X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=scene.c;h=2f97ea19dff35331af591ab35738acc8188eefeb;hb=34aca3182b0a216dd0557cd7337de9b0a2989e89;hp=6789a41935213d0966ac0ea0692d7199c5f10429;hpb=5ba095f725135d9453c5697c820471e45ef03795;p=atyndall%2Fcits2231.git diff --git a/scene.c b/scene.c index 6789a41..2f97ea1 100644 --- a/scene.c +++ b/scene.c @@ -468,8 +468,9 @@ void windowReshape(int width, int height) { printf("Width: %d, height: %d\n", width, height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); - gluPerspective(60, (GLfloat)width / (GLfloat)height, 0.1, 1000.0); + gluPerspective( (60.0/500.0) * width, 1, 0.1, 1000.0); glMatrixMode(GL_MODELVIEW); + } /** @@ -490,15 +491,9 @@ void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); - glTranslatef(0.0f,0.0f,10.0f); // Move Left 1.5 Units And Into The Screen 6.0 + glTranslatef(0.0f,0.0f,-10.0f); // Move into the Screen 10.0 - glBegin(GL_QUADS); - glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red - glVertex3f(-1.0f, 1.0f, 0.0f); // Top left - glVertex3f( 1.0f, 1.0f, 0.0f); // Top Right - glVertex3f( 1.0f,-1.0f, 0.0f); // Bottom Right - glVertex3f(-1.0f,-1.0f, 0.0f); // Bottom Left - glEnd(); + glutSolidTeapot(1); glutSwapBuffers(); }