X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=scene.c;h=ba115c38b073014342eccdac08bb3f82f078a372;hb=5f4da2e97f7d31c4980837be823a1297f6e3b657;hp=b0432794129d76f93ae6ac15f50e82e55ce2736e;hpb=fdff213d086517ba95a290381e2b72c10113b9ff;p=atyndall%2Fcits2231.git diff --git a/scene.c b/scene.c index b043279..ba115c3 100644 --- a/scene.c +++ b/scene.c @@ -307,15 +307,13 @@ void motion(int x, int y) { // w: big/small, h: up/down // For big/small scaling, we map negative numbers to 0->1 and positive numbers to 1->inf - float diff = (y - starty); - float scaling = ( diff + (float)height/2 ) / ( (float)height/2 ); + float diff = (x - startx); + float scaling = ( diff + (float)height/2 ) / ( (float)height/2 ) * bigsmallFactor; sceneObjs[curObject].scale[0] *= scaling; sceneObjs[curObject].scale[1] *= scaling; sceneObjs[curObject].scale[2] *= scaling; printf("Diff is %f, Scaling by %f on all axii, 1/map is %f\n", diff, sceneObjs[curObject].scale[0], scaling); - - starty = y; } startx = x;