X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=scene.c;h=8567414dd7d0de1f856b2908dcc977608d067638;hb=d8b5957481c1945c3a5ab71201e6b194c2cf4658;hp=d848ddf0164545120316e7cbe387768fb02aeb47;hpb=2e49aaa1b0e1fcb2c82ab979920ff23de5df0e51;p=atyndall%2Fcits2231.git diff --git a/scene.c b/scene.c index d848ddf..8567414 100644 --- a/scene.c +++ b/scene.c @@ -535,10 +535,11 @@ void drawFloor() { */ void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt( - 40.0, 180.0, 60.0, /* eye is at (0,8,60) */ - 0.0, 0.0, 0.0, /* center is at (0,0,0) */ + 0.0, 0.0, 60.0, /* eye is at (x,y,z) */ + 0.0, 0.0, 0.0, /* center is at (x,y,z) */ 0.0, 1.0, 0.0 /* up is in postivie Y direction */ ); @@ -557,16 +558,13 @@ void display() { glDisable(GL_BLEND); glPushMatrix(); - glLoadIdentity(); - glColor3f(1.0, 0.0, 1.0); - glTranslatef(0.0, 0.0, -1.0); + //glTranslatef(0.0, 0.0, 0.0); - glutSolidTeapot(1); // Draw teapot for test + glutSolidTeapot(5); // Draw teapot for test glPopMatrix(); glPushMatrix(); glDisable(GL_LIGHTING); - glLoadIdentity(); glColor3f(1.0, 1.0, 1.0); /* Draw a yellow ball at the light source. */ @@ -600,8 +598,6 @@ void init() { glLightf(GL_LIGHT0, GL_LINEAR_ATTENUATION, 0.05); glEnable(GL_LIGHT0); glEnable(GL_LIGHTING); - - glMatrixMode(GL_MODELVIEW); } /**