X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=scene.c;h=cbe3b56a773f444f4dba974001ddc4626f82a4bb;hb=2346e516c0f689c1e78d150134ab9781c0413faf;hp=6878056021612741c214757b502c25dd695cc1f4;hpb=f9f79a2d3e380d3b80ad902c0edeef08b4b52135;p=atyndall%2Fcits2231.git diff --git a/scene.c b/scene.c index 6878056..cbe3b56 100644 --- a/scene.c +++ b/scene.c @@ -535,11 +535,12 @@ void drawFloor() { */ void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt( - 0.0, 180.0, 60.0, /* eye is at (x,y,z) */ + 0.0, 90.0, 60.0, /* eye is at (x,y,z) */ 0.0, 0.0, 0.0, /* center is at (x,y,z) */ - 0.0, 1.0, 0.0 /* up is in postivie Y direction */ + 0.0, 100.0, 0.0 /* up is in postivie Y direction */ ); /* Reposition the light source. */ @@ -556,8 +557,9 @@ void display() { drawFloor(); glDisable(GL_BLEND); + glMatrixMode(GL_PROJECTION); glPushMatrix(); - glLoadIdentity(); + glTranslatef(0.0, 0.0, 0.0); glutSolidTeapot(5); // Draw teapot for test @@ -599,8 +601,6 @@ void init() { glLightf(GL_LIGHT0, GL_LINEAR_ATTENUATION, 0.05); glEnable(GL_LIGHT0); glEnable(GL_LIGHTING); - - glMatrixMode(GL_MODELVIEW); } /**