X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=src%2Fconf.py;h=45942e24610c8a32cc2761b3bf301a322124df01;hb=580f670dd7bea442c8f478ef2f2efa4c9974c47f;hp=8ffbb2f2502ab8c5a164bbaf9f5732b358f45ab0;hpb=bde6a9634c116c190cb631e962ccda551503a5c5;p=progcomp10.git diff --git a/src/conf.py b/src/conf.py index 8ffbb2f..45942e2 100644 --- a/src/conf.py +++ b/src/conf.py @@ -6,10 +6,10 @@ from rpsconst import * VERBOSE = True # Enable for even more verbose output. -DEBUG = True +DEBUG = False # How many iterations to run before quitting. -MAX_ITERATIONS = 150 +MAX_ITERATIONS = 15 # How many of each agent to create initially. STARTING_POPULATION = 10 @@ -31,9 +31,9 @@ MAX_AGE = 100 # Game dynamics - these are not final: # WINNER TRUTH ATTPoints, DEFPoints -pointsTable [Attacker] [False] = (2, -2) +pointsTable [Attacker] [False] = (3, -3) pointsTable [Attacker] [True] = (2, -2) pointsTable [Defender] [False] = (-2, 2) -pointsTable [Defender] [True] = (-2, 2) +pointsTable [Defender] [True] = (-3, 3) pointsTable [Tie] [False] = (0, 0) pointsTable [Tie] [True] = (1, 1)