X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=scene.c;h=e608b44b1b56affab46f3bbe7c16376d2d2bac1d;hb=75c5e22b2954a4b54923f322520a367c2af2d3c8;hp=021962126e093ba94391bbfa15640caf70da6f2e;hpb=41e8eb95882abe806e22b182768d2dd9361953d2;p=atyndall%2Fcits2231.git diff --git a/scene.c b/scene.c index 0219621..e608b44 100644 --- a/scene.c +++ b/scene.c @@ -460,25 +460,17 @@ void makeMenu() { /** * Called when window is resized - * @param w New width - * @param h New height + * @param width New width + * @param height New height */ -void windowReshape(int w, int h) { - GLdouble aspect = (GLfloat) h / (GLfloat) w; - GLdouble n = 10.0; - - glViewport(0, 0, w, h); - - glMatrixMode(GL_PROJECTION); /* switch matrix mode*/ +void windowReshape(int width, int height) { + glViewport(0, 0, (GLsizei)width, (GLsizei)height); + printf("Width: %d, height: %d\n", width, height); + glMatrixMode(GL_PROJECTION); glLoadIdentity(); + gluPerspective( 60 * ((GLfloat)height/(GLfloat)width), (GLfloat)width/(GLfloat)height, 0.1, 1000.0); + glMatrixMode(GL_MODELVIEW); - if (w <= h) { - gluOrtho2D(-n, n, -n * aspect, n * aspect); - } else { - gluOrtho2D(-n * aspect, n * aspect, -n, n); - } - - glMatrixMode(GL_MODELVIEW); /* return to modelview mode */ } /** @@ -499,13 +491,9 @@ void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); - glBegin(GL_QUADS); - glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red - glVertex3f(-1.0f, 1.0f, 0.0f); // Top left - glVertex3f( 1.0f, 1.0f, 0.0f); // Top Right - glVertex3f( 1.0f,-1.0f, 0.0f); // Bottom Right - glVertex3f(-1.0f,-1.0f, 0.0f); // Bottom Left - glEnd(); + glTranslatef(0.0f,0.0f,-10.0f); // Move into the Screen 10.0 + + glutSolidTeapot(1); glutSwapBuffers(); }