X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=scene.c;h=a7965438f5cff2e1a6588be47718743663f9da32;hb=66ac3dee15c36c09cb7cb49ffec82640f8ea500a;hp=115e2f780502beaea74b42b7cac1687b276ecba1;hpb=0027386de971932f47120fee28fec24a64d101b6;p=atyndall%2Fcits2231.git diff --git a/scene.c b/scene.c index 115e2f7..a796543 100644 --- a/scene.c +++ b/scene.c @@ -298,7 +298,7 @@ void display() { // **NOTE: Currently this rotation function is all that moves the camera off // the flat surface. Need to integrate function into gluLookAt - glRotatef(30.0, 1.0, 0.0, 0.0); + glRotatef(50.0, 1.0, 0.0, 0.0); /* Reposition the light source. */ lightPosition[0] = 12*cos(lightAngle);