X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=scene.c;h=cc96c000b02175c00ea79f6ea6da46dcf7d1632d;hb=9288707184d4d55b5302ebdb0dd6055cf883cd15;hp=a9a5d6b221e63d2e039ef16f53b3ac22706fc3bd;hpb=a56d2d3830d709d792cdb5a54386988bca4206e0;p=atyndall%2Fcits2231.git diff --git a/scene.c b/scene.c index a9a5d6b..cc96c00 100644 --- a/scene.c +++ b/scene.c @@ -558,7 +558,7 @@ void idle() { angle = (int)(angle + 10) % 360; //angle2 = (int)(angle2 + 10) % 360; printf("Angle 1: %f, Angle 2: %f\n", angle, angle2); - sleep(2); + sleep(25); glutPostRedisplay(); } @@ -572,7 +572,7 @@ void drawFloor() { // glEnable(GL_TEXTURE_2D); //} - glBegin(GL_QUADS); + /*glBegin(GL_QUADS); glTexCoord2f(0.0, 0.0); glVertex3fv(floorVertices[0]); glTexCoord2f(0.0, 16.0); @@ -581,7 +581,9 @@ void drawFloor() { glVertex3fv(floorVertices[2]); glTexCoord2f(16.0, 0.0); glVertex3fv(floorVertices[3]); - glEnd(); + glEnd();*/ + +drawSquare(0, -1000, -1000, 1000, 1000); /*if (useTexture) { glDisable(GL_TEXTURE_2D); @@ -590,6 +592,35 @@ void drawFloor() { glEnable(GL_LIGHTING); } +int drawFloorRecurse = 10; +/*void drawSquare(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { + drawSquare(0, x1, y1, x2, y2); +}*/ + +void drawSquare(int recurseLevel, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { + + printf("Recurse level %d\n", recurseLevel); + + if ( drawFloorRecurse != recurseLevel ) { + GLfloat xm = (x2 - x1) / 2.0; + if ( x1 > x2 ) { + xm = (x1 - x2) / 2.0; + } + + drawSquare(recurseLevel + 1, x1, y1, xm, y2); + drawSquare(recurseLevel + 1, xm, y1, x2, y2); + } else { + printf("Drawing (%f, %f) -> (%f, %f)\n", x1, y2, x2, y2); + glBegin(GL_QUADS); + glVertex3f(x1, 0.0, y1); + glVertex3f(x1, 0.0, y2); + glVertex3f(x2, 0.0, y2); + glVertex3f(x2, 0.0, y1); + glEnd(); + } + +} + /** * Display function */