X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=scene.c;h=8e62d328e64214b06cbd8844a247d39d57496eab;hb=9563daa4fab8bac500f476f06c0513c5438335e4;hp=b2ff6fb24091873e2e5f55027dd81f22f6f36246;hpb=89f36d1ec3b4333aff27279598bf116a5a4a1256;p=atyndall%2Fcits2231.git diff --git a/scene.c b/scene.c index b2ff6fb..8e62d32 100644 --- a/scene.c +++ b/scene.c @@ -468,7 +468,7 @@ void windowReshape(int width, int height) { printf("Width: %d, height: %d\n", width, height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); - gluPerspective(60, 1, 0.1, 1000.0); + gluPerspective(60, (GLfloat)width / (GLfloat)height, 0.1, 1000.0); glMatrixMode(GL_MODELVIEW); } @@ -490,15 +490,9 @@ void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); - glTranslatef(0.0f,0.0f,-6.0f); // Move Left 1.5 Units And Into The Screen 6.0 + glTranslatef(0.0f,0.0f,-4.0f); // Move Left 1.5 Units And Into The Screen 6.0 - glBegin(GL_QUADS); - glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red - glVertex3f(-1.0f, 1.0f, 0.0f); // Top left - glVertex3f( 1.0f, 1.0f, 0.0f); // Top Right - glVertex3f( 1.0f,-1.0f, 0.0f); // Bottom Right - glVertex3f(-1.0f,-1.0f, 0.0f); // Bottom Left - glEnd(); + glutSolidTeapot(1); glutSwapBuffers(); }