X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=Usermode%2FApplications%2Faxwin3_src%2FWM%2Finput.c;h=469c08eb270a93b05c15ecd5e7c4ebcde33d6a52;hb=fae63a3ca20775dbf083ba601bea317570e3dd64;hp=a35f913e39ce80acedca772d45c60e2a19263e99;hpb=5b6ff5b0698142d4f17a693c0d340df10b375926;p=tpg%2Facess2.git diff --git a/Usermode/Applications/axwin3_src/WM/input.c b/Usermode/Applications/axwin3_src/WM/input.c index a35f913e..469c08eb 100644 --- a/Usermode/Applications/axwin3_src/WM/input.c +++ b/Usermode/Applications/axwin3_src/WM/input.c @@ -7,6 +7,8 @@ */ #include #include +#include +#include // TODO: Move out to a common header typedef struct @@ -19,10 +21,8 @@ typedef struct // === IMPORTS === extern void Video_SetCursorPos(short X, short Y); -extern void WM_Input_MouseMoved(int OldX, int OldY, int NewX, int NewY); -extern void WM_Input_MouseButton(int X, int Y, int Button, int Pressed); const char *gsMouseDevice; -extern int giTerminalFD; +extern int giTerminalFD_Input; extern int giScreenWidth; extern int giScreenHeight; @@ -58,61 +58,110 @@ int Input_Init(void) void Input_FillSelect(int *nfds, fd_set *set) { - if(*nfds < giTerminalFD) *nfds = giTerminalFD; + if(*nfds < giTerminalFD_Input) *nfds = giTerminalFD_Input; if(*nfds < giMouseFD) *nfds = giMouseFD; - FD_SET(giTerminalFD, set); + FD_SET(giTerminalFD_Input, set); FD_SET(giMouseFD, set); } void Input_HandleSelect(fd_set *set) { - if(FD_ISSET(giTerminalFD, set)) + if(FD_ISSET(giTerminalFD_Input, set)) { uint32_t codepoint; - if( read(giTerminalFD, &codepoint, sizeof(codepoint)) != sizeof(codepoint) ) + static uint32_t scancode; + #define KEY_CODEPOINT_MASK 0x3FFFFFFF + + size_t readlen = read(giTerminalFD_Input, &codepoint, sizeof(codepoint)); + if( readlen != sizeof(codepoint) ) { // oops, error + _SysDebug("Terminal read failed? (%i != %i)", readlen, sizeof(codepoint)); + } + +// _SysDebug("Keypress 0x%x", codepoint); + + switch(codepoint & 0xC0000000) + { + case 0x00000000: // Key pressed + WM_Input_KeyDown(codepoint & KEY_CODEPOINT_MASK, scancode); + case 0x80000000: // Key release + WM_Input_KeyFire(codepoint & KEY_CODEPOINT_MASK, scancode); + scancode = 0; + break; + case 0x40000000: // Key refire + WM_Input_KeyUp(codepoint & KEY_CODEPOINT_MASK, scancode); + scancode = 0; + break; + case 0xC0000000: // Raw scancode + scancode = codepoint & KEY_CODEPOINT_MASK; + break; } - // TODO: pass on to message handler - _SysDebug("Keypress 0x%x", codepoint); } if(FD_ISSET(giMouseFD, set)) { + const int c_n_axies = 4; + const int c_n_buttons = 5; int i; - struct sMouseInfo { + struct sMouseAxis { + int16_t MinValue; + int16_t MaxValue; + int16_t CurValue; + uint16_t CursorPos; + } *axies; + uint8_t *buttons; + struct sMouseHdr { uint16_t NAxies; uint16_t NButtons; - struct sMouseAxis { - int16_t MinValue; - int16_t MaxValue; - int16_t CurValue; - uint16_t CursorPos; - } Axies[2]; - uint8_t Buttons[3]; - } mouseinfo; - + } *mouseinfo; + char data[sizeof(*mouseinfo) + sizeof(*axies)*c_n_axies + c_n_buttons]; + + mouseinfo = (void*)data; + seek(giMouseFD, 0, SEEK_SET); - if( read(giMouseFD, &mouseinfo, sizeof(mouseinfo)) != sizeof(mouseinfo) ) - { - // Not a 3 button mouse, oops + i = read(giMouseFD, data, sizeof(data)); + i -= sizeof(*mouseinfo); + if( i < 0 ) { + _SysDebug("Mouse data undersized (no header)"); + return ; + } + if( mouseinfo->NAxies > c_n_axies || mouseinfo->NButtons > c_n_buttons ) { + _SysDebug("%i axies, %i buttons above prealloc counts (%i, %i)", + mouseinfo->NAxies, mouseinfo->NButtons, c_n_axies, c_n_buttons + ); + return ; + } + if( i < sizeof(*axies)*mouseinfo->NAxies + mouseinfo->NButtons ) { + _SysDebug("Mouse data undersized (body doesn't fit %i < %i)", + i, sizeof(*axies)*mouseinfo->NAxies + mouseinfo->NButtons + ); return ; } + // What? No X/Y? + if( mouseinfo->NAxies < 2 ) + return ; + + axies = (void*)( mouseinfo + 1 ); + buttons = (void*)( axies + mouseinfo->NAxies ); + // Handle movement - Video_SetCursorPos( mouseinfo.Axies[0].CursorPos, mouseinfo.Axies[1].CursorPos ); + Video_SetCursorPos( axies[0].CursorPos, axies[1].CursorPos ); + +// _SysDebug("Mouse to %i,%i", axies[0].CursorPos, axies[1].CursorPos); WM_Input_MouseMoved( giInput_MouseX, giInput_MouseY, - mouseinfo.Axies[0].CursorPos, mouseinfo.Axies[1].CursorPos + axies[0].CursorPos, axies[1].CursorPos ); - giInput_MouseX = mouseinfo.Axies[0].CursorPos; - giInput_MouseY = mouseinfo.Axies[1].CursorPos; + giInput_MouseX = axies[0].CursorPos; + giInput_MouseY = axies[1].CursorPos; - for( i = 0; i < mouseinfo.NButtons; i ++ ) + for( i = 0; i < mouseinfo->NButtons; i ++ ) { - int bit = 1 << i; - int cur = mouseinfo.Buttons[i] > 128; + int bit = 1 << i; + int cur = buttons[i] > 128; if( !!(giInput_MouseButtonState & bit) != cur ) {