X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=scene.c;h=9da9a5cd581c4f2cac540071960b1d70b7b1173c;hb=e313127fd60026808c2343504b6069f3734d4f8b;hp=d5b16655da5e143d312e09fe0b9e484c2a9934a5;hpb=96b381b56e3b6b8ce1c0993ec0bb8aa27e345bd6;p=atyndall%2Fcits2231.git diff --git a/scene.c b/scene.c index d5b1665..9da9a5c 100644 --- a/scene.c +++ b/scene.c @@ -535,12 +535,10 @@ void drawFloor() { */ void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt( 0.0, 8.0, 60.0, /* eye is at (0,8,60) */ - 0.0, 8.0, 0.0, /* center is at (0,8,0) */ + 0.0, 0.0, 0.0, /* center is at (0,8,0) */ 0.0, 1.0, 0.0 /* up is in postivie Y direction */ ); @@ -581,7 +579,7 @@ void display() { */ void init() { glMatrixMode(GL_PROJECTION); - glLoadIdentity(); + gluPerspective( 60.0, /* field of view in degree */ 1.0, /* aspect ratio */ @@ -595,6 +593,8 @@ void init() { glLightf(GL_LIGHT0, GL_LINEAR_ATTENUATION, 0.05); glEnable(GL_LIGHT0); glEnable(GL_LIGHTING); + + glMatrixMode(GL_MODELVIEW); } /**