X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=Usermode%2FLibraries%2Flibgcc.so_src%2Flibgcc.c;h=8c5c13a0eb75ba0be13a9a8744c68bf921b1ea70;hb=6c7e82169e66197939b83945812b02787ed0f52e;hp=794c20916a45c8a06e572c53aac8b46a1ecfded4;hpb=789ec8473604750d130abed9c31dac26a9b5dd2a;p=tpg%2Facess2.git diff --git a/Usermode/Libraries/libgcc.so_src/libgcc.c b/Usermode/Libraries/libgcc.so_src/libgcc.c index 794c2091..8c5c13a0 100644 --- a/Usermode/Libraries/libgcc.so_src/libgcc.c +++ b/Usermode/Libraries/libgcc.so_src/libgcc.c @@ -13,7 +13,7 @@ int SoMain() // --- Errors --- void __stack_chk_fail() { - write(2, 32, "FATAL ERROR: Stack Check Failed\n"); + write(2, "FATAL ERROR: Stack Check Failed\n", 32); _exit(-1); for(;;); } @@ -46,35 +46,43 @@ uint64_t __udivdi3(uint64_t Num, uint64_t Den) } return ret; #else - uint64_t P[64], q, n; + uint64_t P[2]; + uint64_t q; int i; if(Den == 0) __asm__ __volatile__ ("int $0x0"); // Common speedups + if(Num <= 0xFFFFFFFF && Den <= 0xFFFFFFFF) + return (uint32_t)Num / (uint32_t)Den; if(Den == 1) return Num; if(Den == 2) return Num >> 1; if(Den == 16) return Num >> 4; + if(Num < Den) return 0; + if(Num < Den*2) return 1; + if(Num == Den*2) return 2; - - // Non-restoring division, from wikipedia + // Restoring division, from wikipedia // http://en.wikipedia.org/wiki/Division_(digital) - P[0] = Num; - for( i = 0; i < 64; i ++ ) + P[0] = Num; P[1] = 0; + for( i = 64; i--; ) { - if( P[i] >= 0 ) { + // P <<= 1; + P[1] = (P[1] << 1) | (P[0] >> 63); + P[0] = P[0] << 1; + + // P -= Den << 64 + P[1] -= Den; + + // P >= 0 + if( !(P[1] & (1ULL<<63)) ) { q |= (uint64_t)1 << (63-i); - P[i+1] = 2*P[i] - Den; } else { //q |= 0 << (63-i); - P[i+1] = 2*P[i] + Den; + P[1] += Den; } } - n = ~q; - n = -n; - q += n; - return q; #endif } @@ -103,6 +111,13 @@ uint64_t __umoddi3(uint64_t Num, uint64_t Den) return Num; #else if(Den == 0) __asm__ __volatile__ ("int $0"); // Call Div by Zero Error + + // Speedups + if(Num < Den) return Num; + if(Num == Den) return 0; + if(Num <= 0xFFFFFFFF && Den <= 0xFFFFFFFF) + return (uint32_t)Num % (uint32_t)Den; + // Speedups for common operations if(Den == 1) return 0; if(Den == 2) return Num & 0x01;