X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=scene.c;h=9e434eb35cf6ee26eb00921f7fdbaa4b9f30f0b1;hb=8a3b27cf7fd3d88a2882449eb0ea8b2c21c7bfae;hp=b50bae1261c443c064c98307c6fe5d0c30032da4;hpb=fa5eba8e23e8445fdcaed45f474a9ab1c308f794;p=atyndall%2Fcits2231.git diff --git a/scene.c b/scene.c index b50bae1..9e434eb 100644 --- a/scene.c +++ b/scene.c @@ -460,15 +460,17 @@ void makeMenu() { /** * Called when window is resized - * @param w New width - * @param h New height + * @param width New width + * @param height New height */ void windowReshape(int width, int height) { - glViewport(0, 0, (GLsizei)width, (GLsizei)height); + glViewport(0, 0, (GLsizei)width, (GLsizei)height); + printf("Width: %d, height: %d\n", width, height); glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - gluPerspective(60, 1.0, 0.1, 1000.0); + glLoadIdentity(); + gluPerspective( 60 * ((GLfloat)width/(GLfloat)height), (GLfloat)width/(GLfloat)height, 0.1, 1000.0); glMatrixMode(GL_MODELVIEW); + } /** @@ -489,16 +491,9 @@ void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); - glTranslatef(0.0f,0.0f,-6.0f); // Move Left 1.5 Units And Into The Screen 6.0 - + glTranslatef(0.0f,0.0f,-10.0f); // Move into the Screen 10.0 - glBegin(GL_QUADS); - glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red - glVertex3f(-1.0f, 1.0f, 0.0f); // Top left - glVertex3f( 1.0f, 1.0f, 0.0f); // Top Right - glVertex3f( 1.0f,-1.0f, 0.0f); // Bottom Right - glVertex3f(-1.0f,-1.0f, 0.0f); // Bottom Left - glEnd(); + glutSolidTeapot(1); glutSwapBuffers(); }