X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=helper.c;h=98838f3a29f416389ed60c783e3906f3ec299d5f;hb=e0e2b5308a29d1111291bbd17d519154e46c8fd4;hp=499b5c75c89587fa99abb9cf8409a1c517c10c86;hpb=4614b336e97233a3cea7ade9ac8c474bc46952e8;p=atyndall%2Fcits2231.git diff --git a/helper.c b/helper.c index 499b5c7..98838f3 100644 --- a/helper.c +++ b/helper.c @@ -207,20 +207,37 @@ int makeSubmenuFromArray( const char *menuEntries[], unsigned int menuEntriesSiz } /** - * Draw a floor by calling the drawSquare recursion + * Draw a floor by looping over the floorSize and squareSize variables */ void drawFloor() { + if ( currentGroundTexture != 0 ) { + getTexture(currentGroundTexture); + glBindTexture(GL_TEXTURE_2D, currentGroundTexture); + } + glBegin(GL_QUADS); for ( int x = -floorSize; x < floorSize; x++ ) { - for ( int y = -floorSize; y < floorSize; y++ ) { + for ( int z = -floorSize; z < floorSize; z++ ) { glColor3f( 1.0, 1.0, 1.0 ); - glVertex3f( (x+1)*squareSize, 0.0, (y+1)*squareSize ); - glVertex3f( x*squareSize, 0.0, (y+1)*squareSize ); - glVertex3f( x*squareSize, 0.0, y*squareSize ); - glVertex3f( (x+1)*squareSize, 0.0, y*squareSize ); + + glTexCoord2f( 6.0, 1.0 ); + glVertex3f ( (x+1)*squareSize, 0.0, (z+1)*squareSize ); + + glTexCoord2f( 1.0, 0.0 ); + glVertex3f ( (x+1)*squareSize, 0.0, z*squareSize ); + + glTexCoord2f( 0.0, 0.0 ); + glVertex3f ( x*squareSize, 0.0, z*squareSize ); + + glTexCoord2f( 0.0, 1.0 ); + glVertex3f ( x*squareSize, 0.0, (z+1)*squareSize ); } } glEnd(); + + if ( currentGroundTexture != 0 ) { + glBindTexture(GL_TEXTURE_2D, 0); + } } /**