = AxWin_CreateElement(gpInterface_HeaderBar, ELETYPE_TEXT, 0, NULL); + AxWin_SetText(text, "Acess2 GUI - By thePowersGang (John Hodge)"); + // > Tab Bar (Current windows) + gpInterface_TabBar = AxWin_CreateElement(gpInterface_MainArea, ELETYPE_TABBAR, 0, "TabBar"); + AxWin_SetSize(gpInterface_TabBar, giInterface_TabBarSize); + // > Application Space + gpInterface_TabContent = AxWin_CreateElement(gpInterface_MainArea, ELETYPE_BOX, 0, "TabContent"); +} + +void Interface_Update(void) +{ +// tApplication *app; +// tApplicationLink *lnk; + giInterface_Width = giScreenWidth/16; + AxWin_SetSize( gpInterface_Sidebar, giInterface_Width ); + + // Scan application list for changes + // - HACK for now, just directly access it +// for( app = gWM_Applications; app; app = app->Next ) +// { +// AxWin_CreateElement(); +// } + + // Update current tab list +} + void Interface_Render(void) { Video_FillRect( 0, 0, - giScreenWidth/16, giScreenHeight, + giInterface_Width, giScreenHeight, 0xDDDDDD); Video_Update();