X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=Usermode%2FApplications%2Faxwin2_src%2FWM%2Fvideo.c;h=5c604256422c285c3d614b007d846ec1665e597a;hb=889b379627388811c630aad3214efcaee1ac9885;hp=d17e0e595489ee9d995f5b233466f954a57bf348;hpb=099719a211c90b88e59e9dc08bcf18ec1a21573d;p=tpg%2Facess2.git diff --git a/Usermode/Applications/axwin2_src/WM/video.c b/Usermode/Applications/axwin2_src/WM/video.c index d17e0e59..5c604256 100644 --- a/Usermode/Applications/axwin2_src/WM/video.c +++ b/Usermode/Applications/axwin2_src/WM/video.c @@ -5,11 +5,13 @@ #include "common.h" #include #include +#include // === PROTOTYPES === void Video_Setup(void); void Video_Update(void); void Video_FillRect(short X, short Y, short W, short H, uint32_t Color); +void Video_DrawRect(short X, short Y, short W, short H, uint32_t Color); // === GLOBALS === @@ -94,7 +96,83 @@ void Video_DrawRect(short X, short Y, short W, short H, uint32_t Color) Video_FillRect(X+W-1, Y, 1, H, Color); } -void Video_DrawText(short X, short Y, short W, short H, void *Font, int Point, uint32_t Color, char *Text) +/** + * \brief Draw an image to the screen + * \todo Maybe have support for an offset in the image + */ +void Video_DrawImage(short X, short Y, short W, short H, tImage *Image) { - // TODO! + int x, y; + uint8_t *buf = (uint8_t *)(gpScreenBuffer + Y*giScreenWidth + X); + uint8_t *data; + + // Sanity please + if( !Image ) + return ; + + // Bounds Check + if( X >= giScreenWidth ) return ; + if( Y >= giScreenHeight ) return ; + + // Wrap to image size + if( W > Image->Width ) W = Image->Width; + if( H > Image->Height ) H = Image->Height; + + // Wrap to screen size + if( X + W > giScreenWidth ) W = giScreenWidth - X; + if( Y + H > giScreenHeight ) H = giScreenHeight - Y; + + // Do the render + data = Image->Data; + switch( Image->Format ) + { + case IMGFMT_BGRA: + for( y = 0; y < H; y ++ ) + { + int r, g, b, a; // New + int or, og, ob; // Original + for( x = 0; x < W; x ++ ) { + b = data[x*4+0]; g = data[x*4+1]; r = data[x*4+2]; a = data[x*4+3]; + if( a == 0 ) continue; // 100% transparent + ob = buf[x*4+0]; og = buf[x*4+1]; or = buf[x*4+2]; + // Handle Alpha + switch(a) + { + // Transparent: Handled above + // Solid + case 0xFF: break; + // Half + case 0x80: + r = (or + r) / 2; + g = (og + g) / 2; + b = (ob + b) / 2; + break; + // General + default: + r = (or * (255-a) + r * a) / 255; + g = (og * (255-a) + g * a) / 255; + b = (ob * (255-a) + b * a) / 255; + break; + } + buf[x*4+0] = b; buf[x*4+1] = g; buf[x*4+2] = r; + } + data += Image->Width * 4; + buf += giScreenWidth * 4; + } + break; + + // RGB + case IMGFMT_RGB: + for( y = 0; y < H; y ++ ) + { + for( x = 0; x < W; x ++ ) { + buf[x*4+0] = data[x*3+2]; // Blue + buf[x*4+1] = data[x*3+1]; // Green + buf[x*4+2] = data[x*3+0]; // Red + } + data += W * 3; + buf += giScreenWidth * 4; + } + break; + } }