X-Git-Url: https://git.ucc.asn.au/?a=blobdiff_plain;f=src%2Fquadtree.cpp;h=b84bb78b3071de6fe9bb10a6853def420f7aef48;hb=f73ce73b9cec7f1e2c265b3cbcc7bca9c4011d11;hp=2aace7acc912dd8d723241ed9252e5f7ae2f9bf4;hpb=5f25f354c33142215147b1fa3d18445bd0d7a6ee;p=ipdf%2Fcode.git diff --git a/src/quadtree.cpp b/src/quadtree.cpp index 2aace7a..b84bb78 100644 --- a/src/quadtree.cpp +++ b/src/quadtree.cpp @@ -1,5 +1,6 @@ #ifndef QUADTREE_REMOVED #include "quadtree.h" +#include "document.h" namespace IPDF { @@ -47,7 +48,7 @@ bool IntersectsQuadChild(const Rect& src, QuadTreeNodeChildren child_type) if (src.y + src.h < dst.y) return false; if (src.x > dst.x + dst.w) return false; if (src.y > dst.y + dst.h) return false; - Debug("%s is contained in %s\n", src.Str().c_str(), dst.Str().c_str()); + //Debug("%s is contained in %s\n", src.Str().c_str(), dst.Str().c_str()); return true; } @@ -59,10 +60,243 @@ bool ContainedInQuadChild(const Rect& src, QuadTreeNodeChildren child_type) if (src.y < dst.y) return false; if (src.x + src.w > dst.x + dst.w) return false; if (src.y + src.h > dst.y + dst.h) return false; - Debug("%s is contained in %s... \n", src.Str().c_str(), dst.Str().c_str()); + //Debug("%s is contained in %s... \n", src.Str().c_str(), dst.Str().c_str()); return true; } + + +QuadTreeIndex QuadTree::GetNeighbour(QuadTreeIndex start, int xdir, int ydir, Document *addTo) const +{ + if (!xdir && !ydir) return start; + + if (addTo && (nodes[start].parent == -1) && nodes[start].child_type != QTC_UNKNOWN) + { + Debug("Adding parent of node %d...", start); + addTo->GenQuadParent(start, nodes[start].child_type); + } + + QuadTreeIndex newNode; + // Try moving to the right if that's easy. + if (xdir > 0) + { + switch (nodes[start].child_type) + { + case QTC_TOP_LEFT: + case QTC_BOTTOM_LEFT: + { + if (nodes[start].child_type == QTC_TOP_LEFT) + { + newNode = nodes[nodes[start].parent].top_right; + if (addTo && newNode == -1) + { + newNode = addTo->GenQuadChild(nodes[start].parent, QTC_TOP_RIGHT); + } + } + else + { + newNode = nodes[nodes[start].parent].bottom_right; + if (addTo && newNode == -1) + { + newNode = addTo->GenQuadChild(nodes[start].parent, QTC_BOTTOM_RIGHT); + } + } + return GetNeighbour(newNode, xdir - 1, ydir, addTo); + } + case QTC_TOP_RIGHT: + case QTC_BOTTOM_RIGHT: + { + QuadTreeIndex right_parent = GetNeighbour(nodes[start].parent, 1, 0, addTo); + if (right_parent == -1) return -1; + if (nodes[start].child_type == QTC_TOP_RIGHT) + { + newNode = nodes[right_parent].top_left; + if (addTo && newNode == -1) + { + newNode = addTo->GenQuadChild(right_parent, QTC_TOP_LEFT); + } + } + else + { + newNode = nodes[right_parent].bottom_left; + if (addTo && newNode == -1) + { + newNode = addTo->GenQuadChild(right_parent, QTC_BOTTOM_LEFT); + } + } + return GetNeighbour(newNode, xdir - 1, ydir, addTo); + } + default: + return -1; + + } + } + + // Try moving to the left. + if (xdir < 0) + { + switch (nodes[start].child_type) + { + case QTC_TOP_RIGHT: + case QTC_BOTTOM_RIGHT: + { + if (nodes[start].child_type == QTC_TOP_RIGHT) + { + newNode = nodes[nodes[start].parent].top_left; + if (addTo && newNode == -1) + { + newNode = addTo->GenQuadChild(nodes[start].parent, QTC_TOP_LEFT); + } + } + else + { + newNode = nodes[nodes[start].parent].bottom_left; + if (addTo && newNode == -1) + { + newNode = addTo->GenQuadChild(nodes[start].parent, QTC_BOTTOM_LEFT); + } + } + + return GetNeighbour(newNode, xdir + 1, ydir, addTo); + } + case QTC_TOP_LEFT: + case QTC_BOTTOM_LEFT: + { + QuadTreeIndex left_parent = GetNeighbour(nodes[start].parent, -1, 0, addTo); + if (left_parent == -1) return -1; + if (nodes[start].child_type == QTC_TOP_LEFT) + { + newNode = nodes[left_parent].top_right; + if (addTo && newNode == -1) + { + newNode = addTo->GenQuadChild(left_parent, QTC_TOP_RIGHT); + } + } + else + { + newNode = nodes[left_parent].bottom_right; + if (addTo && newNode == -1) + { + newNode = addTo->GenQuadChild(left_parent, QTC_BOTTOM_RIGHT); + } + } + return GetNeighbour(newNode, xdir + 1, ydir, addTo); + } + default: + return -1; + } + } + + // Try moving to the bottom. + if (ydir > 0) + { + switch (nodes[start].child_type) + { + case QTC_TOP_LEFT: + case QTC_TOP_RIGHT: + { + if (nodes[start].child_type == QTC_TOP_LEFT) + { + newNode = nodes[nodes[start].parent].bottom_left; + if (addTo && newNode == -1) + { + newNode = addTo->GenQuadChild(nodes[start].parent, QTC_BOTTOM_LEFT); + } + } + else + { + newNode = nodes[nodes[start].parent].bottom_right; + if (addTo && newNode == -1) + { + newNode = addTo->GenQuadChild(nodes[start].parent, QTC_BOTTOM_RIGHT); + } + } + return GetNeighbour(newNode, xdir, ydir - 1, addTo); + } + case QTC_BOTTOM_LEFT: + case QTC_BOTTOM_RIGHT: + { + QuadTreeIndex bottom_parent = GetNeighbour(nodes[start].parent, 0, 1, addTo); + if (bottom_parent == -1) return -1; + if (nodes[start].child_type == QTC_BOTTOM_LEFT) + { + newNode = nodes[bottom_parent].top_left; + if (addTo && newNode == -1) + { + newNode = addTo->GenQuadChild(bottom_parent, QTC_TOP_LEFT); + } + } + else + { + newNode = nodes[bottom_parent].top_right; + if (addTo && newNode == -1) + { + newNode = addTo->GenQuadChild(bottom_parent, QTC_TOP_RIGHT); + } + } + return GetNeighbour(newNode, xdir, ydir - 1, addTo); + } + default: + return -1; + } + } + + // Try moving up, towards the sky. + if (ydir < 0) + { + switch (nodes[start].child_type) + { + case QTC_BOTTOM_LEFT: + case QTC_BOTTOM_RIGHT: + { + if (nodes[start].child_type == QTC_BOTTOM_LEFT) + { + newNode = nodes[nodes[start].parent].top_left; + if (addTo && newNode == -1) + { + newNode = addTo->GenQuadChild(nodes[start].parent, QTC_TOP_LEFT); + } + } + else + { + newNode = nodes[nodes[start].parent].top_right; + if (addTo && newNode == -1) + { + newNode = addTo->GenQuadChild(nodes[start].parent, QTC_TOP_RIGHT); + } + } + return GetNeighbour(newNode, xdir, ydir + 1, addTo); + } + case QTC_TOP_LEFT: + case QTC_TOP_RIGHT: + { + QuadTreeIndex top_parent = GetNeighbour(nodes[start].parent, 0, -1, addTo); + if (top_parent == -1) return -1; + if (nodes[start].child_type == QTC_TOP_LEFT) + { + newNode = nodes[top_parent].bottom_left; + if (addTo && newNode == -1) + { + newNode = addTo->GenQuadChild(top_parent, QTC_BOTTOM_LEFT); + } + } + else + { + newNode = nodes[top_parent].bottom_right; + if (addTo && newNode == -1) + { + newNode = addTo->GenQuadChild(top_parent, QTC_BOTTOM_RIGHT); + } + } + return GetNeighbour(newNode, xdir, ydir + 1, addTo); + } + default: + return -1; + } + } + return -1; +} + } #endif