X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=globals.c;h=56b8d1a930e9078c4925f301cd5a2a1f0847e8bd;hb=d95870a5f740a7ed8c1adbd63b6ffd26fb5a3940;hp=818fcf215826346fd14bd951de14c360e7b81b00;hpb=f48473d64fec1fb19b5c3b501fb12c80a93c4104;p=atyndall%2Fcits2231.git diff --git a/globals.c b/globals.c index 818fcf2..56b8d1a 100644 --- a/globals.c +++ b/globals.c @@ -55,9 +55,13 @@ float lightAngle = 0.0, lightHeight = 5; GLfloat angle = -150; /* in degrees */ GLfloat angle2 = 30; /* in degrees */ -/* Near and far parameters */ -GLfloat near = -10; -GLfloat far = 10; +/* Near and far parameters - calculates scene size */ +GLfloat near = -15; +GLfloat far = 15; + +/* Near and far clipping planes - calculates clipping planes */ +GLfloat nearClip = -200; +GLfloat farClip = 200; /* Zoom factor for mouse movements */ GLfloat zoomFactor = 1.0; @@ -68,6 +72,9 @@ int drawFloorRecurse = 5; /* Size of floor, from -n to n */ int floorSize = 200; +/* Current camera x, y, z coords */ +GLfloat x = 0.0, y = 0.0, z = 0.0; + /* Light 0 parameters */ GLfloat diffuse0[] = {1.0, 1.0, 1.0, 1.0}; GLfloat ambient0[] = {0.0, 0.0, 0.0, 1.0};