X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=qchess%2Fsrc%2Fboard.py;h=adcf4297a156600f56b8d8fb30636cfbc86ae9ce;hb=1da52d4a75c75ddff22f3a67a2c06875b335e601;hp=d0a737001e85ac95b75ed9b14e09618721839241;hpb=639646adb020e0be9433da7b3d5ef6b987c99f71;p=progcomp2013.git diff --git a/qchess/src/board.py b/qchess/src/board.py index d0a7370..adcf429 100644 --- a/qchess/src/board.py +++ b/qchess/src/board.py @@ -157,7 +157,7 @@ class Board(): # Select a piece on the board (colour is the colour of whoever is doing the selecting) def select(self, x,y, colour=None): if not self.on_board(x, y): # Get on board everyone! - raise Exception("BOUNDS") + raise Exception("BOUNDS " + str(x) + ","+str(y)) piece = self.grid[x][y] if piece == None: @@ -172,7 +172,8 @@ class Board(): # Update the board when a piece has been selected # "type" is apparently reserved, so I'll use "state" - def update_select(self, x, y, type_index, state, sanity=True): + def update_select(self, x, y, type_index, state, sanity=True, deselect=True): + #debug(str(self) + " update_select called") piece = self.grid[x][y] if piece.types[type_index] == "unknown": if not state in self.unrevealed_types[piece.colour].keys() and sanity == True: @@ -184,7 +185,7 @@ class Board(): piece.types[type_index] = state piece.current_type = state - if len(self.possible_moves(piece)) <= 0: + if deselect == True and len(self.possible_moves(piece)) <= 0: piece.deselect() # Piece can't move; deselect it # Piece needs to recalculate moves @@ -192,7 +193,7 @@ class Board(): # Update the board when a piece has been moved def update_move(self, x, y, x2, y2, sanity=True): - + #debug(str(self) + " update_move called \""+str(x)+ " " + str(y) + " -> " + str(x2) + " " + str(y2) + "\"") piece = self.grid[x][y] #print "Moving " + str(x) + "," + str(y) + " to " + str(x2) + "," + str(y2) + "; possible_moves are " + str(self.possible_moves(piece)) @@ -231,8 +232,8 @@ class Board(): # Update the board from a string # Guesses what to do based on the format of the string - def update(self, result, sanity=True): - #print "Update called with \"" + str(result) + "\"" + def update(self, result, sanity=True, deselect=True): + #debug(str(self) + " update called \""+str(result)+"\"") # String always starts with 'x y' try: s = result.split(" ") @@ -242,7 +243,7 @@ class Board(): piece = self.grid[x][y] if piece == None and sanity == True: - raise Exception("EMPTY") + raise Exception("EMPTY " + str(x) + " " + str(y)) # If a piece is being moved, the third token is '->' # We could get away with just using four integers, but that wouldn't look as cool @@ -266,7 +267,7 @@ class Board(): # Select the piece - self.update_select(x, y, type_index, state, sanity) + self.update_select(x, y, type_index, state, sanity=sanity, deselect=deselect) return result @@ -331,6 +332,12 @@ class Board(): return result def prob_is_type(self, p, state): + if p.current_type != 0: + if state == p.current_type: + return 1.0 + else: + return 0.0 + prob = 0.5 result = 0 for i in range(len(p.types)): @@ -373,7 +380,7 @@ class Board(): if p.current_type == "unknown": - raise Exception("SANITY: Piece state unknown") + raise Exception("SANITY: Unknown state for piece: "+str(p)) # The below commented out code causes things to break badly #for t in p.types: # if t == "unknown": @@ -486,6 +493,8 @@ class Board(): def on_board(self, x, y): return (x >= 0 and x < w) and (y >= 0 and y < h) + + # Pushes a move temporarily def push_move(self, piece, x, y): target = self.grid[x][y] @@ -511,5 +520,5 @@ class Board(): self.grid[x2][y2] = target for p in self.pieces["white"] + self.pieces["black"]: - p.possible_moves = None + p.possible_moves = None