X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=scene.c;h=e1dbe146f5afc4f4caf275c9f0a1d660539bcaf7;hb=1ab820e2cf1b498ff7c88a4480ec85fa2dc4a45a;hp=19cc58aaae7b84e6a0d7c0e998bd92d0342e1f3c;hpb=94b530f4dea0bf804fca4ca966a37a28ffd0d2f6;p=atyndall%2Fcits2231.git diff --git a/scene.c b/scene.c index 19cc58a..e1dbe14 100644 --- a/scene.c +++ b/scene.c @@ -535,11 +535,12 @@ void drawFloor() { */ void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt( - 0.0, 180.0, 60.0, /* eye is at (x,y,z) */ + 0.0, 90.0, 60.0, /* eye is at (x,y,z) */ 0.0, 0.0, 0.0, /* center is at (x,y,z) */ - 0.0, 1.0, 0.0 /* up is in postivie Y direction */ + 0.0, 100.0, 0.0 /* up is in postivie Y direction */ ); /* Reposition the light source. */ @@ -557,10 +558,10 @@ void display() { glDisable(GL_BLEND); glPushMatrix(); - glLoadIdentity(); + glTranslatef(0.0, 0.0, 0.0); - glutSolidTeapot(2); // Draw teapot for test + glutSolidTeapot(5); // Draw teapot for test glPopMatrix(); glPushMatrix(); @@ -599,8 +600,6 @@ void init() { glLightf(GL_LIGHT0, GL_LINEAR_ATTENUATION, 0.05); glEnable(GL_LIGHT0); glEnable(GL_LIGHTING); - - glMatrixMode(GL_MODELVIEW); } /**