X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=scene.c;h=ecabe1f16b5ffc278f564915507a5987fc1b7a66;hb=e1106adcec8622ffa66be50379561f4c9cd06ea6;hp=b47fbe9a9223810bd20a6d34f567d7a057a77370;hpb=4faf81e198a5c745b2be358c9325af6ebaa60094;p=atyndall%2Fcits2231.git diff --git a/scene.c b/scene.c index b47fbe9..ecabe1f 100644 --- a/scene.c +++ b/scene.c @@ -263,7 +263,7 @@ void display() { // **NOTE: Currently this rotation function is all that moves the camera off // the flat surface. Need to integrate function into gluLookAt - //glRotatef(30.0, 1.0, 0.0, 0.0); + glRotatef(20, 1.0, 0.0, 0.0); /* Reposition the light source. */ lightPosition[0] = 12*cos(lightAngle);