X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=src%2Fmain.h;h=b9da3d754833ce1834035ff21210d67a85f0af5c;hb=f8b8daf1828b8a8028b9344dd0feca1b8d9e859a;hp=92bf0964877a71877e85cec489bdd1c390f47a3b;hpb=ea748154f1bc7dbc81cb52611a52865e63109439;p=ipdf%2Fcode.git diff --git a/src/main.h b/src/main.h index 92bf096..b9da3d7 100644 --- a/src/main.h +++ b/src/main.h @@ -115,15 +115,22 @@ inline void MainLoop(Document & doc, Screen & scr, View & view, int max_frames = } scr.DebugFontPrintF("Rendered frame %lu\n", (uint64_t)frames); scr.DebugFontPrintF("Lazy Rendering = %d\n", view.UsingLazyRendering()); - scr.DebugFontPrintF("[CPU] Render took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", cpu_frame*1e3, 1.0/cpu_frame, total_cpu_time,frames/total_cpu_time); - scr.DebugFontPrintF("[GPU] Render took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", gpu_frame*1e3, 1.0/gpu_frame, total_gpu_time, frames/total_gpu_time); - scr.DebugFontPrintF("[REALTIME] Render+Present+Cruft took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", real_frame*1e3, 1.0/real_frame, total_real_time,frames/total_real_time); + if (cpu_frame > 0 && total_cpu_time > 0) + scr.DebugFontPrintF("[CPU] Render took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", cpu_frame*1e3, 1.0/cpu_frame, total_cpu_time,frames/total_cpu_time); + if (gpu_frame > 0 && total_gpu_time > 0) + scr.DebugFontPrintF("[GPU] Render took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", gpu_frame*1e3, 1.0/gpu_frame, total_gpu_time, frames/total_gpu_time); + if (real_frame > 0 && total_real_time > 0) + scr.DebugFontPrintF("[REALTIME] Render+Present+Cruft took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", real_frame*1e3, 1.0/real_frame, total_real_time,frames/total_real_time); + scr.DebugFontPrintF("View bounds: %s\n", view.GetBounds().Str().c_str()); scr.DebugFontPrintF("type of Real == %s\n", g_real_name[REALTYPE]); //#if REALTYPE == REAL_MPFRCPP // scr.DebugFontPrintf("Precision: %s\nRounding: %s\n"); //#endif + #ifdef TRANSFORM_OBJECTS_NOT_VIEW + scr.DebugFontPrint("Doing cumulative coordinate transforms on Objects.\n"); + #else if (view.UsingGPUTransform()) { scr.DebugFontPrint("Doing coordinate transform on the GPU.\n"); @@ -132,6 +139,7 @@ inline void MainLoop(Document & doc, Screen & scr, View & view, int max_frames = { scr.DebugFontPrint("Doing coordinate transform on the CPU.\n"); } + #endif if (view.UsingGPURendering()) { scr.DebugFontPrint("Doing rendering using GPU.\n");