X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=scene.c;h=07a357e74ab00cb64973453df14e4fa5e6ce6c2e;hb=d5b4f11a700c32f8368f6d2dc54f7c04ebcaf3cd;hp=02dcdc167f25d623f16fbc697c31e5851bf62394;hpb=b3293145f15b4e755b42119100946eb0097c5e11;p=atyndall%2Fcits2231.git diff --git a/scene.c b/scene.c index 02dcdc1..07a357e 100644 --- a/scene.c +++ b/scene.c @@ -125,7 +125,7 @@ int lightMoving = 0, lightStartX, lightStartY; /* Time varying or user-controled variables. */ static float jump = 0.0; -static float lightAngle = 0.0, lightHeight = 20; +static float lightAngle = 0.0, lightHeight = 40; GLfloat angle = -150; /* in degrees */ GLfloat angle2 = 30; /* in degrees */ @@ -613,7 +613,7 @@ void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); gluLookAt( - 0.0, 0.0, 30.0, /* eye is at (x,y,z) */ + 0.0, 0.0, 80.0, /* eye is at (x,y,z) */ 0.0, 0.0, 0.0, /* center is at (x,y,z) */ 0.0, 1.0, 0.0 /* up is in postivie Y direction */ );