X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=Usermode%2FLibraries%2Flibgcc.so_src%2Flibgcc.c;h=8f6021f20e892677e31d65f926b4f227f552a1f8;hb=25f7e9ab0f31ca486c0c981a406d381e160637a4;hp=010cc35a9ea2cd5370dc87efc61ccdb0e2393777;hpb=a2210987109ab5a6337c72b45f7e52cfc9092f8f;p=tpg%2Facess2.git diff --git a/Usermode/Libraries/libgcc.so_src/libgcc.c b/Usermode/Libraries/libgcc.so_src/libgcc.c index 010cc35a..8f6021f2 100644 --- a/Usermode/Libraries/libgcc.so_src/libgcc.c +++ b/Usermode/Libraries/libgcc.so_src/libgcc.c @@ -25,14 +25,66 @@ void __stack_chk_fail() */ uint64_t __udivdi3(uint64_t Num, uint64_t Den) { + #if 0 uint64_t ret = 0; if(Den == 0) // Call Div by Zero Error __asm__ __volatile__ ("int $0"); + + if(Den == 1) return Num; + if(Den == 2) return Num >> 1; + if(Den == 4) return Num >> 2; + if(Den == 8) return Num >> 3; + if(Den == 16) return Num >> 4; + if(Den == 32) return Num >> 5; + if(Den == 64) return Num >> 6; + if(Den == 128) return Num >> 7; + if(Den == 256) return Num >> 8; + while(Num > Den) { ret ++; Num -= Den; } return ret; + #else + uint64_t P[2]; + uint64_t q; + int i; + + if(Den == 0) __asm__ __volatile__ ("int $0x0"); + // Common speedups + if(Num <= 0xFFFFFFFF && Den <= 0xFFFFFFFF) + return (uint32_t)Num / (uint32_t)Den; + if(Den == 1) return Num; + if(Den == 2) return Num >> 1; + if(Den == 16) return Num >> 4; + if(Num < Den) return 0; + if(Num < Den*2) return 1; + if(Num == Den*2) return 2; + + // Restoring division, from wikipedia + // http://en.wikipedia.org/wiki/Division_(digital) + P[0] = Num; P[1] = 0; + for( i = 64; i--; ) + { + // P <<= 1; + P[1] = (P[1] << 1) | (P[0] >> 63); + P[0] = P[0] << 1; + + // P -= Den << 64 + P[1] -= Den; + + // P >= 0 + if( !(P[1] & (1ULL<<63)) ) { + q |= (uint64_t)1 << (63-i); + } + else { + //q |= 0 << (63-i); + P[1] += Den; + } + } + + return q; + #endif } /** @@ -41,9 +93,36 @@ uint64_t __udivdi3(uint64_t Num, uint64_t Den) */ uint64_t __umoddi3(uint64_t Num, uint64_t Den) { - if(Den == 0) // Call Div by Zero Error - __asm__ __volatile__ ("int $0"); - while(Num > Den) - Num -= Den; + #if 0 + if(Den == 0) __asm__ __volatile__ ("int $0"); // Call Div by Zero Error + + if(Den == 1) return 0; + if(Den == 2) return Num & 0x01; + if(Den == 4) return Num & 0x03; + if(Den == 8) return Num & 0x07; + if(Den == 16) return Num & 0x0F; + if(Den == 32) return Num & 0x1F; + if(Den == 64) return Num & 0x3F; + if(Den == 128) return Num & 0x3F; + if(Den == 256) return Num & 0x7F; + + while(Num >= Den) Num -= Den; + return Num; + #else + if(Den == 0) __asm__ __volatile__ ("int $0"); // Call Div by Zero Error + + // Speedups + if(Num < Den) return Num; + if(Num == Den) return 0; + if(Num <= 0xFFFFFFFF && Den <= 0xFFFFFFFF) + return (uint32_t)Num % (uint32_t)Den; + + // Speedups for common operations + if(Den == 1) return 0; + if(Den == 2) return Num & 0x01; + if(Den == 8) return Num & 0x07; + if(Den == 16) return Num & 0x0F; + return Num - __udivdi3(Num, Den) * Den; + #endif }