X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=scene.c;h=21b3933802ad8f51c70e79c27fdc50f8818014e9;hb=817524e0f062d8f652f4dd6efa375bb97a64f2af;hp=a18a3538ed821cf1b0c0333cbc57fba7adbac267;hpb=01a73c1e6606b8115239a5fedf4c4f8925057ffa;p=atyndall%2Fcits2231.git diff --git a/scene.c b/scene.c index a18a353..21b3933 100644 --- a/scene.c +++ b/scene.c @@ -465,9 +465,10 @@ void makeMenu() { */ void windowReshape(int width, int height) { glViewport(0, 0, (GLsizei)width, (GLsizei)height); + printf("Width: %d, height: %d\n", width, height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); - gluPerspective(60, (GLfloat)height/ (GLfloat)width, 0.1, 1000.0); + gluPerspective(60, 1, 0.1, 1000.0); glMatrixMode(GL_MODELVIEW); } @@ -489,15 +490,9 @@ void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); - glTranslatef(0.0f,0.0f,-6.0f); // Move Left 1.5 Units And Into The Screen 6.0 + glTranslatef(0.0f,0.0f,-10.0f); // Move into the Screen 10.0 - glBegin(GL_QUADS); - glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red - glVertex3f(-1.0f, 1.0f, 0.0f); // Top left - glVertex3f( 1.0f, 1.0f, 0.0f); // Top Right - glVertex3f( 1.0f,-1.0f, 0.0f); // Bottom Right - glVertex3f(-1.0f,-1.0f, 0.0f); // Bottom Left - glEnd(); + glutSolidTeapot(1); glutSwapBuffers(); }